MFC写贪吃蛇主文件代码(奇迹冬瓜)

因为第一次发博文的代码粘贴混乱,特此重新发一次

(一)游戏截图

(二)主要部分代码

// 贪吃蛇测试Dlg.cpp : 实现文件
//

#include "stdafx.h"
#include "贪吃蛇测试.h"
#include "贪吃蛇测试Dlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// 用于应用程序“关于”菜单项的 CAboutDlg 对话框

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// 对话框数据
	enum { IDD = IDD_ABOUTBOX };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV 支持

// 实现
protected:
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()


// C贪吃蛇测试Dlg 对话框




C贪吃蛇测试Dlg::C贪吃蛇测试Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(C贪吃蛇测试Dlg::IDD, pParent)
{
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void C贪吃蛇测试Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(C贪吃蛇测试Dlg, CDialog)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()


// C贪吃蛇测试Dlg 消息处理程序

BOOL C贪吃蛇测试Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// 将“关于...”菜单项添加到系统菜单中。

	// IDM_ABOUTBOX 必须在系统命令范围内。
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
	//  执行此操作
	SetIcon(m_hIcon, TRUE);			// 设置大图标
	SetIcon(m_hIcon, FALSE);		// 设置小图标

	// TODO: 在此添加额外的初始化代码
	score=0;
	judge=0;
	direction=1;
	speed=200;
    CWnd *pWnd=GetDlgItem(IDC_Test);
    pWnd->SetWindowPos(NULL,200,40,360,280,NULL);
    CreateThread(NULL,0,play,this,0,NULL);
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}

void C贪吃蛇测试Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// 如果向对话框添加最小化按钮,则需要下面的代码
//  来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
//  这将由框架自动完成。

void C贪吃蛇测试Dlg::OnPaint()
{
	CPaintDC dc(this);
    CBitmap bmp;
    bmp.LoadBitmap(IDB_BITMAP1);
    CDC dcMemory;
    dcMemory.CreateCompatibleDC(&dc);//创建内存dc
    CBitmap *pOldBmp=dcMemory.SelectObject(&bmp);
    CRect rect;
    GetClientRect(rect);
    dc.BitBlt(0,0,rect.Width(),rect.Height(),&dcMemory,0,0,SRCCOPY);

	 CWnd *pWnd=GetDlgItem(IDC_Test);
    CDC *pDC=pWnd->GetDC();

    //DrawTransparentSquare();

	CBrush br(RGB(0,255,0));//创建背景色笔刷
       
	pDC->SelectObject(&br);
	pDC->MoveTo(20,20);
	pDC->LineTo(20,260);
	pDC->MoveTo(20,260);
	pDC->LineTo(340,260);
	pDC->MoveTo(340,260);
	pDC->LineTo(340,20);
	pDC->MoveTo(340,20);
	pDC->LineTo(20,20);
}

//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR C贪吃蛇测试Dlg::OnQueryDragIcon()
{
	return static_cast<HCURSOR>(m_hIcon);
}

void C贪吃蛇测试Dlg::DrawTransparentSquare()
{

	CWnd *pWnd=GetDlgItem(IDC_Test);
    CDC *pDC=pWnd->GetDC();
	CRect OldRect(200,40,600,400);
    InvalidateRect(&OldRect,FALSE);
	UpdateWindow();

	CBrush br(RGB(0,255,0)),br1(RGB(255,255,0));
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			if(3==wall[i][j].Status)
			{
				pDC->SelectObject(&br); 
				pDC->Rectangle(wall[i][j].arr[0].x,wall[i][j].arr[0].y,wall[i][j].arr[1].x,wall[i][j].arr[1].y);
			}
			if(5==wall[i][j].Status)
			{
				pDC->SelectObject(&br1);
				pDC->Rectangle(wall[i][j].arr[0].x,wall[i][j].arr[0].y,wall[i][j].arr[1].x,wall[i][j].arr[1].y);
			}
		}
	}
	br.DeleteObject();
	br1.DeleteObject();
	pWnd->ReleaseDC(pDC);
}

DWORD WINAPI play(LPVOID lpParam) 
{
	  C贪吃蛇测试Dlg *c=(C贪吃蛇测试Dlg*)lpParam;
     // CWnd *pWnd=GetDlgItem(IDC_Test);
	  //pWnd->InvalidateRect();
	  c->InitData();
	 // c->ChageData(c->Sava,c->wall);
	  c->NextFoot(&c->next);
	  while(c->JudgeBoundary(c->next))
	  {
		  if(1==c->judge)
		  {
			  ::AfxMessageBox("暂停-恢复.");
		  }
		  c->judge=0;
		  c->ShowSpeed();
		 if(!c->JudgeFood())
		  {	  
			  c->RandFood();
		  }
		  c->DrawTransparentSquare();
		  if(c->JudgeCollision(c->next))
	      {
			  break;
	      }
		  else if(c->JudgeEatFood(c->next))
		  {
			  c->score+=10;
			  c->ShowScores();
			  if(50!=c->speed&&0==c->k%5)
			  {
				  c->speed-=30;
			  }
			  c->IncreaseLength();
		  }
		  else
		  {
			  c->move();
		  }
		  c->NextFoot(&c->next);
		  ::Sleep(c->speed);
	  }
	 ::AfxMessageBox("游戏结束!");
	  return TRUE;
}
void C贪吃蛇测试Dlg::InitData()
{
	k=1;
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{

			wall[i][j].arr[0].x=i*10;
			wall[i][j].arr[0].y=j*10;
			wall[i][j].arr[1].x=(i+1)*10;
			wall[i][j].arr[1].y=(j+1)*10;
			if((i>=1&&i<=34)&&(j>=1&&j<=26))
			{
				if(12==i&&(j>=16&&j<=18))
				{
					wall[i][j].Status=3;
					wall[i][j].Sort=k++;
				}
				else
				{
					wall[i][j].Status=1;
					wall[i][j].Sort=-1;
				}
			}
			else
			{
				wall[i][j].Status=2;
				wall[i][j].Sort=-1;
			}

		}
	}
	k-=1;
}

void C贪吃蛇测试Dlg::move()
{
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			if(1==wall[i][j].Sort)
			{
				switch(direction)
				{
				   case 1:wall[i][j-1].Status=3;wall[i][j-1].Sort=0;break;
				   case 2:wall[i][j+1].Status=3;wall[i][j+1].Sort=0;break;
				   case 3:wall[i-1][j].Status=3;wall[i-1][j].Sort=0;break;
				   case 4:wall[i+1][j].Status=3;wall[i+1][j].Sort=0;break;
				}
			}
		}
	}
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			if(3==wall[i][j].Status)
			{
				//wall[i][j-1].Status=3;
				wall[i][j].Sort++;
			}
			if(k+1==wall[i][j].Sort)
			{
				wall[i][j].Status=1;
				wall[i][j].Sort=-1;
			}
		}
	}
}

int C贪吃蛇测试Dlg::JudgeBoundary(Data next)//OK
{
	//::AfxMessageBox("pass");
	if(2==next.Status)
	{
		::AfxMessageBox("撞墙\n╭(╯^╰)╮\n囧.");
		return 0;
	}
	return 1;
}

BOOL C贪吃蛇测试Dlg::PreTranslateMessage(MSG* pMsg)
{		      
	if (pMsg-> message == WM_KEYDOWN)
	 {
		 if(pMsg-> wParam== VK_UP)
		 {
			 if(2!=direction)
			 {
				 direction=1;
			 }
		 }
		 if(pMsg-> wParam== VK_DOWN)
		 {
			 if(1!=direction)
			 {
				 direction=2;
			 }
		 }
		 if(pMsg-> wParam== VK_LEFT)
		 {
			 if(4!=direction)
			 {
				 direction=3;
			 }
	     }
		 if(pMsg-> wParam== VK_RIGHT)
		 {
			 if(3!=direction)
			 {
				 direction=4;
			 }
		 }
		 if(pMsg->wParam=='A'||pMsg->wParam=='a')
		 {
			 judge=1;
		 }

	 }
	return CDialog::PreTranslateMessage(pMsg);
}

int C贪吃蛇测试Dlg::JudgeCollision(Data next)
{
	if(3==next.Status&&next.Sort>1)
	{
				::AfxMessageBox("自残啦\n╭(╯^╰)╮\n囧.");
				return 1;
	}
	return 0;
}
void C贪吃蛇测试Dlg::RandFood()
{
	CreateThread(NULL,0,Rand,this,0,NULL);
}

int C贪吃蛇测试Dlg::JudgeFood()
{
	for(int i=0;i<36;i++)
	{
		for(int j=0;j<28;j++)
		{
			if(5==wall[i][j].Status)
			{
				//::AfxMessageBox("有");
				return 1;
			}
		}
	}
	//::AfxMessageBox("没");
	return 0;
}


void C贪吃蛇测试Dlg::IncreaseLength()
{
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			if(1==wall[i][j].Sort)
			{
				switch(direction)
				{
				   case 1:wall[i][j-1].Status=3;wall[i][j-1].Sort=0;break;
				   case 2:wall[i][j+1].Status=3;wall[i][j+1].Sort=0;break;
				   case 3:wall[i-1][j].Status=3;wall[i-1][j].Sort=0;break;
				   case 4:wall[i+1][j].Status=3;wall[i+1][j].Sort=0;break;
				}
			}
		}
	}
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			if(3==wall[i][j].Status)
			{
				//wall[i][j-1].Status=3;
				wall[i][j].Sort++;
			}
		}
	}
	k++;
}

DWORD WINAPI Rand(LPVOID lpParam) 
{
	  C贪吃蛇测试Dlg *c=(C贪吃蛇测试Dlg*)lpParam;
	 int i,j,flag=0;
	srand((unsigned)time(NULL));
	do
	{
		i=rand()%36;
		j=rand()%28;
		if(3==c->wall[i][j].Status||i<=1||i>=34||j<=1||j>=26)
		{
			flag=1;
		}
		::Sleep(10);
	}while(1==flag);
	c->wall[i][j].Status=5;
	return 1;
}

void C贪吃蛇测试Dlg::ChageData(Data (*Sa)[28], Data (*Sb)[28])
{
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			Sa[i][j]=Sb[i][j];
		}
	}
}

int C贪吃蛇测试Dlg::JudgeEatFood(Data next)
{
		
	if(5==next.Status)
	{
				//::AfxMessageBox("OK2");
				return 1;
	}
	return 0;
}

void C贪吃蛇测试Dlg::NextFoot(Data *next)//OK
{
	for(int i=0;i<36;i+=1)
	{
		for(int j=0;j<28;j+=1)
		{
			if(1==wall[i][j].Sort)
			{
				switch(direction)
				{
				   case 1:*next=wall[i][j-1];break;
				   case 2:*next=wall[i][j+1];break;
				   case 3:*next=wall[i-1][j];break;
				   case 4:*next=wall[i+1][j];break;
				}
				//CString str1,str2;
				//str1.Format("%d",next->Status);
				//::AfxMessageBox(str1);
			}
		}
	}
}

void C贪吃蛇测试Dlg::ShowScores()
{
	CString as;
	as.Format("%d",score);
	GetDlgItem(IDC_EDIT1)->SetWindowText(as);
}

void C贪吃蛇测试Dlg::ShowSpeed()
{
	CString as;
	as.Format("%d",speed);
	GetDlgItem(IDC_EDIT2)->SetWindowText(as);
}


 

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