import maya.cmds as mc
modList = mc.ls(sl=1)
modShapeList = mc.listRelatives(modList,f=1,shapes=1)
for i in modShapeList:
mc.setAttr("%s.overrideShading"%i,1)
#mc.setAttr("%s.overrideColor"%i,0)
import maya.cmds as mc
modList = mc.ls(sl=1)
modShapeList = mc.listRelatives(modList,f=1,shapes=1)
for i in modShapeList:
mc.setAttr("%s.overrideShading"%i,1)
#mc.setAttr("%s.overrideColor"%i,0)