计算器实现与顺序队列

#include <stdio.h>
#include "LinkStack.h"

int Priority(char ch)
{
	switch(ch)
	{
		case '(':
			return 3;
		case '*':
		case '/':
			return 2;
		case '+':
		case '-':
			return 1;
		default:
			return 0;
	}
}

int main()
{
	Stack *s_opt, *s_num;
	char opt[1024] = {0};   //存放表达式
	int i = 0, tmp = 0, num1 = 0, num2 = 0;

	if (StackInit(&s_opt) != SUCCESS || StackInit(&s_num) != SUCCESS)
	{
		printf("Init Failure!\n");
	}

	printf("Please input : \n");
	scanf("%s", opt);

	while (opt[i] != '\0' || StackEmpty(s_opt) != TRUE)  //表达式没结束 或者 操作符栈不为空
	{
		if (opt[i] >= '0' && opt[i] <= '9')    //操作数
		{
			tmp = tmp * 10 + opt[i] - '0';
			i++;
			if (opt[i] > '9' || opt[i] < '0')   //操作符
			{
				push(&s_num, tmp);
				tmp = 0;
			}
		}
		else       //操作符
		{	
			if (opt[i] == ')' && GetTop(s_opt) == '(')    //出栈不计算
			{
				pop(&s_opt);
				i++;
				continue;
			}

			if (StackEmpty(s_opt) == TRUE || (Priority(opt[i]) > Priority(GetTop(s_opt))) 
				|| (GetTop(s_opt) == '(' && opt[i] != ')'))   //进栈
			{
				push(&s_opt, opt[i]);
				i++;
				continue;
			}

			if ((opt[i] == '\0' && StackEmpty(s_opt) != TRUE) || 
				(opt[i] == ')' && GetTop(s_opt) != '(') || 
				(Priority(opt[i]) <= Priority(GetTop(s_opt))))  //出栈计算
			{
				switch(pop(&s_opt))
				{
					case '+':
						num1 = pop(&s_num);
						num2 = pop(&s_num);
						push(&s_num, (num1 + num2));
						break;
					case '-':
						num1 = pop(&s_num);
						num2 = pop(&s_num);
						push(&s_num, (num2 - num1));
						break;
					case '*':
						num1 = pop(&s_num);
						num2 = pop(&s_num);
						push(&s_num, (num1 * num2));
						break;
					case '/':
						num1 = pop(&s_num);
						num2 = pop(&s_num);
						push(&s_num, (num2 / num1));
						break;
				}
			}
		}
	}

	printf("%d\n", GetTop(s_num));
	return 0;
}
#ifndef _SEQUENCEQUEUE_H
#define _SEQUENCEQUEUE_H

#include <stdio.h>
#include <stdlib.h>

#define SIZE    10

#define SUCCESS   10000
#define FAILURE   10001
#define TRUE      10002
#define FALSE     10003

struct queue
{
	int data[SIZE];
	int front;            //队头指针(下标)
	int rear;             //队尾指针
};
typedef struct queue Queue;

int InitQueue(Queue *q);
int EnterQueue(Queue *q, int e);
int EmptyQueue(Queue q);
int GetFront(Queue q);
int LengthQueue(Queue q);
int DeleteQueue(Queue *q);
int ClearQueue(Queue *q);

#endif
#include "SequenceQueue.h"

int main()
{
	int ret, i;
	Queue queue;

	ret = InitQueue(&queue);
	if (ret == SUCCESS)
	{
		printf("Init Success!\n");
	}
	else
	{
		printf("Init Failure!\n");
	}

	ret = EmptyQueue(queue);
	if (ret == TRUE)
	{
		printf("Queue Is Empty!\n");
	}
	else
	{
		printf("Queue is not Empty!\n");
	}
	
	for(i = 0; i < 10; i++)
	{
		ret = EnterQueue(&queue, i);
		if (FAILURE == ret)
		{
			printf("Enter %d Failure!\n", i);
		}
		else
		{
			printf("Enter %d Success!\n", i);
		}
	}

	ret = GetFront(queue);
	if (ret == FAILURE)
	{
		printf("Get Front Failure!\n");
	}
	else
	{
		printf("Front is %d\n", ret);
	}

	ret = LengthQueue(queue);
	printf("length is %d\n", ret);

	for (i = 0; i < 5; i++)
	{
		ret = DeleteQueue(&queue);
		if (ret == FAILURE)
		{
			printf("Delete Failure!\n");
		}
		else
		{
			printf("Delete %d Success!\n", ret);
		}
	}

	ret = ClearQueue(&queue);
	if (ret == SUCCESS)
	{
		printf("Clear Success!\n");
	}
	else
	{
		printf("Clear Failure!\n");
	}

	ret = GetFront(queue);
	if (ret == FAILURE)
	{
		printf("Get Front Failure!\n");
	}
	else
	{
		printf("Front is %d\n", ret);
	}

	return 0;
}
#include "SequenceQueue.h"

int InitQueue(Queue *q)
{
	if (NULL == q)
	{
		return FAILURE;
	}

	q->rear = q->front = 0;   //初始化空队

	return SUCCESS;
}

int EmptyQueue(Queue q)
{
	return (q.front == q.rear) ? TRUE : FALSE;
}

int EnterQueue(Queue *q, int e)
{
	if (NULL == q)
	{
		return FAILURE;
	}

	if ((q->rear + 1) % SIZE == q->front)   //队满
	{
		return FAILURE;
	}

	q->data[q->rear] = e;
	q->rear = (q->rear + 1) % SIZE;

	return SUCCESS;
}

int GetFront(Queue q)
{
	if (q.rear == q.front)
	{
		return FAILURE;
	}

	return q.data[q.front];
}

int LengthQueue(Queue q)
{
	return (q.rear - q.front + SIZE) % SIZE;
}

int DeleteQueue(Queue *q)
{
	if (NULL == q)
	{
		return FAILURE;
	}
	if (q->rear == q->front)
	{
		return FAILURE;
	}

	int e = q->data[q->front];
	q->front = (q->front + 1) % SIZE;

	return e;
}

int ClearQueue(Queue *q)
{
	if (NULL == q)
	{
		return FAILURE;
	}

	q->front = q->rear;

	return SUCCESS;
}

 

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