MVP的holder变种(对比TheMvp框架异曲同工)

MVP架构的好处有很多,但是使用Activity/Fragment作为View层有如下问题,

  1. 当内存不足,Activity被回收后,这使得状态的保存和恢复成为问题,因为涉及到了Model操作.

  2. 生命周期的控制问题也很麻烦,需要在Presenter中写一大堆和生命周期相关的接口规范

  3. Activity中包含了很多系统服务,逻辑操作方便

现在通过holder编程的思想,将view抽取,所有view层的显示操作都在holder里边,并且对需要做的点击事件传递到activity/fragment层,
holder基类:

public abstract class BaseHolder<Data> {
    public View contentView;
    private Data data;
    public Activity mCtx;
    public BaseHolder() {
        this.contentView = initView(null);
        contentView.setTag(this);
    }
    public BaseHolder(View.OnClickListener a) {
        this.contentView = initView(a);
        contentView.setTag(this);
    }
    public BaseHolder(Activity a, View.OnClickListener b) {
        mCtx = a;
        this.contentView = initView(b);
        contentView.setTag(this);
    }
    public View getContentView() {
        return contentView;
    }
    public Data getData() {
        return data;
    }
    public void setData(Data data) {
        this.data = data;
        refreshView(data);
    }
    protected abstract View initView(View.OnClickListener innerOnclick);
    protected abstract void refreshView(Data data);
}

继承holder子类:

public class MyMainHolder extends BaseHolder {

    public DrawerLayout drawerLayout;
    private ImageView iv_setting;
    private FrameLayout flMenu;

    private MyMenuHolder menuHolder;
    public TextView tv_title;
    private FrameLayout fl_content;

    public MyMainHolder(View.OnClickListener in) {
        super(in);
    }

    @Override
    protected View initView(View.OnClickListener innerOnclick) {
        View view = UIUtils.inflate(R.layout.activity_main);
        iv_setting = (ImageView) view.findViewById(R.id.iv_setting);
        tv_title = (TextView) view.findViewById(R.id.tv_title);
        drawerLayout = (DrawerLayout) view.findViewById(R.id.drawerlayout);
        flMenu = (FrameLayout) view.findViewById(R.id.fl_menu); //菜单
        fl_content = (FrameLayout) view.findViewById(R.id.fl_content);

        iv_setting.setOnClickListener(innerOnclick);

        menuHolder = new MyMenuHolder(innerOnclick);
        flMenu.addView(menuHolder.getContentView());
        return view;
    }

    @Override
    protected void refreshView(Object o) {

    }

activity/fragment层处理逻辑:

public class MyMainActivity extends MyBaseActivity implements View.OnClickListener {
    private MyMainHolder mMainHolder;
    @Override
    protected View initViews(final Context context) {
        mMainHolder = new MyMainHolder(this);
        return mMainHolder.getContentView();
    }
    @Override
    public void onClick(View v) {
        switch (v.getId()) {
            case R.id.rl_button: // 点击关闭悬浮窗的时候,移除所有悬浮窗,并停止Service
                Toast.makeText(mCtx, "开门卫视", 0).show();
                mMainHolder.drawerLayout.closeDrawers();
                break;
            case R.id.iv_setting: // 点击关闭悬浮窗的时候,移除所有悬浮窗,并停止Service
                Toast.makeText(mCtx, "设置按钮", 0).show();
                mMainHolder.drawerLayout.openDrawer(Gravity.LEFT);
                break;
        }
    }
}

可以发现,activity只用于处理逻辑,可以通过对象调用view,view可以通过点击对象,将事件传递到activity/fragment中进行事件处理

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