- typedef int Position;
- struct QNode {
- ElementType *Data; /* 存储元素的数组 */
- Position Front, Rear; /* 队列的头、尾指针 */
- int MaxSize; /* 队列最大容量 */
- };
- typedef struct QNode *Queue;
- Queue CreateQueue( int MaxSize )
- {
- Queue Q = (Queue)malloc(sizeof(struct QNode));
- Q->Data = (ElementType *)malloc(MaxSize * sizeof(ElementType));
- Q->Front = Q->Rear = 0;
- Q->MaxSize = MaxSize;
- return Q;
- }
- bool IsFull( Queue Q )
- {
- return ((Q->Rear+1)%Q->MaxSize == Q->Front);
- }
- bool AddQ( Queue Q, ElementType X )
- {
- if ( IsFull(Q) ) {
- printf("队列满");
- return false;
- }
- else {
- Q->Rear = (Q->Rear+1)%Q->MaxSize;
- Q->Data[Q->Rear] = X;
- return true;
- }
- }
- bool IsEmpty( Queue Q )
- {
- return (Q->Front == Q->Rear);
- }
- ElementType DeleteQ( Queue Q )
- {
- if ( IsEmpty(Q) ) {
- printf("队列空");
- return ERROR;
- }
- else {
- Q->Front =(Q->Front+1)%Q->MaxSize;
- return Q->Data[Q->Front];
- }
- }
队列的基本操作(用数组实现)
最新推荐文章于 2022-05-15 16:06:18 发布