图的克隆
/*
// Definition for a Node.
class Node {
public int val;
public List<Node> neighbors;
public Node() {
val = 0;
neighbors = new ArrayList<Node>();
}
public Node(int _val) {
val = _val;
neighbors = new ArrayList<Node>();
}
public Node(int _val, ArrayList<Node> _neighbors) {
val = _val;
neighbors = _neighbors;
}
}
*/
class Solution {
public Node cloneGraph(Node node) {
if (node == null) {
return null;
}
ArrayList<Node> nodes = getNodes(node);
Map<Node, Node> mapping = new HashMap<>();
// copy all node --- include neighbors
for (Node n: nodes) {
mapping.put(n, new Node(n.val));
}
//copy neighbors
for (Node n: nodes) {
Node newNode = mapping.get(n);
for (Node neighbor: n.neighbors) {
Node newNeighbor = mapping.get(neighbor);
//关联
newNode.neighbors.add(newNeighbor);
}
}
return mapping.get(node);
}
public ArrayList<Node> getNodes(Node node) {
Queue<Node> queue = new LinkedList<Node>();
HashSet<Node> set = new HashSet<Node>();
// -> 1
queue.offer(node);
// -> 1
set.add(node);
while (!queue.isEmpty()) {
//round 1: head = 1, queue is empty, set - > 1
//round 2: head = 2, queue -> 4, set -> 1,2,4
// round 3 head = 4 queue -> 3 , set -> 1,2,3,4
//round 4 head = 3 queue is empty, set -> 1,2,3,4
Node head = queue.poll();
// round 1 neighbors = 2, 4
// after round 1 set 1,2,4 queue 2,4
// round 2 neighbors 1,3
// after loop set -> 1,2,3,4 queue 4, 3
//round 3 neighbors-> 1,3 queue 3
// round 4 neighbots -> 2,4 , queue is
for (Node neighbor: head.neighbors) {
if (!set.contains(neighbor)) {
set.add(neighbor);
queue.offer(neighbor);
}
}
}
return new ArrayList<Node>(set);
}
}