http://www.gnria.com/flex/flex-gifplayer.html
Flex里Image控件插入gif动画的图片默认只显示一帧,也就是说是不会动的,我们可以借助GifPlayer类包来实现Flex里插入动画的Gif图片。
GifPlayer下载: http://code.google.com/p/as3gif/
实例里演示了几个常用的功能:播放、停止、到第几帧播放、到第几帧停止。
GifPlay.mxml
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute" horizontalAlign="center"
creationComplete="init();" preloader="com.preload.PreLoad"
backgroundColor="0x414141" >
<mx:Style source="flex/yfskin/yflexskin.css" />
<mx:Script>
<![CDATA[
import flash.net.URLRequest;
import org.gif.player.GIFPlayer;
import org.gif.events.FileTypeEvent;
import org.gif.events.GIFPlayerEvent;
import org.gif.events.FrameEvent;
import org.gif.events.TimeoutEvent;
private var _myGIFPlayer:GIFPlayer = new GIFPlayer();
private var _totalFrame:Number;
//private var _currentFrame:Number;
private function init():void
{
var request:URLRequest = new URLRequest("md.gif");
_myGIFPlayer.load(request);
img.addChild(_myGIFPlayer);
_myGIFPlayer.addEventListener(GIFPlayerEvent.COMPLETE, onCompleteGIF);
_myGIFPlayer.addEventListener(FrameEvent.FRAME_RENDERED, onFrameRendered);
//_myGIFPlayer.addEventListener(TimeoutEvent.TIME_OUT, onTimeOut);
}
private function onCompleteGIF(event:GIFPlayerEvent):void
{
_totalFrame = _myGIFPlayer.totalFrames;
totalframe.text = String(_totalFrame);
}
private function onFrameRendered(event:FrameEvent):void
{
currentframe.text = String(_myGIFPlayer.currentFrame);
}
private function onTimeOut(event:TimeoutEvent):void
{
trace ("gif is error!");
}
private function play():void
{
_myGIFPlayer.play();
}
private function stop():void
{
_myGIFPlayer.stop();
}
private function gotoandplay():void
{
var numFrame:Number = Math.floor(Math.random() * _totalFrame ) + 1;
_myGIFPlayer.gotoAndPlay(numFrame);
gotoplaybtn.label = "gotoPlay(" + numFrame + ")";
}
private function gotoandstop():void
{
var numFrame:Number = Math.floor(Math.random() * _totalFrame ) + 1;
_myGIFPlayer.gotoAndStop(numFrame);
gotostopbtn.label = "gotoStop(" + numFrame + ")";
}
]]>
</mx:Script>
<mx:Image id="img" width="217" height="300" top="30" left="240"/>
<mx:ApplicationControlBar width="80%" left="50" bottom="20" >
<mx:Button label="Play" height="22" click="play();" styleName="primaryButton" />
<mx:Button label="Stop" height="22" click="stop();" />
<mx:Button id="gotoplaybtn" height="22" label="gotoPlay(rand)" click="gotoandplay();" />
<mx:Button id="gotostopbtn" height="22" label="gotoStop(rand)" click="gotoandstop();" />
<mx:Label text="TotalFrame:" />
<mx:Label id="totalframe" />
<mx:Label text="CurrentFrame:" />
<mx:Label id="currentframe" />
</mx:ApplicationControlBar>
</mx:Application>