- 博客(6)
- 收藏
- 关注
原创 Erik Demaine proves P=NP....April Fools!
It is really a fun video which happened in the algorithm class in MIT ! Check it out !http://www.youtube.com/watch?v=VqeF98GGiXQ orhttp://v.youku.com/v_show/id_XMTg1ODI5OTY0.html
2010-06-30 16:00:00 459
原创 CLRS (Introduction to Algorithms 2nd) reading notes 5
Summer vacation is always pleasant not only because it offers you much entertainment time, but also you can read whatever book you like to learn – CLRS, for example. This note is the for the first 6 chapter in Part 7 (Chapter 27 to 32). Yes they are more
2010-06-30 01:23:00 720
原创 My Fluid Simulation (SPH) Sample (1) – Rigid body model + N-S model
I keep a strong interest for fluid simulation (specifically water simulation) and this is my first implementation for SPH (Smoothed Particle Hydrodynamics). This post is the first part of the whole application – SPH framework. 1) Rigid Body model
2010-06-22 01:00:00 1777
原创 A good paper on SPH
As known ‘Fluid Simulation for Computer Graphics’ only emphasizes Eulerian view (fixed grid) and almost no attention is paid on Lagrangian method. For beginners who are more interested in the latter, I recommend one paper on SPH: Particle-Based Fluid Si
2010-06-10 00:09:00 868
原创 PBRT reading notes 3
This note is for Chapter 8 to 10. Things are getting more interesting in these chapters. Chapter 8 ‘Film & the Imaging Pipeline’ actually elaborates some image processing issues mainly on tone mapping. Tone mapping is not as simple as I thought before(of
2010-06-07 16:45:00 514
原创 ‘Fluid Simulation for Computer Graphics’reading notes 2
Chapter 3 (Advection) and Chapter 4 (Incompressibility) are the essence of fluid simulation. Chapter 1 & 2 establish the physical model – Navier-Stokes Equation – these two chapters really elaborate how to make your fluid flowing. Chapter 3 (Advection) st
2010-06-02 01:44:00 988
空空如也
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人