下面代码已在VS2017上验证,运行代码时需要将项目属性->C/C++->常规->SDL检查设置成否,否则运行报错。
#include <iostream>
#include <WinSock2.h>
/*
*
表示链接ws2_32.lib这个库。和在工程设置里写上链入ws2_32.lib的效果一样(两种方式等价,或说一个隐式一个显式调用),
*/
#pragma comment(lib,"ws2_32.lib")
#define _WINSOCK_DEPRECATED_NO_WARNINGS
/* 不加这个宏的话会有这个错误
* inet_addr': Use inet_pton() or InetPton() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS
* to disable deprecated API warnings
*/
int main()
{
int result = 0;
SOCKET server_ = INVALID_SOCKET; //socket 对象
WSADATA data_;
result = WSAStartup(MAKEWORD(2, 2), &data_);//inital
if (result != 0)
{
std::cout << "WSAStartup() init error " << GetLastError() << std::endl;
system("pause");
return 1;
}
server_ = socket(AF_INET, SOCK_STREAM, 0);
SOCKADDR_IN addrSrv;
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(1234);
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);//ip port
result = bind(server_, (LPSOCKADDR)&addrSrv, sizeof(SOCKADDR_IN));
if (result != 0)
{
std::cout << "bind() error" << result;
system("pause");
return 1;
}
result = listen(server_, 10);
if (result != 0)
{
std::cout << "listen error" << result;
system("pause");
return 1;
}
SOCKADDR_IN addrClient;
int len = sizeof(SOCKADDR);
std::cout << "wait new connect......" << std::endl;
SOCKET socketConn = accept(server_, (SOCKADDR*)&addrClient, &len);
if (socketConn == SOCKET_ERROR)
{
std::cout << " accept error" << WSAGetLastError();
return 1;
}
while (1)
{
char *f;
f = inet_ntoa(addrClient.sin_addr);
std::cout << "accept client ip:" << f << std::endl;
char buff[] = "hello i am server\n";
int iSend = send(socketConn, buff, sizeof(buff), 0);
if (iSend == SOCKET_ERROR)
{
std::cout << "send error";
break;
}
char recvBuff[1024];
memset(recvBuff, 0, sizeof(recvBuff));
recv(socketConn, recvBuff, sizeof(recvBuff), 0);
std::cout << "recv from client:" << recvBuff << std::endl;;
//closesocket(socketConn);
}
closesocket(server_);
WSACleanup();
system("pause");
return 0;
}