写一个球员进攻程序:
使用适配器改进过后
何时采用:
系统的数据和行为都正确,但接口不符合,我们应该考虑用适配器,目的是使控制范围之外的一个原有对象与某个接口匹配。适配器模式主要应用于希望复用一些现存的类,但是接口又与复用环境要求不一致的情况。
public class Program {
public static void main(String[] args) {
Player b = new Forwards("巴蒂尔");
b.attack();
Player ym = new Center("姚明");
ym.defense();
}
}
// 球员
abstract class Player {
protected String name;
public Player(String name) {
this.name = name;
}
public abstract void attack();
public abstract void defense();
}
// 前锋
class Forwards extends Player {
public Forwards(String name) {
super(name);
}
@Override
public void attack() {
System.out.println("前锋 " + name + " 进攻");
}
@Override
public void defense() {
System.out.println("前锋 " + name + " 防守");
}
}
// 中锋
class Center extends Player {
public Center(String name) {
super(name);
}
@Override
public void attack() {
System.out.println("中锋 " + name + " 进攻");
}
@Override
public void defense() {
System.out.println("中锋 " + name + " 防守");
}
}
使用适配器改进过后
public class Program {
public static void main(String[] args) {
Player b = new Forwards("巴蒂尔");
b.attack();
Player ym = new PlayerAdapter("姚明");
ym.defense();
}
}
// 球员
abstract class Player {
protected String name;
public Player(String name) {
this.name = name;
}
public abstract void attack();
public abstract void defense();
}
// 前锋
class Forwards extends Player {
public Forwards(String name) {
super(name);
}
@Override
public void attack() {
System.out.println("前锋 " + name + " 进攻");
}
@Override
public void defense() {
System.out.println("前锋 " + name + " 防守");
}
}
// 中锋
class ChinaCenter {
private String name;
public ChinaCenter(String name) {
this.name = name;
}
public void jingong() {
System.out.println("中锋 " + name + " 进攻");
}
public void fangshou() {
System.out.println("中锋 " + name + " 防守");
}
}
class PlayerAdapter extends Player{
ChinaCenter center = null;
public PlayerAdapter(String name) {
super(name);
center = new ChinaCenter(name);
}
@Override
public void attack() {
center.jingong();
}
@Override
public void defense() {
center.fangshou();
}
}
何时采用:
系统的数据和行为都正确,但接口不符合,我们应该考虑用适配器,目的是使控制范围之外的一个原有对象与某个接口匹配。适配器模式主要应用于希望复用一些现存的类,但是接口又与复用环境要求不一致的情况。