数据结构基础-队列

队列是一种受限的线性表,(Queue),它是一种运算受限的线性表,先进先出(FIFO First In First Out)。

它只允许在表的前端(front)进行删除操作,而在表的后端(rear)进行插入操作。

顺序存储

定义结构

#define MaxSize 5
typedef int DataType;
typedef struct Queue {
	DataType queue[MaxSize];
	int front;
	int rear;
}SeqQueue;

初始化

void initQueue(SeqQueue* SQ) {
	if (!SQ) return;
	SQ->front = SQ->rear = 0;
}

判断队空或队满

int isEmpty(SeqQueue* SQ) {
	if (!SQ) return 0;
	if (SQ->front == SQ->rear) return 1;
	return 0;
}

int isFull(SeqQueue* SQ) {
	if (!SQ) return 0;
	if (SQ->rear == MaxSize) return 1;
	return 0;
}

入队

bool enterQueue(SeqQueue* SQ, DataType val) {
	if (!SQ) return false;
	if (isFull(SQ)) {
		cout << "Queue is full, can't enter !" << endl;
		return false;
	}
	SQ->queue[SQ->rear] = val;
	SQ->rear++;
	return true;
}

出队

bool outQueue(SeqQueue* SQ, DataType& val) {
	if (!SQ || isEmpty(SQ)) {
		cout << "Queue is empty" << endl;
		return false;
	}
	val = SQ->queue[SQ->front];
	for (int i = SQ->front + 1; i < SQ->rear; i++) {
		SQ->queue[i - 1] = SQ->queue[i];
	}
	SQ->rear--;
	return true;
}

bool outQueue2(SeqQueue* SQ, DataType& val) {
	if (!SQ || isEmpty(SQ)) {
		cout << "Queue is empty" << endl;
		return false;
	}
	if (SQ->front >= MaxSize) {
		cout << "Qqueue is out of range" << endl;
		return false;
	}
	val = SQ->queue[SQ->front];
	SQ->front++;
	return true;
}

输出队

void printQueue(SeqQueue* SQ) {
	if (!SQ) return;
	int i = SQ->front;
	for (; i < SQ->rear; i++) {
		cout << setw(4) << SQ->queue[i];

	}
	cout << endl;
}

获取首元素

int getHead(SeqQueue* SQ) {
	if (!SQ || isEmpty(SQ)) {
		cout << "Queue is empty" << endl;
		return;
	}
	return SQ->queue[SQ->front];
}

清空队列

void clearQueue(SeqQueue* SQ) {
	if (!SQ) return;
	SQ->front = SQ->rear = 0;
}

队列长度

int getLength(SeqQueue* SQ) {
	if (!SQ) return 0;
	return SQ->rear - SQ->front;
}

测试

int main() {
	SeqQueue* SQ = new SeqQueue;
	DataType data = -1;
	//初始化队列
	initQueue(SQ);
	//入队
	for (int i = 0; i < 7; i++) {
		enterQueue(SQ, i);
	}
	//打印队列中的元素
	printf("队列中的元素(总共%d 个):", getLength(SQ));
	printQueue(SQ);
	cout << endl;
	//出队
	if (outQueue2(SQ, data)) {
		cout << "出队的元素是:" << data << endl;
	}
	else {
		cout << "出队失败!" << endl;
	}
	//打印队列中的元素
	printf("出队一个元素后,队列中剩下的元素:");
	printQueue(SQ);
	cout << endl;
	return 0;
}

链式存储

结构定义

#define MaxSise 5
typedef int DataType;
typedef struct _QNode {
	DataType data;
	struct _QNode* next;
}QNode;
typedef QNode* QNodePtr;
typedef struct Queue {
	int length;
	QNodePtr front;
	QNodePtr rear;
}LinkQueue;

初始化

void initQueue(LinkQueue* LQ) {
	if (!LQ) return;
	LQ->length = 0;
	LQ->front = LQ->rear = NULL;
}

判断队空或队满

bool isEmpty(LinkQueue* LQ) {
	if (!LQ) return false;
	return LQ->front == NULL;
}

bool isFull(LinkQueue* LQ) {
	if (!LQ) return false;
	return LQ->length == MaxSise;
}

入队

bool enterQueue(LinkQueue* LQ, DataType data) {
	if (!LQ || isFull(LQ)) {
		cout << "Queue is full, can't enter !" << endl;
		return false;
	}
	QNode* qNode = new QNode;
	qNode->data = data;
	qNode->next = NULL;
	if (isEmpty(LQ)) {
		LQ->front = LQ->rear = qNode;
	}
	else {
		LQ->rear->next = qNode;
		LQ->rear = qNode;
	}
	LQ->length++;
	return true;
}

出队

bool outQueue(LinkQueue* LQ, DataType& data) {
	if (!LQ || isEmpty(LQ)) {
		cout << "Queue is empty !" << endl;
		return false;
	}
	QNode* tmp = LQ->front;
	data = tmp->data;
	LQ->front = tmp->next;
	if (!(LQ->front)) LQ->rear = NULL;//如果对头出列后不存在其他元素,则rear节点也要置空
	LQ->length--;
	delete tmp;
	return true;
}

输出队

void printQueue(LinkQueue* LQ) {
	if (!LQ) return;
	if (isEmpty(LQ)) {
		cout << "Queue is empty !" << endl;
		return;
	}
	QNodePtr tmp;
	tmp = LQ->front;
	while (tmp) {
		cout << setw(4) << tmp->data;
		tmp = tmp->next;
	}
	cout << endl;
}

获取首元素

void getHead(LinkQueue* LQ,DataType &data) {
	if (!LQ || isEmpty(LQ)) {
		cout << "Queue is empty !" << endl;
		return;
	}
	data = LQ->front->data;
}

清空队列

void clearQueue(LinkQueue* LQ) {
	if (!LQ) return;
	QNodePtr tmp;
	
	while (LQ->front) {
		tmp = LQ->front->next;
		delete LQ->front;
		LQ->front = tmp;
	}
	LQ->front = LQ->rear = NULL;
	LQ->length = 0;
}

队列长度

int getLength(LinkQueue* LQ) {
	if (!LQ) return 0;
	return LQ->length;
}

测试

int main() {
	LinkQueue* LQ = new LinkQueue;
	DataType data = -1;
	//初始化队列
	initQueue(LQ);
	//入队
	for (int i = 0; i < 7; i++) {
		enterQueue(LQ, i);
	}
	//打印队列中的元素
	printf("队列中的元素(总共%d 个):", getLength(LQ));
	printQueue(LQ);
	cout << endl;
	//出队
	
	if (outQueue(LQ, data)) {
		cout << "出队的元素是:" << data << endl;
	}
	else {
		cout << "出队失败!" << endl;
	}
	
	//打印队列中的元素
	printf("出队一个元素后,队列中剩下的元素[%d]:", getLength(LQ));
	printQueue(LQ);
	cout << endl;
	clearQueue(LQ);
	cout << "清空队列!\n";
	printQueue(LQ);
	//清理资源
	delete LQ;
	return 0;
}

循环队列

结构定义

#define MaxSize 5
typedef int DataType;
typedef struct Queue {
	DataType queue[MaxSize];
	int front;
	int rear;
}SeqQueue;

初始化

void initQueue(SeqQueue* SQ) {
	if (!SQ) return;
	SQ->front = SQ->rear = 0;
}

判断队空或队满

bool isEmpty(SeqQueue* SQ) {
	if (!SQ) return false;
	return SQ->front == SQ->rear;
}

bool isFull(SeqQueue* SQ) {
	if (!SQ) return false;
	return ((SQ->rear + 1) % MaxSize) == SQ->front;
}

入队

bool enterQueue(SeqQueue* SQ, DataType data) {
	if (!SQ) return false;
	if (isFull(SQ)) {
		cout << "Queue is out!" << endl;
		return false;
	}
	SQ->queue[SQ->rear] = data;
	SQ->rear = (SQ->rear + 1) % MaxSize;
	return true;
}

出队

bool outQueue(SeqQueue* SQ, DataType& data) {
	if (!SQ || isEmpty(SQ)) {
		cout << "Queue is empty" << endl;
		return false;
	}
	data = SQ->queue[SQ->front];
	SQ->front = (SQ->front + 1) % MaxSize;
	return true;
}

输出队

void printQueue(SeqQueue* SQ) {
	if (!SQ) return;
	int i = SQ->front;
	while (i != SQ->rear) {
		cout << setw(4) << SQ->queue[i];
		i = (i + 1) % MaxSize;
	}
	cout << endl;
}

获取首元素

int getHead(SeqQueue* SQ, DataType* data) {
	if (!SQ || isEmpty(SQ)) {
		cout << "队列为空!" << endl;
	}
	return *data = SQ->queue[SQ->front];
}

清空队列

void clearQueue(SeqQueue* SQ) {
	if (!SQ) return;
	SQ->front = SQ->rear = 0;
}

队列长度

int getLength(SeqQueue* SQ) {
	if (!SQ) return 0;
	return (SQ->rear - SQ->front + MaxSize) % MaxSize;
}

测试

int main() {
	SeqQueue* SQ = new SeqQueue;
	DataType data = -1;
	//初始化队列
	initQueue(SQ);
	//入队
	for (int i = 0; i < 7; i++) {
		enterQueue(SQ, i);
	}
	//打印队列中的元素
	printf("队列中的元素(总共%d 个):", getLength(SQ));
	printQueue(SQ);
	cout << endl;
	for (int i = 0; i < 5; i++) {
		if (outQueue(SQ, data)) {
			cout << "出队的元素是:" << data << endl;
		}
		else {
			cout << "出队失败!" << endl;
		}
	}
	
	printf("出队五个元素后,队列中剩下的元素个数为 %d 个:", getLength(SQ));
	printQueue(SQ);
	cout << endl;
	//入队 4 个
	for (int i = 0; i < 4; i++) {
		enterQueue(SQ, i + 10);
	}
	printf("\n 入队四个元素后,队列中剩下的元素个数为 %d 个:",
	getLength(SQ));
	printQueue(SQ);
	return 0;
}

优先队列

结构定义

#define MaxSize 5
typedef int DataType;
typedef struct _QNode {
	int priority;
	DataType data;
	struct _QNode* next;
}QNode;
typedef QNode* QueuePtr;
typedef struct Queue {
	int length;
	QueuePtr front;
	QueuePtr rear;
}LinkQueue;

初始化

void initQueue(LinkQueue* LQ) {
	if (!LQ) return;
	LQ->front = LQ->rear = NULL;
	LQ->length = 0;
}

判断队空或队满

bool isEmpty(LinkQueue* LQ) {
	if (!LQ) return false;
	return LQ->front == NULL;
}

bool isFull(LinkQueue* LQ) {
	if (!LQ) return false;
	return LQ->length == MaxSize;
}

入队

bool enterQueue(LinkQueue* LQ,DataType data,int priority) {
	if (!LQ) return false;
	if (isFull(LQ)) {
		cout << "Queue is full !" << endl;
		return false;
	}
	QueuePtr qNode = new QNode;
	qNode->data = data;
	qNode->priority = priority;
	qNode->next = NULL;
	if (isEmpty(LQ)) {
		LQ->front = LQ->rear = qNode;
	}
	else {
		LQ->rear->next = qNode;
		LQ->rear = qNode;
	}
	LQ->length++;
	return true;
}

出队

bool outQueue(LinkQueue* LQ, DataType* data) {
	QNode** prev = NULL, * prev_node = NULL;
	QueuePtr last = NULL, tmp = NULL;
	if (isEmpty(LQ)) {
		cout << "Queue is empty !" << endl;
		return false;
	}
	prev = &(LQ->front);
	printf("第一个节点的优先级是:%d\n", (*prev)->priority);
	last = LQ->front;
	tmp = last->next;
	while (tmp) {
		if (tmp->priority > (*prev)->priority) {
			printf("抓到更大优先级的节点[priority: %d]\n", tmp->priority);
			prev = &(last->next);
			prev_node = last;
		}
		last = tmp;
		tmp = tmp->next;
	}
	*data = (*prev)->data;
	tmp = *prev;
	*prev = (*prev)->next;
	delete tmp;
	LQ->length--;
	//1.删除的是首节点,而且队列长度为零
	if (LQ->length == 0) {
		LQ->rear = NULL;
	}
	//2.删除的是尾部节点
	if (prev_node && prev_node->next == NULL) {
		LQ->rear = prev_node;
	}
	return true;
}

输出队

void printQueue(LinkQueue* LQ) {
	if (!LQ || LQ->front == NULL) {
		cout << "Queue is empty !" << endl;
		return;
	}
	QueuePtr tmp;
	tmp = LQ->front;
	while (tmp) {
		cout << setw(4) << tmp->data << "[" << tmp->priority << "]";
		tmp = tmp->next;
	}
	cout << endl;
}

获取首元素

DataType getHead(LinkQueue* LQ, DataType& data) {
	if (!LQ || isEmpty(LQ)) {
		cout << "Queue is empty !" << endl;
		return 0;
	}
	return data = LQ->front->data;
}

清空队列

void clearQueue(LinkQueue* LQ) {
	if (!LQ) return;
	while (LQ->front) {
		QueuePtr tmp = LQ->front->next;
		delete LQ->front;
		LQ->front = tmp;
	}
	LQ->front = LQ->rear = NULL;
	LQ->length = 0;
}

队列长度

int getLength(LinkQueue* LQ) {
	if (!LQ) return -1;
	return LQ->length;
}

测试

int main() {
	LinkQueue* LQ = new LinkQueue;
	DataType data = -1;
	//初始化队列
	initQueue(LQ);
	//入队
	for (int i = 0; i < 5; i++) {
		enterQueue(LQ, i + 10, i);
	}
	//打印队列中的元素
	printf("队列中的元素(总共%d 个):", getLength(LQ));
	printQueue(LQ);
	cout << endl;
	//出队
	for (int i = 0; i < 5; i++) {
		if (outQueue(LQ, &data)) {
			cout << "出队的元素是:" << data << endl;
		}
		else {
			cout << "出队失败!" << endl;
		}
	}
	//打印队列中的元素
	printf("出队五个元素后,队列中剩下的元素[%d]:\n", getLength(LQ));
	printQueue(LQ);
	cout << endl;
	clearQueue(LQ);
	cout << "清空队列!\n";
	printQueue(LQ);
	delete LQ;
	return 0;
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

run sun

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值