Qt对象间可以存在父子关系
-每一个对象都保存有它所有子对象的指针 ,每一个对象都有一个指向其父对象的指针
-当指定Qt对象的父对象时 ,其父对象会在子对象链表中加入该对象的指针 ,该对象会保存指向其父对象的指针
#include <QtCore/QCoreApplication>
#include <QDebug>
void fcTest()
{
QObject* p = new QObject();
QObject* c1 = new QObject();
QObject* c2 = new QObject();
c1->setParent(p);
c2->setParent(p);
qDebug() << "c1: " << c1;
qDebug() << "c2: " << c2;
const QObjectList& list = p->children();
for(int i=0; i<list.length(); i++)
{
qDebug() << list[i];
}
qDebug() << "p: " << p;
qDebug() << "c1 parent: " << c1->parent();
qDebug() << "c2 parent: " << c2->parent();
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
fcTest();
return a.exec();
}
当Qt对象被销毁时 ,将自己从父对象的Children List移除 ,将自己的Children List中的所有对象销毁
使用Qt开发时,不仅要时刻注意内存泄漏的问题,还要时刻关注对象是否可能被多次销毁的问题!
利用Qt对象间的父子关系可以构成对象树 ,删除树中的节点时会导致对应的子树被销毁
#include <QtCore/QCoreApplication>
#include <QDebug>
class MObj : public QObject
{
QString m_name;
public:
MObj(const QString& name)
{
m_name = name;
qDebug() << "Constructor: " << m_name;
}
~MObj()
{
qDebug() << "Destructor: " << m_name;
}
};
void delTest()
{
MObj* obj1 = new MObj("obj1");
MObj* obj2 = new MObj("obj2");
MObj* obj3 = new MObj("obj3");
MObj* obj4 = new MObj("obj4");
obj2->setParent(obj1);
obj3->setParent(obj1);
obj4->setParent(obj3);
delete obj3;
const QObjectList& list = obj1->children();
qDebug() << "obj2: " << obj2;
for(int i=0; i<list.length(); i++)
{
qDebug() << list[i];
}
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
delTest();
return a.exec();
}