我这里讲的方法实际上是不能终止的两个进程。讲到这里相信很多人都明白了,就是两个进程相互监视,一旦发现对方被杀就立刻重启对方。这样,这两个进程就很难被杀死了,至少我认为用任务管理器是不可能杀死它们的。
我的例子中,每个进程建立一个线程专门用于监视,这样主线程还可以做其他的事情。另外,注意那个互斥对象的使用。当然,这个程序可能写的不是很完美。
#include <windows.h>
DWORD WINAPI ThreadCheckProc(LPVOID lParam)
{
STARTUPINFO si={sizeof(si)};
PROCESS_INFORMATION pi={0};
HANDLE hMutex;
char *pName=(char *)lParam;
while(true)
{
hMutex=OpenMutex(MUTEX_ALL_ACCESS,FALSE,pName);
if(!hMutex)
{
CreateProcess(pName,
NULL,
NULL, // Process handle not inheritable.
NULL, // Thread handle not inheritable.
FALSE, // Set handle inheritance to FALSE.
0, // No creation flags.
NULL, // Use parent's environment block.
NULL, // Use parent's starting directory.
&si, // Pointer to STARTUPINFO structure.
&pi ); // Pointer to PROCESS_INFORMATION structure.
WaitForSingleObject( pi.hProcess, INFINITE );
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
}
else
{
CloseHandle(hMutex);
}
Sleep(1);
}
}
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // command line
int nCmdShow // show state
)
{
DWORD ThreadId;
CreateMutex(NULL,TRUE,"test1.exe");
CreateThread(NULL,0,ThreadCheckProc,(LPVOID *)"test2.exe",0,&ThreadId);
while(1)
{
Sleep(1000);
}
return 0;
}
//test2.cpp
#include <windows.h>
DWORD WINAPI ThreadCheckProc(LPVOID lParam)
{
STARTUPINFO si={sizeof(si)};
PROCESS_INFORMATION pi={0};
HANDLE hMutex;
char *pName=(char *)lParam;
while(true)
{
hMutex=OpenMutex(MUTEX_ALL_ACCESS,FALSE,pName);
if(!hMutex)
{
CreateProcess(pName,
NULL,
NULL, // Process handle not inheritable.
NULL, // Thread handle not inheritable.
FALSE, // Set handle inheritance to FALSE.
0, // No creation flags.
NULL, // Use parent's environment block.
NULL, // Use parent's starting directory.
&si, // Pointer to STARTUPINFO structure.
&pi ); // Pointer to PROCESS_INFORMATION structure.
WaitForSingleObject( pi.hProcess, INFINITE );
CloseHandle( pi.hProcess );
CloseHandle( pi.hThread );
}
else
{
CloseHandle(hMutex);
}
Sleep(1);
}
}
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // command line
int nCmdShow // show state
)
{
DWORD ThreadId;
CreateMutex(NULL,TRUE,"test2.exe");
CreateThread(NULL,0,ThreadCheckProc,(LPVOID *)"test1.exe",0,&ThreadId);
while(1)
{
Sleep(1000);
}
return 0;
}
#include "stdafx.h"
//Select
void choise( int *buff,int len)
{
int i,j,temp;
for(i=0;i<len-1;i++)
{
for(j=i+1;j<len;j++)
{
if( buff[j] > buff[i] )
{
temp = buff[j];
buff[j] = buff[i];
buff[i] = temp;
}
}
}
}
int main(int argc, char* argv[])
{
int str[]={23,45,1,-4,43};
choise(str,5);
for( int i=0;i<5;i++)
{
printf("%d ",str[i]);
}
return 0;
}