#include <stdio.h>
float max(float x, float y)
{
return x > y ? x : y;
}
int main()
{
float a = 1.1, b = 2.2;
float (*p)(float x, float y);
p = max;
printf("%f\n", (*p)(a, b));
return 0;
}
float max(float x, float y)
{
return x > y ? x : y;
}
int main()
{
float a = 1.1, b = 2.2;
float (*p)(float x, float y);
p = max;
printf("%f\n", (*p)(a, b));
return 0;
}