判断在不在有效范围内:
直接上代码
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
body, html{width: 100%;height: 100%;margin:0;font-family:"微软雅黑";}
#allmap {width: 100%; height:500px; overflow: hidden;}
#result {width:100%;font-size:12px;}
dl,dt,dd,ul,li{
margin:0;
padding:0;
list-style:none;
}
p{font-size:12px;}
dt{
font-size:14px;
font-family:"微软雅黑";
font-weight:bold;
border-bottom:1px dotted #000;
padding:5px 0 5px 5px;
margin:5px 0;
}
dd{
padding:5px 0 0 5px;
}
li{
line-height:28px;
}
</style>
<script type="text/javascript" src="http://api.map.baidu.com/api?v=2.0&ak=sSelQoVi2L3KofLo1HOobonW"></script>
<!--加载鼠标绘制工具-->
<script type="text/javascript" src="http://api.map.baidu.com/library/DrawingManager/1.4/src/DrawingManager_min.js"></script>
<link rel="stylesheet" href="http://api.map.baidu.com/library/DrawingManager/1.4/src/DrawingManager_min.css" />
<!--加载检索信息窗口-->
<script type="text/javascript" src="http://api.map.baidu.com/library/SearchInfoWindow/1.4/src/SearchInfoWindow_min.js"></script>
<link rel="stylesheet" href="http://api.map.baidu.com/library/SearchInfoWindow/1.4/src/SearchInfoWindow_min.css" />
<title>鼠标绘制工具</title>
</head>
<body>
<div id="allmap" style="overflow:hidden;zoom:1;position:relative;">
<div id="map" style="height:100%;-webkit-transition: all 0.5s ease-in-out;transition: all 0.5s ease-in-out;"></div>
</div>
<div id="result">
<input type="button" value="获取绘制覆盖物个数" onclick="alert(overlays.length)"/>
<input type="button" value="获取绘制覆盖物信息" onclick="getLayerInformation()">
<input type="button" value="绘制多边形" onclick="drawPolygon()">
<input type="button" value="清除所有覆盖物" onclick="clearAll()"/>
<label for="">经度:</label> <input type="text" id="ILng" value="120.971601">
<label for="">纬度:</label> <input type="text" id="ILat" value="31.502151">
<input type="button" value="判断点是否在多边形内" onclick="IsInPolygon()">
</div>
</body>
</html>
<script src="http://libs.baidu.com/jquery/2.1.4/jquery.min.js"></script>
<script type="text/javascript" src="GeoUtils.js"></script>
<script type="text/javascript">
// 百度地图API功能
var map = new BMap.Map('map');
var poi = new BMap.Point(120.983962,31.500796);
map.centerAndZoom(poi, 16);
map.enableScrollWheelZoom();
var overlays = [];
var overlaycomplete = function(e){
overlays.push(e.overlay);
};
var styleOptions = {
strokeColor:"red", //边线颜色。
fillColor:"red", //填充颜色。当参数为空时,圆形将没有填充效果。
strokeWeight: 3, //边线的宽度,以像素为单位。
strokeOpacity: 0.8, //边线透明度,取值范围0 - 1。
fillOpacity: 0.6, //填充的透明度,取值范围0 - 1。
strokeStyle: 'solid' //边线的样式,solid或dashed。
}
//实例化鼠标绘制工具
var drawingManager = new BMapLib.DrawingManager(map, {
isOpen: false, //是否开启绘制模式
enableDrawingTool: true, //是否显示工具栏
drawingToolOptions: {
anchor: BMAP_ANCHOR_TOP_RIGHT, //位置
offset: new BMap.Size(5, 5), //偏离值
},
circleOptions: styleOptions, //圆的样式
polylineOptions: styleOptions, //线的样式
polygonOptions: styleOptions, //多边形的样式
rectangleOptions: styleOptions //矩形的样式
});
//添加鼠标绘制工具监听事件,用于获取绘制结果
drawingManager.addEventListener('overlaycomplete', overlaycomplete);
function clearAll() {
for(var i = 0; i < overlays.length; i++){
map.removeOverlay(overlays[i]);
}
overlays.length = 0
}
function getLayerInformation(){
console.log(overlays[0].getPath());
}
let polygon;
function drawPolygon(){
let point = [
{
lng:"120.971601",
lat:"31.502151"
},
{
lng:"120.96923",
lat:"31.496424"
},
{
lng:"120.976129",
lat:"31.495685"
},
{
lng:"120.977889",
lat:"31.499441"
},
{
lng:"120.974871",
lat:"31.501874"
},
{
lng:"120.971709",
lat:"31.502151"
},
];
let polArry = [];
point.forEach(item => {
let p = new BMap.Point(item.lng,item.lat);
polArry.push(p);
});
polygon = new BMap.Polygon(polArry,styleOptions);
map.addOverlay(polygon);
}
function IsInPolygon(){
let lng = $("#ILng").val();
let lat = $("#ILat").val();
let point = new BMap.Point(lng,lat);
let marker = new BMap.Marker(point);
map.addOverlay(marker);
if(BMapLib.GeoUtils.isPointInPolygon(point,polygon)){
console.log("在区域内");
}else{
console.log("不再区域内");
}
}
function getLayerInformation(){
console.log(overlays[0].getPath());
}
/*
function getLayerInformation(){
console.log(overlays[0].getPath());
let polArry = [];
let pol = overlays[0].getPath();
let t = 0.001;
pol.forEach(item => {
let point = new BMap.Point(item.lng + t,item.lat + t);
polArry.push(point);
});
let polygon = new BMap.Polygon(polArry,styleOptions);
map.addOverlay(polygon);
alert(overlays[0]);
}
*/
</script>
ak我这边用的是我自己的,你拿去用也行吧