test.pro
QT += core gui#用来导入具体要使用那个模块来开发你的工程
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets #超过4版本的要加widget
CONFIG += c++11#语言标准
# The following define makes your compiler emit warnings if you use
# any Qt feature that has been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
#默认分文件编程
SOURCES += \
main.cpp \
widget.cpp#定义文件
HEADERS += #声明文件
widget.h
FORMS += \
widget.ui#图形化界面文件
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
widget.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>//引入QWidget头文件
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }//声明命名空间Ui
QT_END_NAMESPACE
class Widget : public QWidget//mywindow类继承于Qwidget类
{//用来支持信号与槽
Q_OBJECT
public:
//子类Widget的有参构造函数
Widget(QWidget *parent = nullptr);//parent父控件指针
~Widget();//子类析构
private:
Ui::Widget *ui;//mywindow类的指针,用来操作ui界面上可以拖拽的组件
};
#endif // WIDGET_H
widget.cpp
#include "widget.h"//引入该工程下的widget头文件
#include "ui_widget.h"//引入ui文件生成的c++文件
Widget::Widget(QWidget *parent)
: QWidget(parent)//初始化列表
, ui(new Ui::Widget)
{
//子类构造函数的函数体
ui->setupUi(this);
}
Widget::~Widget()
{
delete ui;
}
mian.cpp
#include "widget.h"
#include <QApplication>//s是Core核心的一个主程序头文件
int main(int argc, char *argv[])
{
QApplication a(argc, argv);//他是整个Qt核心类对象,用来监控整个Qt中的所有控件的事件循环的
Widget w;
w.show();
return a.exec();//对象通过exec()进入主事件循环
}
手动实现对象树
#include <iostream>
#include <list>
using namespace std;
class Object
{
public:
list<Object *> child;
public:
virtual ~Object(){
cout<<"obj::析构函数"<<endl;
for(auto p=child.begin();p!=child.end();p++){
delete *p;
}
}
};
class A:public Object
{
public:
A(Object *parent=nullptr) {
if(parent!=nullptr){
parent->child.push_back(this);
}
cout<<"A::构造函数"<<endl;
}
~A(){
cout<<"A::析构函数"<<endl;
}
};
class B:public Object
{
public:
B(Object *parent=nullptr) {
if(parent!=nullptr){
parent->child.push_back(this);
}
cout<<"B::构造函数"<<endl;
}
~B(){
cout<<"B::析构函数"<<endl;
}
};
int main()
{
Object obj;
A *a=new A(&obj);
B *b=new B(&obj);
//delete btn;
return 0;
}