socket之重叠io

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// 另一个重叠io.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
//



#include <iostream>
#include <tchar.h>
#include <WINSOCK2.H>
#include <stdio.h>
#pragma comment(lib, "ws2_32.lib")
// TODO: 在此处引用程序要求的附加头文件


#define DATA_BUFSIZE 1024        // 接收缓冲区大小 
#define MAXSESSION 10000         // 最大连接数 

typedef struct _SOCKET_INFORMATION { 
   OVERLAPPED Overlapped; 
   SOCKET Socket; 
   WSABUF DataBuf;  
   DWORD BytesSEND; 
   DWORD BytesRECV; 
} SOCKET_INFORMATION, * LPSOCKET_INFORMATION; 


DWORD   Flags = 0;                                                                // WSARecv的参数 
void CALLBACK WorkerRoutine(DWORD Error, DWORD BytesTransferred,LPWSAOVERLAPPED Overlapped, DWORD InFlags); 


DWORD WINAPI AcceptThread(LPVOID lpParameter) 
{ 
	int ret;
	SOCKET  ListenSocket = INVALID_SOCKET; 

        WSADATA wsaData; 
        WSAStartup(MAKEWORD(2,2),&wsaData); 
        ListenSocket = WSASocket(AF_INET,SOCK_STREAM,IPPROTO_TCP,NULL,NULL,WSA_FLAG_OVERLAPPED); 
        SOCKADDR_IN ServerAddr; 
        ServerAddr.sin_family = AF_INET; 
        ServerAddr.sin_addr.S_un.S_addr = htonl(INADDR_ANY); 
        ServerAddr.sin_port = htons(10000); 
        bind(ListenSocket,(LPSOCKADDR)&ServerAddr,sizeof(ServerAddr)); 
        ret= listen(ListenSocket,100); 
		if(ret==SOCKET_ERROR)
		{
			printf("listen失败 错误id:%d",ret);
			return false ;
		}
        printf("listenning...\n"); 
        SOCKADDR_IN ClientAddr; 
        int addr_length=sizeof(ClientAddr); 
        while (TRUE) 
        { 
			    //新建一个客户数据结构
                LPSOCKET_INFORMATION  SI = new SOCKET_INFORMATION; 
				//接受新客户连接
                if ((SI->Socket = accept(ListenSocket,(SOCKADDR*)&ClientAddr, &addr_length)) != INVALID_SOCKET) 
                { 
                        printf("accept ip:%s port:%d\n",inet_ntoa(ClientAddr.sin_addr),ClientAddr.sin_port); 
                        memset(&SI->Overlapped,0,sizeof(WSAOVERLAPPED)); 
                        SI->DataBuf.buf = new char[DATA_BUFSIZE]; //可以在SI结构里增加一个char szMSG让DataBuf.buf指向他.
                        SI->DataBuf.len = DATA_BUFSIZE; 
                        memset(SI->DataBuf.buf,0,DATA_BUFSIZE); 
						//执行一个异步接收操作,当客户发来信息时,将自动执行WorkerRoutine
                        if(WSARecv(SI->Socket, &SI->DataBuf, 1, &SI->BytesRECV, &Flags, &SI->Overlapped, WorkerRoutine) == SOCKET_ERROR) 
                        { 
								int err = WSAGetLastError(); 
                                if(WSAGetLastError() != WSA_IO_PENDING) 
                                { 
                                        printf("disconnect\n"); 
                                        closesocket(SI->Socket); 
                                        delete [] SI->DataBuf.buf; 
                                        delete SI; 
                                        continue; 
                                } 
                        } 
                } 
                 
        } 
return FALSE; 
} 


void CALLBACK WorkerRoutine(DWORD Error, DWORD BytesTransferred, LPWSAOVERLAPPED Overlapped, DWORD InFlags) 
{ 
        LPSOCKET_INFORMATION SI = (LPSOCKET_INFORMATION)Overlapped; 
        if (Error != 0 || BytesTransferred == 0) 
        { 
			printf("cliekt id:%d disconnect\n",SI->Socket); 
                closesocket(SI->Socket); 
                delete [] SI->DataBuf.buf; 
                delete SI; 
                return; 
        } 
        //使用数据 
        printf("call back:%s\n",SI->DataBuf.buf); 
        memset(SI->DataBuf.buf,0,DATA_BUFSIZE); 
         
        if(WSARecv(SI->Socket, &SI->DataBuf, 1, &SI->BytesRECV, &Flags, &SI->Overlapped, WorkerRoutine) == SOCKET_ERROR) 
        { 
                int err = WSAGetLastError(); 
                if(WSAGetLastError() != WSA_IO_PENDING) 
                { 
                        printf("cliekt id:%d disconnect\n",SI->Socket); 
                        closesocket(SI->Socket); 
                        delete [] SI->DataBuf.buf; 
                        delete SI; 
                        return; 
                } 
        } 
}

void main()   
{ 
        HANDLE hThreads = CreateThread(NULL, 0, AcceptThread, NULL, NULL, NULL); 

        WaitForSingleObject(hThreads,INFINITE); 
        printf("exit\n"); 
        CloseHandle(hThreads); 
} 





#include "stdafx.h"

#include <iostream>
#include <tchar.h>
#include <WINSOCK2.H>
#include <stdio.h>
#pragma comment(lib, "ws2_32.lib")

#define MSGSIZE 1024
#define PORT 10000


typedef struct
{
 WSAOVERLAPPED overlap;  
 WSABUF        Buffer;
 char		   szMessage[MSGSIZE];//
 DWORD         NumberOfBytesRecvd;
 DWORD         Flags; 
 SOCKET        sClient;
}PER_IO_OPERATION_DATA, *LPPER_IO_OPERATION_DATA;

void CALLBACK CompletionROUTINE(DWORD dwError,
                                DWORD cbTransferred,
                                LPWSAOVERLAPPED lpOverlapped,
                                DWORD dwFlags)
{
  LPPER_IO_OPERATION_DATA lpPerIOData = (LPPER_IO_OPERATION_DATA)lpOverlapped;
  SOCKET sock=lpPerIOData->sClient;
  if (dwError != 0 || cbTransferred == 0)
 {
    // Connection was closed by client
    closesocket(lpPerIOData->sClient);
  	printf("一个客户退出 socket id:%d\r\n",lpPerIOData->sClient);
   //释放客户对应的结构内存
	delete lpPerIOData;
	lpPerIOData=NULL;
 }
  else
  {

	  printf("recv sock:%d size:%d\n",sock,cbTransferred);
	 //在这里处理接收的数据,然后发送...并重置这个客户socket异步接收操作..

    //lpPerIOData->szMessage[cbTransferred] = '\0';
    //send(lpPerIOData->sClient, lpPerIOData->szMessage, cbTransferred, 0);
    
    // Launch another asynchronous operation
    memset(&lpPerIOData->overlap, 0, sizeof(WSAOVERLAPPED));
    lpPerIOData->Buffer.len = MSGSIZE;
    lpPerIOData->Buffer.buf = lpPerIOData->szMessage;    

    WSARecv(lpPerIOData->sClient,
      &lpPerIOData->Buffer,
      1,
      &lpPerIOData->NumberOfBytesRecvd,
      &lpPerIOData->Flags,
      &lpPerIOData->overlap,
      CompletionROUTINE);
  }
}

void GetError(DWORD error)	//返回错误信息
{

	switch(error)
	{
	case WSANOTINITIALISED:
		printf("初始化错误\r\n");
		break;
	case WSAENOTCONN:
			printf("对方没有启动\r\n");
		break;
	case WSAEWOULDBLOCK :
		printf("对方已经关闭\r\n");
		break;
	case WSAECONNREFUSED:
		printf("对方没打开端口\r\n");
		break;
	case WSAENOTSOCK:
		printf("在一个非套接字上尝试了一个操作\r\n");
		break;
	case WSAEADDRINUSE:
		printf("特定的地址已在使用中\r\n");
		break;
	case WSAECONNRESET:
		printf("与主机的连接被关闭\r\n");
		break;
	default:
		printf("一般错误,连接出现异常断开\r\n");	
	}

}




int main()
{


  WSADATA     wsaData;
  SOCKET      sListen;
  SOCKADDR_IN local, client;

  int         iaddrSize = sizeof(SOCKADDR_IN);

   // Initialize Windows Socket library
   int ret= WSAStartup(0x0202, &wsaData);
	if(ret!=0) 
	{
		printf("socket WSAStartup Error!\r\n");	
		return 1;
	}else printf("socket WSAStartup OK!\r\n");	
   // Create listening socket
   sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);

 
   local.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
   local.sin_family = AF_INET;
   local.sin_port = htons(PORT);
 	//绑定一个套接字到本机的地址
   ret= bind(sListen, (struct sockaddr *)&local, sizeof(SOCKADDR_IN));
	if(ret == SOCKET_ERROR)
	{	//绑定错误
		printf("Binding Error\r\n");
		return FALSE;
	}
     // Listen
    ret=  listen(sListen, 3);
	if(ret==SOCKET_ERROR)
	{
		printf("listen失败 错误原因:",ret=WSAGetLastError());
		GetError(ret);
		return false ;
	}
	printf("listen OK!\r\nWaiting Client Connect\n");	


  while (TRUE)
  {
    // Accept a connection
	 LPPER_IO_OPERATION_DATA lpPerIOData = NULL;
	SOCKET g_sNewClientConnection;
    g_sNewClientConnection = accept(sListen, (struct sockaddr *)&client, &iaddrSize);

    // Launch an asynchronous operation for new arrived connection

		lpPerIOData=new PER_IO_OPERATION_DATA();

      lpPerIOData->Buffer.len = MSGSIZE;
      lpPerIOData->Buffer.buf = lpPerIOData->szMessage;
      lpPerIOData->sClient = g_sNewClientConnection;
      
     ret= WSARecv(lpPerIOData->sClient,//客户socket
        &lpPerIOData->Buffer,  //存放接收数据的
        1, //dwBufferCount  [in] Number of WSABUF structures in the lpBuffers array. 
        &lpPerIOData->NumberOfBytesRecvd,//存放接收数据的字节数
        &lpPerIOData->Flags,
        &lpPerIOData->overlap,
        CompletionROUTINE);
	//如果接收的数据超过MSGSIZE 系统就会多次调用CompletionROUTINE,直到接收完..
	
    printf("Accepted client:%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port));


  }
}



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重叠IO模型之OverLapped完成例程模型WSACompletionRoutineServer VS2010 基础入门 客户端与服务器端 客户端向服务器端发送数据 可接收多个客户端 #include #include #pragma comment (lib, "ws2_32.lib") #define PORT 8088 #define MSG_SIZE 1024 SOCKET g_sConnect; bool g_bConnect = false; typedef struct { WSAOVERLAPPED overLap; WSABUF wsaBuf; char chMsg[MSG_SIZE]; DWORD nRecvNum; DWORD nFlags; SOCKET sClient; }PRE_IO_OPERATION_DATA, *LP_PER_IO_OPERATION_DATA; void CALLBACK CompletionRoutine(DWORD dwError, DWORD dwTrans, LPWSAOVERLAPPED lpOverlap, DWORD nFlags); DWORD WINAPI workThread(LPVOID lp) { LP_PER_IO_OPERATION_DATA lpData; while(TRUE) { if (g_bConnect) // 有新的连接 { // 为lpData分配空间并初始化 lpData = (LP_PER_IO_OPERATION_DATA)HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(PRE_IO_OPERATION_DATA)); lpData->wsaBuf.len = MSG_SIZE; lpData->wsaBuf.buf = lpData->chMsg; lpData->sClient = g_sConnect; WSARecv(lpData->sClient, &lpData->wsaBuf, 1, &lpData->nRecvNum, &lpData->nFlags, &lpData->overLap, CompletionRoutine); g_bConnect = false; // 处理完毕 } SleepEx(1000, TRUE); } return 0; } // 系统在WSARecv收到信息后,自动调用此函数,并传入参数--回调函数 void CALLBACK CompletionRoutine(DWORD dwError, DWORD dwTrans, LPWSAOVERLAPPED lpOverlap, DWORD nFlags) { LP_PER_IO_OPERATION_DATA lpData = (LP_PER_IO_OPERATION_DATA)lpOverlap; if (0 != dwError) // 接收失败 { printf("Socket %d Close!\n", lpData->sClient); closesocket(lpData->sClient); HeapFree(GetProcessHeap(), 0, lpData); } else // 接收成功 { lpData->chMsg[dwTrans] = '\0'; send(lpData->sClient, lpData->chMsg, dwTrans, 0); printf("Socket:%d MSG: %s \n", lpData->sClient, lpData->chMsg); memset(&lpData->overLap, 0, sizeof(WSAOVERLAPPED)); lpData->wsaBuf.len = MSG_SIZE; lpData->wsaBuf.buf = lpData->chMsg; // 继续接收来自客户端的数据 实现 WSARecv与CompletionRoutine循环 WSARecv(lpData->sClient, &lpData->wsaBuf,1, &lpData->nRecvNum, &lpData->nFlags, &lpData->overLap, CompletionRoutine); } } int main() { WSADATA wsaData; WSAStartup(0x0202, &wsaData); SOCKET sListen; sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); sockaddr_in addrListen; addrListen.sin_family = AF_INET; addrListen.sin_port = htons(PORT); addrListen.sin_addr.S_un.S_addr = htonl(ADDR_ANY); int nErrorCode = 0; nErrorCode = bind(sListen, (sockaddr*)&addrListen, sizeof(sockaddr)); nErrorCode = listen(sListen, 5); DWORD nThreadID; CreateThread(NULL, 0, workThread, NULL, 0, &nThreadID); sockaddr_in addrConnect; int nAddrLen = sizeof(sockaddr_in); printf("Server Started!\n"); while(TRUE) { g_sConnect= accept(sListen, (sockaddr*)&addrConnect, &nAddrLen); if (INVALID_SOCKET == g_sConnect) { return -1; } g_bConnect = true; // 连接成功 printf("Accept Client :%s -- PORT:%d\n", inet_ntoa(addrConnect.sin_addr), htons(addrConnect.sin_port)); } return 0; }

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