1\//创建创建全局变量类
public class MyApplication extends Application {
/**
* 创建全局变量
* 全局变量一般都比较倾向于创建一个单独的数据类文件,并使用static静态变量
*
* 这里使用了在Application中添加数据的方法实现全局变量
* 注意在AndroidManifest.xml中的Application节点添加android:name=".MyApplication"属性
*
*/
private WindowManager.LayoutParams wmParams=new WindowManager.LayoutParams();
public WindowManager.LayoutParams getMywmParams(){
return wmParams;
}
2\//Activity类
public class MyFloatViewActivity extends Activity {
/** Called when the activity is first created. */
private WindowManager wm=null;
private WindowManager.LayoutParams wmParams=null;
private MyFloatView myFV=null;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
private void createView(){
myFV=new MyFloatView(getApplicationContext());
myFV.setImageResource(R.drawable.icon);
//获取WindowManager
wm=(WindowManager)getApplicationContext().getSystemService("window");
//设置LayoutParams(全局变量)相关参数
wmParams = ((MyApplication)getApplication()).getMywmParams();
/**
*以下都是WindowManager.LayoutParams的相关属性
* 具体用途可参考SDK文档
*/
wmParams.type=LayoutParams.TYPE_PHONE; //设置window type
wmParams.format=PixelFormat.RGBA_8888; //设置图片格式,效果为背景透明
//设置Window flag
wmParams.flags=LayoutParams.FLAG_NOT_TOUCH_MODAL
| LayoutParams.FLAG_NOT_FOCUSABLE;
/*
* 下面的flags属性的效果形同“锁定”。
* 悬浮窗不可触摸,不接受任何事件,同时不影响后面的事件响应。
wmParams.flags=LayoutParams.FLAG_NOT_TOUCH_MODAL
| LayoutParams.FLAG_NOT_FOCUSABLE
| LayoutParams.FLAG_NOT_TOUCHABLE;
*/
wmParams.gravity=Gravity.LEFT|Gravity.TOP; //调整悬浮窗口至左上角
//以屏幕左上角为原点,设置x、y初始值
wmParams.x=0;
wmParams.y=0;
//设置悬浮窗口长宽数据
wmParams.width=40;
wmParams.height=40;
//显示myFloatView图像
wm.addView(myFV, wmParams);
}
@Override
public void onDestroy(){
super.onDestroy();
//在程序退出(Activity销毁)时销毁悬浮窗口
wm.removeView(myFV);
}
@Override
protected void onRestart() {
// TODO Auto-generated method stub
wm.removeView(myFV);
super.onRestart();
}
@Override
protected void onStop() {
// TODO Auto-generated method stub
//创建悬浮窗口
createView();
super.onStop();
}
3\//浮动窗口内容类
public class MyFloatView extends ImageView {
private float mTouchStartX;
private float mTouchStartY;
private float x;
private float y;
private WindowManager wm=(WindowManager)getContext().getApplicationContext().getSystemService("window");
//此wmParams为获取的全局变量,用以保存悬浮窗口的属性
private WindowManager.LayoutParams wmParams = ((MyApplication)getContext().getApplicationContext()).getMywmParams();
public MyFloatView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
@Override
public boolean onTouchEvent(MotionEvent event) {
//getRawX()获取相对屏幕的坐标,即以屏幕左上角为原点
x = event.getRawX();
y = event.getRawY()-25; //25是系统状态栏的高度
Log.i("currP", "currX"+x+"====currY"+y);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
//getX()获取相对View的坐标,即以此View左上角为原点
mTouchStartX = event.getX();
mTouchStartY = event.getY();
Log.i("startP", "startX"+mTouchStartX+"====startY"+mTouchStartY);
break;
case MotionEvent.ACTION_MOVE:
updateViewPosition();
break;
case MotionEvent.ACTION_UP:
updateViewPosition();
mTouchStartX=mTouchStartY=0;
break;
}
return true;
}
private void updateViewPosition(){
//更新浮动窗口位置参数,x是鼠标在屏幕的位置,mTouchStartX是鼠标在图片的位置
wmParams.x=(int)( x-mTouchStartX);
System.out.println(mTouchStartX);
wmParams.y=(int) (y-mTouchStartY);
wm.updateViewLayout(this, wmParams);
}
}
4\
在androidManifest中设置:
<uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" />
附件: