抽象工厂模式

1. 什么是抽象工厂模式

提供一个创建一系列相关或相互依赖对象的接口,而无需指定它们具体的类。

使用多数据库的代码如下(抽象工厂模式实现)

using System;
using System.Collections.Generic;
using System.Text;

namespace 抽象工厂模式
{
    class Program
    {
        static void Main(string[] args)
        {
            User user = new User();
            Department dept = new Department();

            //AbstractFactory factory = new SqlServerFactory();
            IFactory factory = new AccessFactory();
            IUser iu = factory.CreateUser();

            iu.Insert(user);
            iu.GetUser(1);

            IDepartment id = factory.CreateDepartment();
            id.Insert(dept);
            id.GetDepartment(1);

            Console.Read();
        }
    }

    class User
    {
        private int _id;
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _name;
        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }
    }

    class Department
    {
        private int _id;
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _deptName;
        public string DeptName
        {
            get { return _deptName; }
            set { _deptName = value; }
        }
    }

    interface IUser
    {
        void Insert(User user);

        User GetUser(int id);
    }

    class SqlserverUser : IUser
    {
        public void Insert(User user)
        {
            Console.WriteLine("在Sqlserver中给User表增加一条记录");
        }

        public User GetUser(int id)
        {
            Console.WriteLine("在Sqlserver中根据ID得到User表一条记录");
            return null;
        }
    }

    class AccessUser : IUser
    {
        public void Insert(User user)
        {
            Console.WriteLine("在Access中给User表增加一条记录");
        }

        public User GetUser(int id)
        {
            Console.WriteLine("在Access中根据ID得到User表一条记录");
            return null;
        }
    }

    interface IDepartment
    {
        void Insert(Department department);

        Department GetDepartment(int id);
    }

    class SqlserverDepartment : IDepartment
    {
        public void Insert(Department department)
        {
            Console.WriteLine("在Sqlserver中给Department表增加一条记录");
        }

        public Department GetDepartment(int id)
        {
            Console.WriteLine("在Sqlserver中根据ID得到Department表一条记录");
            return null;
        }
    }

    class AccessDepartment : IDepartment
    {
        public void Insert(Department department)
        {
            Console.WriteLine("在Access中给Department表增加一条记录");
        }

        public Department GetDepartment(int id)
        {
            Console.WriteLine("在Access中根据ID得到Department表一条记录");
            return null;
        }
    }

    interface IFactory
    {
        IUser CreateUser();

        IDepartment CreateDepartment();
    }

    class SqlServerFactory : IFactory
    {
        public IUser CreateUser()
        {
            return new SqlserverUser();
        }

        public IDepartment CreateDepartment()
        {
            return new SqlserverDepartment();
        }
    }

    class AccessFactory : IFactory
    {
        public IUser CreateUser()
        {
            return new AccessUser();
        }

        public IDepartment CreateDepartment()
        {
            return new AccessDepartment();
        }
    }
}

2. 抽象工厂模式的结构图

3. 抽象工厂模式的优点与缺点

易于交换产品系列,由于具体工厂类在一个应用中只需要在初始化的时候出现一次,这就使得改变一个应用的具体工厂变得非常容易,它只需要改变具体工厂即可使用不同的产品配置;另外,它让具体的创建实例过程与客户端分离,客户端是通过它们的抽象接口操纵实例,产品的具体类名也被具体工厂的实现分离,不会出现在客户端代码中。

抽象工厂模式的缺点同样很明显,一旦需要增加新的功能时,就需要增加新的抽象产品类与新的具体产品类,同时需要对抽象工厂类与具体工厂类进行更改;另外,可能有很多地方都在使用具体工厂类,如果更改使用的数据库,那么这些地方同样需要更改。

4. 简单改进

using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;

namespace 抽象工厂模式
{
    class Program
    {
        static void Main(string[] args)
        {
            User user = new User();
            Department dept = new Department();

            IUser iu = DataAccess.CreateUser();

            iu.Insert(user);
            iu.GetUser(1);

            IDepartment id = DataAccess.CreateDepartment();
            id.Insert(dept);
            id.GetDepartment(1);

            Console.Read();
        }
    }

    class User
    {
        private int _id;
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _name;
        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }
    }

    class Department
    {
        private int _id;
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _deptName;
        public string DeptName
        {
            get { return _deptName; }
            set { _deptName = value; }
        }
    }

    interface IUser
    {
        void Insert(User user);

        User GetUser(int id);
    }

    class SqlserverUser : IUser
    {
        public void Insert(User user)
        {
            Console.WriteLine("在Sqlserver中给User表增加一条记录");
        }

        public User GetUser(int id)
        {
            Console.WriteLine("在Sqlserver中根据ID得到User表一条记录");
            return null;
        }
    }

    class AccessUser : IUser
    {
        public void Insert(User user)
        {
            Console.WriteLine("在Access中给User表增加一条记录");
        }

        public User GetUser(int id)
        {
            Console.WriteLine("在Access中根据ID得到User表一条记录");
            return null;
        }
    }

    interface IDepartment
    {
        void Insert(Department department);

        Department GetDepartment(int id);
    }

    class SqlserverDepartment : IDepartment
    {
        public void Insert(Department department)
        {
            Console.WriteLine("在Sqlserver中给Department表增加一条记录");
        }

        public Department GetDepartment(int id)
        {
            Console.WriteLine("在Sqlserver中根据ID得到Department表一条记录");
            return null;
        }
    }

    class AccessDepartment : IDepartment
    {
        public void Insert(Department department)
        {
            Console.WriteLine("在Access中给Department表增加一条记录");
        }

        public Department GetDepartment(int id)
        {
            Console.WriteLine("在Access中根据ID得到Department表一条记录");
            return null;
        }
    }

    class DataAccess
    {
        private static readonly string db = "Sqlserver";
        //private static readonly string db = "Access";

        public static IUser CreateUser()
        {
            IUser result = null;
            switch (db)
            {
                case "Sqlserver":
                    result = new SqlserverUser();
                    break;
                case "Access":
                    result = new AccessUser();
                    break;
            }
            return result;
        }

        public static IDepartment CreateDepartment()
        {
            IDepartment result = null;
            switch (db)
            {
                case "Sqlserver":
                    result = new SqlserverDepartment();
                    break;
                case "Access":
                    result = new AccessDepartment();
                    break;
            }
            return result;
        }
    }

}

改进后删除了程序中的多个工厂类,仅留下一个(简单工厂),这样只需要客户端调用唯一工厂类来生成具体的数据库实例,客户端代码中没有出现具体的数据库名称,达到了解耦的目的。但如果需要增加新的数据库时必须要对代码中的大量switch进行更改。

5. 反射

反射机制是指在运行状态中,对于任意一个类,都能够知道这个类的所有属性和方法;对于任意一个对象,都能够调用它的任意一个方法和属性;这种动态获取信息以及动态调用对象的方法的功能成为反射。

可以参考这篇 https://blog.csdn.net/lwl20140904/article/details/80163880

C++实现反射 https://blog.csdn.net/zhangqi_gsts/article/details/53395297

https://blog.csdn.net/twd_1991/article/details/80689558

6. 控制反转(Inversion of Control)与依赖注入(Dependency Injection)

这篇文章讲的很详细 https://blog.csdn.net/sinat_21843047/article/details/80297951

7. 反射 + 抽象工厂

using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;

namespace 抽象工厂模式
{
    class Program
    {
        static void Main(string[] args)
        {
            User user = new User();
            Department dept = new Department();

            IUser iu = DataAccess.CreateUser();

            iu.Insert(user);
            iu.GetUser(1);

            IDepartment id = DataAccess.CreateDepartment();
            id.Insert(dept);
            id.GetDepartment(1);

            Console.Read();
        }
    }

    class User
    {
        private int _id;
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _name;
        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }
    }

    class Department
    {
        private int _id;
        public int ID
        {
            get { return _id; }
            set { _id = value; }
        }

        private string _deptName;
        public string DeptName
        {
            get { return _deptName; }
            set { _deptName = value; }
        }
    }

    interface IUser
    {
        void Insert(User user);

        User GetUser(int id);
    }

    class SqlserverUser : IUser
    {
        public void Insert(User user)
        {
            Console.WriteLine("在Sqlserver中给User表增加一条记录");
        }

        public User GetUser(int id)
        {
            Console.WriteLine("在Sqlserver中根据ID得到User表一条记录");
            return null;
        }
    }

    class AccessUser : IUser
    {
        public void Insert(User user)
        {
            Console.WriteLine("在Access中给User表增加一条记录");
        }

        public User GetUser(int id)
        {
            Console.WriteLine("在Access中根据ID得到User表一条记录");
            return null;
        }
    }

    interface IDepartment
    {
        void Insert(Department department);

        Department GetDepartment(int id);
    }

    class SqlserverDepartment : IDepartment
    {
        public void Insert(Department department)
        {
            Console.WriteLine("在Sqlserver中给Department表增加一条记录");
        }

        public Department GetDepartment(int id)
        {
            Console.WriteLine("在Sqlserver中根据ID得到Department表一条记录");
            return null;
        }
    }

    class AccessDepartment : IDepartment
    {
        public void Insert(Department department)
        {
            Console.WriteLine("在Access中给Department表增加一条记录");
        }

        public Department GetDepartment(int id)
        {
            Console.WriteLine("在Access中根据ID得到Department表一条记录");
            return null;
        }
    }

    class DataAccess
    {
        private static readonly string AssemblyName = "抽象工厂模式";
        private static readonly string db = "Sqlserver";
        //private static readonly string db = "Access";

        public static IUser CreateUser()
        {
            string className = AssemblyName + "." + db + "User";
            return (IUser)Assembly.Load(AssemblyName).CreateInstance(className);
        }

        public static IDepartment CreateDepartment()
        {
            string className = AssemblyName + "." + db + "Department";
            return (IDepartment)Assembly.Load(AssemblyName).CreateInstance(className);
        }
    }

}

我们也可以使用配置文件来解决数据库的更改问题。

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