队列与栈的基本操作

#include<bits/stdc++.h>
using namespace std;
typedef int ElemType;
#define MAXSIZE 8  //栈初始化大小
typedef struct SNode {  //栈的顺序存储 
	ElemType* data;
	int	MaxSize;
	int top;			//第一个栈 
	int top2;			//第二个栈 
}*SeqStack;
typedef struct StackNode { //栈的链式存储 
	ElemType data;
	struct StackNode* next;
}*LinkStack,StackNode;

typedef struct Queue{  //循环队列 
	ElemType * data;
	int front;//front下一个位置开始存储第一个元素
	int rear;
	int MaxSize;
}*SqQueue,Queue;

/*链式队列结点*/
typedef struct LinkNode{
	ElemType data;
	struct LinkNode* next;
}LinkNode;
/*链式队列*/
typedef struct LinkQueue{
	LinkNode* front, *rear;//队列的对头和队尾指针
}LinkQueue;

SeqStack InitStack();//栈的初始化
bool IsFull(SeqStack s);
bool IsEmpty(SeqStack s);
void Push(SeqStack s, ElemType e);
void Pop(SeqStack s, ElemType* e);
bool GetTop(SeqStack s, ElemType* e);
void Push_D(SeqStack s, ElemType e, int Tag);  //共享栈Tag==1,插入第一个栈,2插入第二个栈 
ElemType Pop_D(SeqStack s, int Tag);

LinkStack InitStack_2(LinkStack s);//栈的链式存储 
void Push_2(LinkStack s, ElemType e);
bool IsEmpty_2(LinkStack s);
void Pop_2(LinkStack s);
//循环队列 
SqQueue CreateQueue();
bool IsFull(SqQueue q);
bool AddQ(SqQueue q, ElemType e);
bool IsEmpty(SqQueue q);
ElemType DeleteQ(SqQueue q);
//队列的链式存储 
void InitQueue(LinkQueue* Q);
void EnQueue(LinkQueue* Q, ElemType e);
void DeQueue(LinkQueue* Q, LinkNode* e);
bool IsEmptyQ(LinkQueue* Q);

// P92 ,03 
double p(int n,int x); 
double p1(int n,int x);

int main() {	

	cout<<p(4,3)<<endl<<p1(4,3);
//

//	LinkQueue Q;
//	InitQueue(&Q);
//	
printf("fs");
//	for(int i = 0; i < 5; i++){
//		EnQueue(&Q,i);
//	}
//	printf("%d ",Q.front->next->data);
//	LinkNode e;
//	while(!IsEmptyQ(&Q)){
//		DeQueue(&Q,&e);
//		printf("%d ",e.data);
//	}
	
//	SqQueue Q = CreateQueue();
//	for(int i = 0; i < 6; i++){
//		AddQ(Q,i);
//	}
//	for(int i = 0; i < 6; i++){
//		if(!IsEmpty(Q)){
//			printf("%d ",DeleteQ(Q));
//		}
//	}
//	LinkStack s = InitStack_2(s);
//	for (int i = 0; i < 5; i++) {
//		Push_2(s, i);
//	}

//	SeqStack s = InitStack();
//	for(int i = 0; i < 5; i++){
//		Push(s,i);
//	}
//	Push_D(s,6,2); 
//	for(int i = 0; i < 5; i++){
//		printf("%d ",s->data[i]);
//	}
	printf("%d",s->data[7]); 
//	printf("%d",Pop_D(s,1));
//	StackNode* p = s->next;
//	while(p!=NULL){
//		printf("%d ",p->data);
//		p = p->next;
//	}
//	int e;
//	Pop(s, &e);
//	printf("\n%d", e);


	return 0;
}


SeqStack InitStack() {
	SeqStack s = (SeqStack)malloc(sizeof(struct SNode));
	s->data = (ElemType*)malloc(sizeof(ElemType) * MAXSIZE);
	s->MaxSize = MAXSIZE;
	s->top = -1;
	s->top2 = MAXSIZE;
}
bool IsFull(SeqStack s) {
	return (s->top == s->MaxSize - 1);
}
bool IsEmpty(SeqStack s) {
	return (s->top == -1);
}
void Push(SeqStack s, ElemType e) {
	if (IsFull(s))return;
	s->data[++(s->top)] = e;
}
void Pop(SeqStack s, ElemType* e) {
	if (IsEmpty(s))return;
	*e = s->data[(s->top)--];
}
bool GetTop(SeqStack s, ElemType* e) {
	if (IsEmpty(s))return false;
	*e = s->data[s->top];
	return true;
}
void Push_D(SeqStack s, ElemType e, int Tag) {
	if (s->top2 - s->top == 1) {
		return;
	}
	else {
		if (Tag == 1) {
			s->data[++(s->top)] = e;
		}
		else if(Tag == 2){
			s->data[--(s->top2)] = e;
		}
	}
}
ElemType Pop_D(SeqStack s, int Tag) {
	if (Tag == 1) {
		if (s->top == -1)return NULL;
		else {
			return s->data[(s->top)--];
		}
	}else if(Tag == 2){
		if (s->top2 == MAXSIZE)return NULL;
		else {
			return s->data[(s->top2)++];
		}
	}

}

LinkStack InitStack_2(LinkStack s) {
	s = (StackNode*)malloc(sizeof(struct StackNode));
	s->next = NULL;
	return s;
}
void Push_2(LinkStack s, ElemType e) {
	StackNode* p = (StackNode*)malloc(sizeof(struct StackNode));
	p->data = e;
	p->next = s->next;
	s->next = p;
}
bool IsEmpty_2(LinkStack s) {
	return (s->next == NULL);
}
void Pop_2(LinkStack s) {
	if (IsEmpty_2(s))return;
	StackNode* p;
	p = s->next;
	s->next = p->next;
	free(p);
}

SqQueue CreateQueue() {
	SqQueue q = (Queue*)malloc(sizeof(struct Queue));
	q->data = (ElemType*)malloc(MAXSIZE * sizeof(ElemType));
	q->front = q->rear = 0;
	q->MaxSize = MAXSIZE;
	return q;
}
bool IsFull(SqQueue q) {
	return ((q->rear + 1) % q->MaxSize == q->front);	//队列长度:(q.rear+MaxSize-q.front)%MaxSize 
}
bool AddQ(SqQueue q, ElemType e) {
	if (IsFull(q))return false;
	q->rear = (q->rear + 1) % q->MaxSize;
	q->data[q->rear] = e;
	return true;
}
bool IsEmpty(SqQueue q) {
	return (q->front == q->rear);
}
ElemType DeleteQ(SqQueue q) {
	if (IsEmpty(q))return false;
	q->front = (q->front + 1) % q->MaxSize;
	return q->data[q->front];
}


void InitQueue(LinkQueue* Q) {
	LinkNode* p = (LinkNode*)malloc(sizeof(LinkNode));
	Q->front = Q->rear = p;
	Q->front->next = NULL;
}
void EnQueue(LinkQueue* Q, ElemType e) {
	LinkNode* p = (LinkNode*)malloc(sizeof(LinkNode));
	p->data = e;
	p->next = NULL;
	Q->rear->next = p;
	Q->rear = p;
}
void DeQueue(LinkQueue* Q, LinkNode* e) {
	LinkNode* p;
	if (Q->front == Q->rear)return;
	p = Q->front->next; //第一个有效结点 
	*e = *p;
	Q->front->next = p->next;
	if (Q->rear == p) {
		Q->rear = Q->front;	//尾结点指向头 
	}
	free(p);
}
bool IsEmptyQ(LinkQueue* Q){
	if(Q->front == Q->rear)return true;
	else return false;
}
//void DeQueue(LinkQueue* Q, ElemType* e) {
//	LinkNode* p;
//	if (Q->front == Q->rear)return ;
//	p = Q->front->next; //第一个有效结点 
//	*e = p->data;
//	Q->front->next = p->next;
//	if (Q->rear == p) {
//		Q->front = Q->rear;
//	}
//	free(p);
//}
double p(int n,int x){
	if(n == 0)return 1;
	if(n == 1)return 2 * x;
	struct stack{
		int n;
		double val;
	}st[MAXSIZE]; 
	int top = -1;
	double fv1 = 1,fv2 = 2*x;
	for(int i = n; i >= 2; i--){
		st[++top].n = i;  //n大的先入栈 
	}
	while(top >= 0){//从栈顶逐一向栈底算 
		st[top].val = 2*x*fv2-2*(st[top].n-1)*fv1;
		fv1 = fv2;
		fv2 = st[top].val;
		top--;
	}
	return fv2;
}
double p1(int n,int x){
	if(n == 0)return 1;
	if(n == 1)return 2*x;
	return 2*x*p1(n-1,x)-2*(n-1)*p1(n-2,x);
}
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