#include<iostream>
using namespace std;
//点和圆关系案例
//点类
class Point
{
public:
//设置X坐标
void setX(int x)
{
m_X = x;
}
//获取X坐标
int getX()
{
return m_X;
}
//设置Y坐标
void setY(int y)
{
m_Y = y;
}
//获取Y坐标
int getY()
{
return m_Y;
}
private:
int m_X;
int m_Y;
};
//圆类
class Circle
{
public:
//设置半径
void setR(int r)
{
m_R = r;
}
//获取半径
int getR()
{
return m_R;
}
//设置圆心
void set_Center(Point center)
{
m_Center = center;
}
//获取圆心
Point getCenter()
{
return m_Center;
}
private:
int m_R; //半径
Point m_Center;//圆心
};
//判断点和圆的关系
void isInCircle(Circle& c, Point& p)
{
//计算两点之间距离
int distance =
(c.getCenter().getX() - p.getX()) * (c.getCenter().getX() - p.getX()) +
(c.getCenter().getY() - p.getY()) * (c.getCenter().getY() - p.getY());
//计算半径的平方
int rDistance = c.getR() * c.getR();
//判断关系
if (distance == rDistance)
{
cout << "点在圆上" << endl;
}
else if (distance > rDistance)
{
cout << "点在圆外" << endl;
}
else
{
cout << "点在圆内" << endl;
}
}
int main()
{
//创建圆
Circle c;
c.setR(10);
Point center;
center.setX(10);
center.setY(0);
c.set_Center(center);
//创建点
Point p;
p.setX(10);
p.setY(12);
//判断关系
isInCircle(c, p);
system("pause");
return 0;
}
main.c
#include<iostream>
using namespace std;
#include"circle.h"
#include"point.h"
//判断点和圆的关系
void isInCircle(Circle& c, Point& p)
{
//计算两点之间距离
int distance =
(c.getCenter().getX() - p.getX()) * (c.getCenter().getX() - p.getX()) +
(c.getCenter().getY() - p.getY()) * (c.getCenter().getY() - p.getY());
//计算半径的平方
int rDistance = c.getR() * c.getR();
//判断关系
if (distance == rDistance)
{
cout << "点在圆上" << endl;
}
else if (distance > rDistance)
{
cout << "点在圆外" << endl;
}
else
{
cout << "点在圆内" << endl;
}
}
int main()
{
//创建圆
Circle c;
c.setR(10);
Point center;
center.setX(10);
center.setY(0);
c.set_Center(center);
//创建点
Point p;
p.setX(10);
p.setY(12);
//判断关系
isInCircle(c, p);
system("pause");
return 0;
}
circle.h
#pragma once
#include<iostream>
using namespace std;
#include"point.h"
//圆类
class Circle
{
public:
//设置半径
void setR(int r);
//获取半径
int getR();
//设置圆心
void set_Center(Point center);
//获取圆心
Point getCenter();
private:
int m_R; //半径
Point m_Center;//圆心
};
circle.c
#include"circle.h"
//圆类
//设置半径
void Circle::setR(int r)
{
m_R = r;
}
//获取半径
int Circle::getR()
{
return m_R;
}
//设置圆心
void Circle::set_Center(Point center)
{
m_Center = center;
}
//获取圆心
Point Circle::getCenter()
{
return m_Center;
}
Point.h
#pragma once //防止头文件重复包含
#include<iostream>
using namespace std;
class Point
{
public:
//设置X坐标
void setX(int x);
//获取X坐标
int getX();
//设置Y坐标
void setY(int y);
//获取Y坐标
int getY();
private:
int m_X;
int m_Y;
};
Point.c
#include "point.h"
//设置X坐标
void Point::setX(int x)
{
m_X = x;
}
//获取X坐标
int Point::getX()
{
return m_X;
}
//设置Y坐标
void Point::setY(int y)
{
m_Y = y;
}
//获取Y坐标
int Point::getY()
{
return m_Y;
}