模板_树

#include<iostream>
using namespace std;

template <typename T>
struct BSNode
{
    //初始化 只赋予权值
    BSNode(T t):value(t),lchild(NULL),rchild(NULL) {}
    //BSNode() = default;

    T value;            //节点的值
    BSNode<T>* lchild;  //左孩子
    BSNode<T>* rchild;  //右孩子
    BSNode<T>* parent;  //节点的双亲
};

template <typename T>
class BSTree
{
	public:
		//初始化为空树
		 BSTree():root(NULL){}
		//外部接口
		bool preOrder();    //前序遍历 
		bool inOrder();     //中序遍历
		bool postOrder();   //后序遍历

		BSNode<T>* search_recursion(T key); //递归查找指定节点
		BSNode<T>* search__iterator(T key); //迭代查找指定节点

		T search_maxnum();      //查找最大元素
		T search_minnum();      //查找最小元素

		bool insert(T key);     //插入指定结点
		bool remove(T key);     //删除指定结点
		bool destory();         //销毁二叉树
		bool print();           //打印二叉树

	private:

		BSNode<T>* root;        //根节点
		//内部接口
		bool preOrder(BSNode<T>* pnode);  
		bool inOrder(BSNode<T>* pnode);
		bool postOrder(BSNode<T>* pnode);

		BSNode<T>* search(BSNode<T>* & p,T key);

		bool remove(BSNode<T>* pnode,T key);

		T search_maxnum(BSNode<T>* pnode);      
		T search_minnum(BSNode<T>* pnode);      

		bool destory(BSNode<T>* &pnode);

};


int main()
{
    BSTree<int> tree_int;
    tree_int.insert(10);
    tree_int.insert(20);
    tree_int.insert(30);
    tree_int.insert(40);
    tree_int.insert(25);
    tree_int.insert(100);
    tree_int.insert(60);
    tree_int.insert(55);
	cout << endl<< "print:" << endl;
	tree_int.print();


	BSTree<char> tree_char;
	tree_char.insert('C');
    tree_char.insert('F');
    tree_char.insert('H');
    tree_char.insert('G');
    tree_char.insert('E');
    tree_char.insert('B');
    tree_char.insert('D');
    tree_char.insert('A');
	cout << endl<< "print:" << endl;
	tree_char.print();

	BSTree<double> tree_double;
	tree_double.insert(3.1415926);
	tree_double.insert(0.999999);
	tree_double.insert(-3.7885);
	tree_double.insert(23.98787);
	tree_double.insert(8.8888);
	tree_double.insert(6.66666);
	tree_double.insert(-5.20);
	tree_double.insert(5.211314);
	cout << endl<< "print:" << endl;
	tree_double.print();

    return 0;
}



/*insert(T key)*/
template <typename T>
bool BSTree<T>::insert(T key)
{
    BSNode<T>* pparent = NULL;  //要插入节点的父节点
    BSNode<T>* pnode = root;
    /*先找到能插入的位置,即此节点的父节点*/
    while(pnode!=NULL)
    {
        pparent = pnode;
        if(key < pnode -> value)
            pnode = pnode -> lchild;
        else if(key > pnode -> value)
            pnode = pnode -> rchild;
        else 
            break;
    }

    /*以元素的值构建新节点*/
    pnode = new BSNode<T>(key);

    /*空树,新节点即为根节点*/
    if(pparent == NULL)
    {
        root = pnode;
    }
    else //不是空树
    {
        if(key < pparent->value)
            pparent -> lchild = pnode;  //新节点为左孩
        else
            pparent -> rchild = pnode;
    }
    pnode -> parent = pparent;          //指定新节点的父节点
	return true;
}

/*前序遍历*/
template <typename T>
bool BSTree<T>::preOrder(BSNode<T>* pnode)
{
    if(pnode != NULL)
    {
        cout << pnode -> value << ' ';
        preOrder(pnode -> lchild);
        preOrder(pnode -> rchild);
    }
	return true;
}

template <typename T>
bool BSTree<T>::preOrder()
{
    preOrder(root);
	return true;
}

/*中序遍历*/
template <typename T>
bool BSTree<T>::inOrder(BSNode<T>* pnode)
{
    if(pnode != NULL)
    {
        inOrder(pnode -> lchild);
        cout << pnode -> value << ' ';
        inOrder(pnode -> rchild);
    }
	return true;
}

template <typename T>
bool BSTree<T>::inOrder()
{
    inOrder(root);
	return true;
}

/*后序遍历*/
template <typename T>
bool BSTree<T>::postOrder(BSNode<T> *pnode)
{
    if(pnode != NULL)
    {
        postOrder(pnode -> lchild);
        postOrder(pnode -> rchild);
        cout << pnode -> value << ' '; 
    }
	return true;
}

template <typename T>
bool BSTree<T>::postOrder()
{
    postOrder(root);
	return true;
}

/*删除某个节点*/
template <typename T>
bool BSTree<T>::remove(BSNode<T>* pnode,T key)
{
    BSNode<T> *pdel = NULL, *ppre = NULL,*pnow = pnode,*s,*q;
    while(pnow != NULL)
    {
        if(pnow -> value == key)
            break;
        //ppre 被删节点的父节点
        ppre = pnow;
        if(pnow -> value > key)
            pnow = pnow -> lchild;
        else
            pnow = pnow -> rchild;
    }//找到要被删除节点

    if(pnow == NULL)
        return false;

    if(pnow -> lchild == NULL)
    {
        if(ppre == NULL)
            root = pnow -> rchild;
        else if(ppre -> lchild == pnow)
            ppre -> lchild = pnow -> rchild;
        else
            ppre -> rchild = pnow -> rchild;
        delete pnow;
        pnow = NULL;
    }
    else
    {
        //s 前驱节点
        q = pnow;
        s = pnow -> lchild;
        while(s -> rchild != NULL)
        {
            q = s;
            s = s -> rchild;
        }

        if(q == pnow)
            q -> lchild = s -> lchild;
        else
            q -> rchild = s -> lchild;

        pnow -> value = s -> value;
        delete s;
        s = NULL;
    }
	return true;
}

template <typename T>
bool BSTree<T>::remove(T key)
{
    remove(root,key);
	return true;
}

/*根据指定节点值查找节点--非递归实现*/
template <typename T>
BSNode<T>* BSTree<T>::search__iterator(T key)
{
    BSNode<T>* pnode = root;
    while(pnode != NULL)
    {
        if(pnode -> value == key)
            return pnode;
        else if(pnode -> value > key)
            pnode = pnode -> lchild;
        else
            pnode = pnode -> rchild;
    }
    return NULL;
}

/*根据指定节点值查找节点--递归实现*/
template <typename T>
BSNode<T>* BSTree<T>::search(BSNode<T>*& pnode,T key)
{
    if(pnode == NULL)
        return NULL;
    if(key == pnode -> value)
        return pnode;
    //在这打印 节点值,可查看查找顺序
    cout << "-----> " << pnode -> value << endl;
    if(key < pnode -> value)
        return search(pnode -> lchild,key);

    return search(pnode -> rchild,key);
}
template <typename T>
BSNode<T>* BSTree<T>::search_recursion(T key)
{
    return search(root,key);
}

/*查找最大元素*/
template <typename T>
T BSTree<T>::search_maxnum(BSNode<T>* pnode)
{
    if(pnode -> rchild != NULL)
        return search_maxnum(pnode -> rchild);
    return pnode -> value;
}

template <typename T>
T BSTree<T>::search_maxnum()
{
    return search_maxnum(root);
}

/*查找最小元素*/

template <typename T>
T BSTree<T>::search_minnum(BSNode<T>* pnode)
{
    if(pnode -> lchild != NULL)
        return search_minnum(pnode -> lchild);
    return pnode -> value;
}

template <typename T>
T BSTree<T>::search_minnum()
{
    return search_minnum(root);
}

//后序遍历递归销毁二叉查找树
template <typename T>
bool BSTree<T>::destory(BSNode<T>* &pnode)
{
    if(pnode != NULL)
    {
        if(pnode -> lchild != NULL)
            destory(pnode -> lchild);
        if(pnode -> rchild != NULL)
            destory(pnode -> rchild);
        delete pnode;
        pnode = NULL;
    }
	return true;
}

template <typename T>
bool BSTree<T>::destory()
{
    destory(root);
	return true;
}

template <typename T>
bool BSTree<T>::print()
{
	cout << "前序遍历:";
	preOrder();
	cout << endl << "中序遍历:";
	inOrder();
	cout << endl << "后序遍历:";
	postOrder();
	cout << endl;
	return true;
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值