js加密+c#后台解密
<script>
var result = getEncodeString( "123xx");
alert(result );
var getEncodeString = function (srcString) {
var BASE32CHAR = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567";
var i = 0;
var index = 0;
var digit = 0;
var currByte;
var nextByte;
var retrunString = '';
for (var i = 0; i < srcString.length;) {
//var index = 0;
currByte = (srcString.charCodeAt(i) >= 0) ? srcString.charCodeAt(i)
: (srcString.charCodeAt(i) + 256);
if (index > 3) {
if ((i + 1) < srcString.length) {
nextByte = (srcString.charCodeAt(i + 1) >= 0)
? srcString.charCodeAt(i + 1)
: (srcString.charCodeAt(i + 1) + 256);
} else {
nextByte = 0;
}
digit = currByte & (0xFF >> index);
index = (index + 5) % 8;
digit <<= index;
digit |= (nextByte >> (8 - index));
i++;
} else {
digit = (currByte >> (8 - (index + 5))) & 0x1F;
index = (index + 5) % 8;
if (index == 0) {
i++;
}
}
retrunString = retrunString + BASE32CHAR.charAt(digit);
}
return retrunString.toLowerCase();
}
</script>
private string getDecodeString(string encodeString)
{
int i;
int index;
int lookup;
int offset;
int digit;
string en_string = encodeString.ToUpper();
int[] BASE32LOOOKUP = new int[]{
0xFF, 0xFF, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06,
0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16,
0x17, 0x18, 0x19, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06,
0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16,
0x17, 0x18, 0x19, 0xFF, 0xFF, 0xFF, 0xFF,0xFF
};
int stringLen = ((en_string.Length * 5) / 8);
int[] bytes = new int[stringLen];
for (var a = 0; a < stringLen; a++)
{
bytes[a] = 0;
}
for (i = 0, index = 0, offset = 0; i < en_string.Length; i++)
{
var charCode0 = (short)'0';
lookup = (short)en_string[i] - charCode0;
if ((lookup < 0) || (lookup >= BASE32LOOOKUP.Length))
{
continue;
}
digit = BASE32LOOOKUP[lookup];
if (digit == 0xFF)
{
continue;
}
if (index <= 3)
{
index = (index + 5) % 8;
if (index == 0)
{
bytes[offset] = bytes[offset] | digit;
offset++;
if (offset >= bytes.Length)
{
break;
}
}
else
{
bytes[offset] = bytes[offset] | (digit << (8 - index));
}
}
else
{
index = (index + 5) % 8;
bytes[offset] = bytes[offset] | (digit >> index);
offset++;
if (offset >= bytes.Length)
{
break;
}
bytes[offset] = bytes[offset] | (digit << (8 - index));
if (bytes[offset] >= 256)
{
bytes[offset] %= 256;
}
}
}
string realkeyString = "";
for (var a = 0; a < bytes.Length; a++)
{
var realkey = (char)bytes[a];
realkeyString += realkey;
}
return realkeyString;
}