单例模式
1.私有的构造函数
2.私有的静态的全局变量
3.公有的静态的方法
public class Singleton {
private static Singleton singleton;
private Singleton(){
}
public static synchronized Singleton getSingleton(){
if(singleton == null){
singleton = new Singleton();
}
return singleton;
}
}
建造者模式
1,私有化双构造方法
2,包装双构造提供对象初始和终结
3,不同属性不同方法去构造
package net.coding.demo;
public class Test {
private String id;
private String name;
private String code;
private String number;
public Test id(String id) {
this.id = id;
return this;
}
public Test name(String name) {
this.name = name;
return this;
}
public Test code(String code) {
this.code = code;
return this;
}
public Test number(String number) {
this.number = number;
return this;
}
private Test(){
super();
}
private Test(Test builder){
this.id=builder.id;
this.name=builder.name;
this.code=builder.code;
this.number=builder.number;
}
public static Test init(){
return new Test();
}
public Test build(){
return new Test(this);
}
public static void main(String[] args) {
Test test = Test.init()
.id("1")
.code("2")
.name("3")
.number("4")
.build();
System.out.print(test);
}
}
工厂模式
1,工厂接口约束方法
2,实体类实现工厂接口
3,工厂创建类基于给定信息生成实体类
public interface Shape {
void draw();
}
public class Square implements Shape {
@Override
public void draw() {
System.out.println("Inside Square::draw() method.");
}
}
public class Circle implements Shape {
@Override
public void draw() {
System.out.println("Inside Circle::draw() method.");
}
}
public class ShapeFactory {
//使用 getShape 方法获取形状类型的对象
public Shape getShape(String shapeType){
if(shapeType == null){
return null;
}
if(shapeType.equalsIgnoreCase("CIRCLE")){
return new Circle();
} else if(shapeType.equalsIgnoreCase("SQUARE")){
return new Square();
}
return null;
}
}
抽象工厂模式
1,多个工厂接口约束方法
2,抽象工厂类为工厂接口类对象生产提供方法
3,实体类实现工厂接口方法
4,工厂创建类实现抽象工厂类,基于给定的信息生成实体类的对象
public interface Shape {
void draw();
}
public interface Color {
void fill();
}
public abstract class AbstractFactory {
public abstract Color getColor(String color);
public abstract Shape getShape(String shape);
}
public class Factory extends AbstractFactory {
@Override
public Shape getShape(String shapeType){
if(shapeType == null){
return null;
}
if(shapeType.equalsIgnoreCase("CIRCLE")){
return new Circle();
} else if(shapeType.equalsIgnoreCase("RECTANGLE")){
return new Rectangle();
} else if(shapeType.equalsIgnoreCase("SQUARE")){
return new Square();
}
return null;
}
@Override
public Color getColor(String color) {
if(color == null){
return null;
}
if(color.equalsIgnoreCase("RED")){
return new Red();
} else if(color.equalsIgnoreCase("GREEN")){
return new Green();
} else if(color.equalsIgnoreCase("BLUE")){
return new Blue();
}
return null;
}
}