socket传递对象

怎样使用Java Socket来传输对象。
首先需要一个普通的对象类,由于需要序列化这个对象以便在网络上传输,所以实现java.io.Serializable接口就是必不可少的了,如下:

    package com.googlecode.garbagecan.test.socket.sample3;  
     
    public class User implements java.io.Serializable {  
        private static final long serialVersionUID = 1L;  
        private String name;  
        private String password;  
     
        public User() {  
              
        } 
        public User(String name, String password) {  
            this.name = name;  
            this.password = password;  
        } 
        public String getName() {  
            return name;  
        } 
        public void setName(String name) {  
            this.name = name;  
        } 
        public String getPassword() {  
            return password;  
        } 
        public void setPassword(String password) {  
            this.password = password;  
        }  
    }

对于Server端的代码,代码中分别使用了ObjectInputStream和ObjectOutputStream来接收和发送socket中的InputStream和OutputStream,然后转换成Java对象,如下:

    package com.googlecode.garbagecan.test.socket.sample3;  
     
    import java.io.*;  
    import java.net.ServerSocket;  
    import java.net.Socket;  
    import java.util.logging.Level;  
    import java.util.logging.Logger;  
     
    public class MyServer {  
     
        private final static Logger logger = Logger.getLogger(MyServer.class.getName());  
          
        public static void main(String[] args) throws IOException {  
            ServerSocket server = new ServerSocket(10000);
            while (true) {  
                Socket socket = server.accept();  
                invoke(socket);  
            }  
        }  
     
        private static void invoke(final Socket socket) throws IOException {  
            new Thread(new Runnable() {  
                public void run() {  
                    ObjectInputStream is = null;  
                    ObjectOutputStream os = null;  
                    try {  
                        is = new ObjectInputStream(new BufferedInputStream(socket.getInputStream()));  
                        os = new ObjectOutputStream(socket.getOutputStream());  
     
                        Object obj = is.readObject();  
                        User user = (User)obj;  
                        System.out.println("user: " + user.getName() + "/" + user.getPassword());  
     
                        user.setName(user.getName() + "_new");  
                        user.setPassword(user.getPassword() + "_new");  
     
                        os.writeObject(user);  
                        os.flush();  
                    } catch (IOException ex) {  
                        logger.log(Level.SEVERE, null, ex);  
                    } catch(ClassNotFoundException ex) {  
                        logger.log(Level.SEVERE, null, ex);  
                    } finally {  
                        try {  
                            is.close();  
                        } catch(Exception ex) {}  
                        try {  
                            os.close();  
                        } catch(Exception ex) {}  
                        try {  
                            socket.close();  
                        } catch(Exception ex) {}  
                    }  
                }  
            }).start();  
        }  
    }

Client也和Server端类似,同样使用ObjectOutputStream和ObjectInputStream来处理,如下:

    package com.googlecode.garbagecan.test.socket.sample3;  
     
    import java.io.BufferedInputStream;  
    import java.io.IOException;  
    import java.io.ObjectInputStream;  
    import java.io.ObjectOutputStream;  
    import java.net.Socket;  
    import java.util.logging.Level;  
    import java.util.logging.Logger;  
     
    public class MyClient {  
          
        private final static Logger logger = Logger.getLogger(MyClient.class.getName());  
          
        public static void main(String[] args) throws Exception {  
            for (int i = 0; i < 100; i++) {  
                Socket socket = null;  
                ObjectOutputStream os = null;  
                ObjectInputStream is = null;  
                  
                try {  
                    socket = new Socket("localhost", 10000);  
          
                    os = new ObjectOutputStream(socket.getOutputStream());  
                    User user = new User("user_" + i, "password_" + i);  
                    os.writeObject(user);  
                    os.flush();  
                      
                    is = new ObjectInputStream(new BufferedInputStream(socket.getInputStream()));  
                    Object obj = is.readObject();  
                    if (obj != null) {  
                        user = (User)obj;  
                        System.out.println("user: " + user.getName() + "/" + user.getPassword());  
                    }  
                } catch(IOException ex) {  
                    logger.log(Level.SEVERE, null, ex);  
                } finally {  
                    try {  
                        is.close();  
                    } catch(Exception ex) {}  
                    try {  
                        os.close();  
                    } catch(Exception ex) {}  
                    try {  
                        socket.close();  
                    } catch(Exception ex) {}  
                }  
            }  
        }  
    }

最后测试上面的代码,首先运行Server类,然后运行Client类,就可以分别在Server端和Client端控制台看到接收到的User对象实例了。

感谢野性的呼唤:http://blog.163.com/liyinhui20080527@126/blog/static/815232582012319609772/


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