maxscript函数的使用


delete geometry
house01 = Box name:"house01"
MINN = 30
MAXX = 60
fn setHouse obj=
	(
	obj.width = random MINN MAXX
	obj.length = random MINN MAXX
	obj.height = random MINN MAXX
	)
setHouse house01
	
fn setRoof obj houseobj=
	(
	obj.width = houseobj.width
	obj.depth = houseobj.length
	obj.height = random MINN MAXX
	obj.pos = houseobj.pos+[0,0,houseobj.height]
	)
--屋顶
roof01 = Pyramid name:"roof01"
setRoof roof01 house01
	
for obj in objects do (print obj.name)--遍历所有对象
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