结构体变量的初始化

 

#include <iostream>
#include "fun.h"

using namespace std;

struct people
{
	int *people_p;
	int man;
	int woman;
};

int main()
{
	struct people peo1;
	//struct people peo1 = {NULL,0,0};  //ok
	//peo1 = {NULL,0,0};  //error
	memset(&peo1,0,sizeof(struct people));
	cout << peo1.people_p << endl;
	cout << peo1.man << endl;
	cout << peo1.woman << endl;

	struct people* peo2;
	peo2 = (people*)malloc(sizeof(struct people));
	//peo2 = {NULL,0,0};  //error
	//memset(&peo2,0,sizeof(struct people));  //error
	peo2->people_p = NULL;
	peo2->man = 0;
	peo2->woman = 0;
	cout << peo2->people_p << endl;
	cout << peo2->man << endl;
	cout << peo2->woman << endl;

	return 0;
}

 

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