js设计模式----创建者模式(1)Prototype

The final creational pattern in this chapter is the Prototype pattern. Perhaps this
name sounds familiar. It certainly should: it is the mechanism through which
JavaScript inheritance is supported.
We looked at prototypes for inheritance but the applicability of prototypes need not
be limited to inheritance. Copying existing objects can be a very useful pattern. There
are numerous cases where being able to duplicate a constructed object is handy.
For instance, maintaining a history of the state of an object is easily done by saving
previous instances created by leveraging some sort of cloning.

var Westeros;
(function (Westeros) {
    (function (Families) {
        var Lannister = (function () {
            function Lannister() {
            }
            Lannister.prototype.clone = function () {
                var clone = new Lannister();
                for (var attr in this){
                    clone[attr] = this[attr];
                }
                return clone;
            };
            return Lannister;
        })();
        Families.Lannister = Lannister;
    })(Westeros.Families || (Westeros.Families = {}));
    var Families = Westeros.Families;
})(Westeros || (Westeros ={}));
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