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原创 A Scene-Graph based Ray Tracer (3) – Light model, Anti-Aliasing, Ray-tracing
This article will cover all graphical topics that are essential for the ray-tracer.[Light Model] I adopt the OpenGL light model (Phong Model): color = emission(material) + ambient(ligh
2009-12-13 17:20:00 880 1
原创 A Scene-Graph based Ray Tracer (2) – MFC, Scene Graph API, Maths
This post includes program setup/architecture topics. [OpengGL in MFC] I refered to one article to establish the MFC Dialog based OGL application framework. But there exists one bug: when app exists
2009-12-13 14:01:00 637
原创 A Scene-Graph based Ray Tracer (1) – Intro
I just finished my 1st relatively decent graphics application– my own ray tracing sample. It takes me about 3 weeks to finish but I’m quite satisfied with it till now.I name this ray tracing sample
2009-12-13 04:21:00 540
原创 The ability of public speaking
http://www.zhuoqun.net/html/y2009/1394.html I just saw the above article from CSDN. I totally agree with the author. I would say it is especially true if one has chances to receive U.S. style educati
2009-12-03 12:07:00 602
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