for (var i = 0; i < PhysicalPathList.length; i++) {
if (i == 0)
bb += "["
else
bb += ","
bb += object2String(PhysicalPathList[i]);
}
bb += "]";
function object2String(obj) {
var val, output = '';
if (obj) {
output += '{';
for (var i in obj) {
val = obj[i];
switch (typeof val) {
case ("object"):
if (val[0]) {
output += i + ":" + array2String(val) + ",";
} else {
output += i + ":" + object2String(val) + ",";
}
break;
case ("string"):
output += i + ':"' + (val) + '",';
break;
default:
output += i + ':' + val + ',';
}
}
output = output.substring(0, output.length - 1) + '}';
}
return output;
}
function array2String(array) {
var output = "";
if (array) {
output += "[";
for (var i in array) {
val = array[i];
switch (typeof val) {
case ("object"):
if (val[0]) {
output += array2String(val) + ",";
} else {
output += object2String(val) + ",";
}
break;
case ("string"):
output += "'" + encodeURI(val) + "',";
break;
default:
output += val + ",";
}
}
output = output.substring(0, output.length - 1) + "]";
}
return output;
}
function decode(json) {
return eval("(" + json + ")");
}