using System;
namespace Event1
{
class Me
{
private string _sender;
public Me(string sender)
{
_sender = sender;
}
public delegate void DinnerHandler(string name);
public event DinnerHandler dinnerEvent;
public void SendDinnerMsg(string msg)
{
if(dinnerEvent!=null)
{
dinnerEvent(msg+"(发件人"+_sender+")");
}
}
}
class Friend
{
private string _name;
public Friend(string name)
{
_name = name;
}
public void ReceiveMsg(string msg)
{
Console.WriteLine(_name + "收到消息了,到时准时参加!"+"---------["+msg+"]");
}
}
class Program
{
static void Main(string[] args)
{
Me me = new Me("atx");
Friend f1 = new Friend("Adele");
Friend f2 = new Friend("Tom");
Friend f3 = new Friend("Taylor");
me.dinnerEvent += new Me.DinnerHandler(f1.ReceiveMsg);
me.dinnerEvent += new Me.DinnerHandler(f2.ReceiveMsg);
me.dinnerEvent += new Me.DinnerHandler(f3.ReceiveMsg);
me.SendDinnerMsg("朋友们,我们明天下午去聚餐");
}
}
}
