通过ID3D11DeviceContext::ExecuteCommandList 传入有效的ID3D11CommandList object
if(g_pd3dCommandList)
{
g_pImmediateContext->ExecuteCommandList(g_pd3dCommandList, TRUE);
}
if(g_pd3dCommandList)
{
g_pImmediateContext->ExecuteCommandList(g_pd3dCommandList, TRUE);
}