var SHAKE_THRESHOLD = 3000; var last_update = 0; var x = y = z = last_x = last_y = last_z = 0; function init() { if (window.DeviceMotionEvent) { window.addEventListener('devicemotion', deviceMotionHandler, false); } else { alert('not support mobile event'); } } function deviceMotionHandler(eventData) { var acceleration = eventData.accelerationIncludingGravity; var curTime = new Date().getTime(); if ((curTime - last_update) > 100) { var diffTime = curTime - last_update; //获取时间间隔段 last_update = curTime; x = acceleration.x; //各个方向的加速度 y = acceleration.y; z = acceleration.z; var speed = Math.abs(x + y + z - last_x - last_y - last_z) / diffTime * 10000; //在时间段中求摇动速度,对比设定的时间阀 if (speed > SHAKE_THRESHOLD) { //摇动后触动的函数 } last_x = x; last_y = y; last_z = z; } }