#include<bits/stdc++.h>
#include<conio.h>
using namespace std;
int x,y,l;
bool s,c[12][12],flag;
char a[12][12],b[12][12],f;
int statistics_1(int j,int i);
int statistics_2(int j,int i);
void around(int j,int i);
void csh();
void _cout();
void _cin();
void _yiwei();
int main(){
csh();
while(true){
_cout();
if(s){
printf("Game over!\n");
break;
}
if(l==0){
printf("Win!\n");
break;
}
_cin();
_yiwei();
}
return 0;
}
int statistics_1(int j,int i){
return ((b[i+1][j]=='*')+(b[i-1][j]=='*')+(b[i][j+1]=='*')+(b[i][j-1]=='*')+(b[i+1][j+1]=='*')+(b[i+1][j-1]=='*')+(b[i-1][j+1]=='*')+(b[i-1][j-1]=='*'));
}
int statistics_2(int j,int i){
return ((a[i+1][j]=='+')+(a[i-1][j]=='+')+(a[i][j+1]=='+')+(a[i][j-1]=='+')+(a[i+1][j+1]=='+')+(a[i+1][j-1]=='+')+(a[i-1][j+1]=='+')+(a[i-1][j-1]=='+'));
}
void around(int j,int i){
if(b[i+1][j]!='*'&&c[i+1][j]&&statistics_1(j,i+1)==statistics_2(j,i+1)&&i<10) c[i+1][j]=false,around(j,i+1);
if(b[i-1][j]!='*'&&c[i-1][j]&&statistics_1(j,i-1)==statistics_2(j,i-1)&&i>1) c[i-1][j]=false,around(j,i-1);
if(b[i][j+1]!='*'&&c[i][j+1]&&statistics_1(j+1,i)==statistics_2(j+1,i)&&j<10) c[i][j+1]=false,around(j+1,i);
if(b[i][j-1]!='*'&&c[i][j-1]&&statistics_1(j-1,i)==statistics_2(j-1,i)&&j>1) c[i][j-1]=false,around(j-1,i);
if(b[i+1][j+1]!='*'&&c[i+1][j+1]&&statistics_1(j+1,i+1)==statistics_2(j+1,i+1)&&i<10&&j<10) c[i+1][j+1]=false,around(j+1,i+1);
if(b[i-1][j-1]!='*'&&c[i-1][j-1]&&statistics_1(j-1,i-1)==statistics_2(j-1,i-1)&&i>1&&j>1) c[i-1][j-1]=false,around(j-1,i-1);
if(b[i-1][j+1]!='*'&&c[i-1][j+1]&&statistics_1(j+1,i-1)==statistics_2(j+1,i-1)&&i>1&&j<10) c[i-1][j+1]=false,around(j+1,i-1);
if(b[i+1][j-1]!='*'&&c[i+1][j-1]&&statistics_1(j-1,i+1)==statistics_2(j-1,i+1)&&i<10&&j>1) c[i+1][j-1]=false,around(j-1,i+1);
if(b[i+1][j]!='*') a[i+1][j]=b[i+1][j],c[i+1][j]=false;
if(b[i-1][j]!='*') a[i-1][j]=b[i-1][j],c[i-1][j]=false;
if(b[i][j+1]!='*') a[i][j+1]=b[i][j+1],c[i][j+1]=false;
if(b[i][j-1]!='*') a[i][j-1]=b[i][j-1],c[i][j-1]=false;
if(b[i+1][j+1]!='*') a[i+1][j+1]=b[i+1][j+1],c[i+1][j+1]=false;
if(b[i-1][j-1]!='*') a[i-1][j-1]=b[i-1][j-1],c[i-1][j-1]=false;
if(b[i-1][j+1]!='*') a[i-1][j+1]=b[i-1][j+1],c[i-1][j+1]=false;
if(b[i+1][j-1]!='*') a[i+1][j-1]=b[i+1][j-1],c[i+1][j-1]=false;
return;
}
void csh(){
l=15;s=false;
for(int i=0;i<=11;i++)
for(int j=0;j<=11;j++)
a[i][j]='#',b[i][j]='0',c[i][j]=true;
srand(time(NULL));
for(int i=0;i<l;){
x=rand()%10+1;y=rand()%10+1;
if(b[y][x]!='*') i++,b[y][x]='*';
}
for(int i=1;i<=10;i++)
for(int j=1;j<=10;j++)
if(b[i][j]!='*')
b[i][j]+=(b[i+1][j]=='*')+(b[i-1][j]=='*')+(b[i][j+1]=='*')+(b[i][j-1]=='*')+(b[i+1][j+1]=='*')+(b[i+1][j-1]=='*')+(b[i-1][j+1]=='*')+(b[i-1][j-1]=='*');
x=5,y=5;
return;
}
void _cout(){
system("cls");
for(int i=1;i<=10;i++){
for(int j=1;j<=10;j++){
if(i==y&&j==x) printf("X ");
else if(a[i][j]=='0') printf("/ ");
else printf("%c ",a[i][j]);
}
printf("\n");
}
printf(" *:%d\n",l);
printf("w,a,s,d移动坐标 空格键代替鼠标右键 1键插旗\n");
return;
}
void _cin(){
f=getch();
switch(f){
case 'W':case 'w':if(y>1) y--;break;
case 'S':case 's':if(y<10) y++;break;
case 'A':case 'a':if(x>1) x--;break;
case 'D':case 'd':if(x<10) x++;break;
case '1':if(b[y][x]=='*'&&c[y][x])l--;
a[y][x]='+';c[y][x]=false;
if(b[y][x]!='*')s=true;
break;
case ' ':a[y][x]=b[y][x];c[y][x]=false;
if(b[y][x]=='*') s=true;
if(statistics_1(x,y)==statistics_2(x,y)&&b[y][x]!='*') around(x,y);
break;
default:break;
}
return;
}
void _yiwei(){
if(f==' '||f=='1'){
flag=false;
for(int i=1;i<10;i+=2){
for(int j=1;j<=i;j++){
if(y>1) y--;
if(c[y][x]){
flag=true;break;
}
}
if(flag) break;
for(int j=1;j<=i;j++){
if(x<10) x++;
if(c[y][x]){
flag=true;break;
}
}
if(flag) break;
for(int j=1;j<=i+1;j++){
if(y<10) y++;
if(c[y][x]){
flag=true;break;
}
}
if(flag) break;
for(int j=1;j<=i+1;j++){
if(x>1) x--;
if(c[y][x]){
flag=true;break;
}
}
if(flag) break;
}
}
return;
}//qybcjmy
扫雷游戏源代码
于 2022-04-27 19:52:41 首次发布