While exploring his many farms, Farmer John has discovered a number of amazing wormholes. A wormhole is very peculiar because it is a one-way path that delivers you to its destination at a time that is BEFORE you entered the wormhole! Each of FJ's farms comprises N (1 ≤ N ≤ 500) fields conveniently numbered 1..N, M (1 ≤ M≤ 2500) paths, and W (1 ≤ W ≤ 200) wormholes.
As FJ is an avid time-traveling fan, he wants to do the following: start at some field, travel through some paths and wormholes, and return to the starting field a time before his initial departure. Perhaps he will be able to meet himself :) .
To help FJ find out whether this is possible or not, he will supply you with complete maps to F (1 ≤ F ≤ 5) of his farms. No paths will take longer than 10,000 seconds to travel and no wormhole can bring FJ back in time by more than 10,000 seconds.
Input
Line 1: A single integer, F. F farm descriptions follow.
Line 1 of each farm: Three space-separated integers respectively: N, M, and W
Lines 2.. M+1 of each farm: Three space-separated numbers ( S, E, T) that describe, respectively: a bidirectional path between S and E that requires T seconds to traverse. Two fields might be connected by more than one path.
Lines M+2.. M+ W+1 of each farm: Three space-separated numbers ( S, E, T) that describe, respectively: A one way path from S to E that also moves the traveler backT seconds.
Output
Lines 1.. F: For each farm, output "YES" if FJ can achieve his goal, otherwise output "NO" (do not include the quotes).
Sample Input
2 3 3 1 1 2 2 1 3 4 2 3 1 3 1 3 3 2 1 1 2 3 2 3 4 3 1 8
Sample Output
NO YES
Hint
For farm 1, FJ cannot travel back in time.
For farm 2, FJ could travel back in time by the cycle 1->2->3->1, arriving back at his starting location 1 second before he leaves. He could start from anywhere on the cycle to accomplish this.
题意是问是否能通过虫洞回到过去;
虫洞是一条单向路,不但会把你传送到目的地,而且时间会倒退Ts。
//注意路是双向的 虫洞是单向的
我们把虫洞看成是一条负权路,问题就转化成求一个图中是否存在负权回路;
bellman_ford算法
Bellman-Ford算法流程分为三个阶段:
(1)初始化:将除源点外的所有顶点的最短距离估计值 d[v] ←+∞, d[s] ←0;
(2)迭代求解:反复对边集E中的每条边进行松弛操作,使得顶点集V中的每个顶点的最短距离估计值逐步逼近其最短距离;(运行|v|-1次)
(3)检验负权回路:判断边集E中的每一条边的两个端点是否收敛。如果存在未收敛的顶点,则算法返回false,表明问题无解;否则算法返回true,并且从源点可达的顶点
v的最短距离保存在 d[v]中
#include<iostream>
#include<cstring>
#define Maxn 5600
#define Maxe 1550
#define inf 1e8
using namespace std;
int u[Maxn], v[Maxn], e[Maxn];
int dis[Maxe];
int n, m, w;
int cnt;
int p;
int bellman(){
for(int i = 1; i <= n; i++){
dis[i] = inf;
}
dis[1] = 0;
for(int i = 1; i < n; i++){
int couts = 0;
for(int k = 1; k < cnt; k++){
if(dis[v[k]] > dis[u[k]] + e[k]){
dis[v[k]] = dis[u[k]] + e[k];
couts = 1;
}
}
if(!couts)return 0;
}
for(int i = 1; i <= cnt; i++){
if(dis[v[i]] > dis[u[i]] + e[i])return 1;
}
return 0;
}
int main(){
int t;
cin >> t;
while(t--){
cin >> n >> m >> w;
cnt = 1;
for(int i = 1; i <= m; i++){
int x1, x2, x3;
cin >> x1 >> x2 >> x3;
u[cnt] = x1, v[cnt] = x2;
e[cnt++] = x3;
u[cnt] = x2, v[cnt] = x1;
e[cnt++] = x3;
}
p = cnt;
for(int i = 1; i <= w; i++){
int x1, x2, x3;
cin >> x1 >> x2 >> x3;
u[cnt] = x1, v[cnt] = x2;
e[cnt++] = -x3;
}
if(bellman())cout << "YES" << endl;
else cout << "NO" <<endl;
}
return 0;
}