<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[slamer111的博客]]></title><description><![CDATA[]]></description><link>https://blog.csdn.net/slamer111</link><language>zh-cn</language><generator>https://blog.csdn.net/</generator><copyright><![CDATA[Copyright &copy; slamer111]]></copyright><item><title><![CDATA[pytorch使用小技巧]]></title><link>https://blog.csdn.net/slamer111/article/details/140869151</link><guid>https://blog.csdn.net/slamer111/article/details/140869151</guid><author>slamer111</author><pubDate>Fri, 02 Aug 2024 12:05:33 +0800</pubDate><description><![CDATA[整理知识]]></description><category></category></item><item><title><![CDATA[LION论文阅读]]></title><link>https://blog.csdn.net/slamer111/article/details/140775679</link><guid>https://blog.csdn.net/slamer111/article/details/140775679</guid><author>slamer111</author><pubDate>Mon, 29 Jul 2024 17:04:13 +0800</pubDate><description><![CDATA[论文阅读]]></description><category></category></item><item><title><![CDATA[对图像施加人工过曝处理]]></title><link>https://blog.csdn.net/slamer111/article/details/136449324</link><guid>https://blog.csdn.net/slamer111/article/details/136449324</guid><author>slamer111</author><pubDate>Mon, 04 Mar 2024 13:07:26 +0800</pubDate><description><![CDATA[【代码】对图像施加人工过曝处理。]]></description><category></category></item><item><title><![CDATA[Yolov5训练自己的数据集(最详细教程)]]></title><link>https://blog.csdn.net/slamer111/article/details/135255502</link><guid>https://blog.csdn.net/slamer111/article/details/135255502</guid><author>slamer111</author><pubDate>Thu, 28 Dec 2023 13:47:16 +0800</pubDate><description><![CDATA[默认使用anaconda来管理python环境。1.创建虚拟环境2.根据自己安装的CUDA版本去pytorch官网下载torch等。因为我的CUDA是11.1，默认的没有，点击下面的previous versions of pytorch看以前的版本。发现torch1.10.1可以3.下载yolov5代码。]]></description><category></category></item><item><title><![CDATA[目标检测里面MAP评测指标的详细介绍]]></title><link>https://blog.csdn.net/slamer111/article/details/135066341</link><guid>https://blog.csdn.net/slamer111/article/details/135066341</guid><author>slamer111</author><pubDate>Mon, 18 Dec 2023 16:48:16 +0800</pubDate><description><![CDATA[MAP的具体含义]]></description><category></category></item><item><title><![CDATA[ubuntu20.04使用LIO-SAM对热室空间进行重建]]></title><link>https://blog.csdn.net/slamer111/article/details/134784874</link><guid>https://blog.csdn.net/slamer111/article/details/134784874</guid><author>slamer111</author><pubDate>Mon, 04 Dec 2023 16:44:23 +0800</pubDate><description><![CDATA[默认已经安装过ros安装 gtsam(如果是18.04的ubuntu直接按照官网配置，20.04见下面的链接)]]></description><category></category></item><item><title><![CDATA[Occupancy占据网络论文讲解与分析]]></title><link>https://blog.csdn.net/slamer111/article/details/133942256</link><guid>https://blog.csdn.net/slamer111/article/details/133942256</guid><author>slamer111</author><pubDate>Fri, 20 Oct 2023 15:44:29 +0800</pubDate><description><![CDATA[占据网络的综述]]></description><category></category></item><item><title><![CDATA[LIDAR和IMU的外参标定]]></title><link>https://blog.csdn.net/slamer111/article/details/133753724</link><guid>https://blog.csdn.net/slamer111/article/details/133753724</guid><author>slamer111</author><pubDate>Tue, 10 Oct 2023 20:22:36 +0800</pubDate><description><![CDATA[lidar和imu的标定]]></description><category></category></item><item><title><![CDATA[catkin_make编译链接不到libGL.so文件]]></title><link>https://blog.csdn.net/slamer111/article/details/133168028</link><guid>https://blog.csdn.net/slamer111/article/details/133168028</guid><author>slamer111</author><pubDate>Fri, 22 Sep 2023 13:55:03 +0800</pubDate><description><![CDATA[我打开/usr/bin/libGL.so文件的属性，发现里面是链接已断。有些人的情况是没有这个文件。我们可以去其他路径下找找，一般在/usr/lib/x86_64-linux-gnu/ 下面，找到libGL.so开头的文件，我这里是有个libGL.so.1。链接到你缺失的路径下，我这个里面是/usr/bin/libGL.so,如果他说你已经存在/usr/bin/libGL.so，就把老的这个删掉再链接。]]></description><category></category></item><item><title><![CDATA[手写实现BN前向过程]]></title><link>https://blog.csdn.net/slamer111/article/details/132799892</link><guid>https://blog.csdn.net/slamer111/article/details/132799892</guid><author>slamer111</author><pubDate>Mon, 11 Sep 2023 09:19:09 +0800</pubDate><description><![CDATA[【代码】手写实现BN前向过程。]]></description><category></category></item><item><title><![CDATA[注意力机制讲解与代码解析]]></title><link>https://blog.csdn.net/slamer111/article/details/132788865</link><guid>https://blog.csdn.net/slamer111/article/details/132788865</guid><author>slamer111</author><pubDate>Sun, 10 Sep 2023 14:27:56 +0800</pubDate><description><![CDATA[面试考的所有注意力机制代码与解析]]></description><category></category></item><item><title><![CDATA[深度学习单机多卡/多机多卡训练]]></title><link>https://blog.csdn.net/slamer111/article/details/132716482</link><guid>https://blog.csdn.net/slamer111/article/details/132716482</guid><author>slamer111</author><pubDate>Wed, 06 Sep 2023 16:21:43 +0800</pubDate><description><![CDATA[感知秋招面经：多机多卡你用过吗？]]></description><category></category></item><item><title><![CDATA[离线4D动态元素自动标注算法整理]]></title><link>https://blog.csdn.net/slamer111/article/details/132289758</link><guid>https://blog.csdn.net/slamer111/article/details/132289758</guid><author>slamer111</author><pubDate>Tue, 15 Aug 2023 14:28:18 +0800</pubDate><description><![CDATA[3DAL    Auto4D    Once DetectedNever Lost    DetZero
基于lidar的离线自动标注算法]]></description><category></category></item><item><title><![CDATA[在线高精地图生成算法调研]]></title><link>https://blog.csdn.net/slamer111/article/details/132173286</link><guid>https://blog.csdn.net/slamer111/article/details/132173286</guid><author>slamer111</author><pubDate>Tue, 08 Aug 2023 19:57:04 +0800</pubDate><description><![CDATA[在线生成高精地图论文整理]]></description><category></category></item><item><title><![CDATA[2D视觉检测算法整理]]></title><link>https://blog.csdn.net/slamer111/article/details/132063367</link><guid>https://blog.csdn.net/slamer111/article/details/132063367</guid><author>slamer111</author><pubDate>Wed, 02 Aug 2023 17:25:17 +0800</pubDate><description><![CDATA[2D视觉检测算法]]></description><category></category></item><item><title><![CDATA[transformer面试常考题]]></title><link>https://blog.csdn.net/slamer111/article/details/132043414</link><guid>https://blog.csdn.net/slamer111/article/details/132043414</guid><author>slamer111</author><pubDate>Tue, 01 Aug 2023 15:58:33 +0800</pubDate><description><![CDATA[transformer面经]]></description><category></category></item><item><title><![CDATA[关于IPM逆透视变换的理解]]></title><link>https://blog.csdn.net/slamer111/article/details/131865224</link><guid>https://blog.csdn.net/slamer111/article/details/131865224</guid><author>slamer111</author><pubDate>Sat, 22 Jul 2023 11:36:46 +0800</pubDate><description><![CDATA[cv::warpPerspective是opencv中用于实现IPM的函数，一般用于将图像或者图像中特定区域进行逆透视变换。然后是定义映射区域，在俯视图上定义一个矩形区域，该区域对应于感兴趣的区域。可以根据实际需求调整该区域的位置和大小。首先我们要得到逆透视变换矩阵，它可以由相机内外参得到，也可以由视图变换前后四组对应的点集计算得到。逆透视变换是一种图像处理技术，用于将透视变换后的图像，变为正常视角的图像。将前视图与逆透视变换矩阵相乘，得到俯视图结果。他会假设地面是平坦的。]]></description><category></category></item><item><title><![CDATA[点云滤波降采样聚类分割整理]]></title><link>https://blog.csdn.net/slamer111/article/details/131750126</link><guid>https://blog.csdn.net/slamer111/article/details/131750126</guid><author>slamer111</author><pubDate>Sun, 16 Jul 2023 21:48:55 +0800</pubDate><description><![CDATA[点云处理算法整理]]></description><category></category></item><item><title><![CDATA[深度学习疑难面经整理]]></title><link>https://blog.csdn.net/slamer111/article/details/131591205</link><guid>https://blog.csdn.net/slamer111/article/details/131591205</guid><author>slamer111</author><pubDate>Mon, 10 Jul 2023 17:02:39 +0800</pubDate><description><![CDATA[深度学习比较难的不常见的问题]]></description><category></category></item><item><title><![CDATA[自动驾驶感知算法工程师面试手撕代码题]]></title><link>https://blog.csdn.net/slamer111/article/details/131627590</link><guid>https://blog.csdn.net/slamer111/article/details/131627590</guid><author>slamer111</author><pubDate>Sun, 09 Jul 2023 21:18:01 +0800</pubDate><description><![CDATA[算法]]></description><category></category></item></channel></rss>