多进程回声服务器实现(一)

该博客展示了如何使用C语言实现一个简单的TCP/IP服务器和客户端。服务器端配置了套接字选项,包括消除Time_wait状态,设置发送和接收缓冲区大小,并使用子进程处理客户端连接。客户端则负责连接到服务器并进行双向通信,直到用户输入'Q'退出。
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服务端:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <signal.h>
#include <arpa/inet.h>
#define PORT "10000"
#define BUFFER_SIZE 1024
#define TRUE 1
#define FALSE 0

// 错误处理
void error_handler(const char *message) {
  fputs(message, stderr);
  fputc('\n', stderr);
  exit(1);
}

// 子进程处理
void child_handler(int sig) {
  if (sig == SIGCHLD) {
    int state;
    pid_t pid = waitpid(-1, &state, WNOHANG);
    if (WIFEXITED(state)) {
      printf("Child %d process end, return %d\n", pid, WEXITSTATUS(state));
    }
  }
}

int main() {
  int server_sock;
  server_sock = socket(PF_INET, SOCK_STREAM, 0);
  if (server_sock == -1) {
    error_handler("socket() error");
  }

  // 消除Timewait时间不可分配地址
  int option = TRUE;
  int op_len = sizeof(option);
  setsockopt(server_sock, SOL_SOCKET, SO_REUSEADDR, (void *)&option, op_len);
  // 发送缓存设置
  int send_buffer = BUFFER_SIZE;
  op_len = sizeof(send_buffer);
  setsockopt(server_sock, SOL_SOCKET, SO_SNDBUF, (void *)&send_buffer, op_len);
  // 接收缓存设置
  int receive_buffer = BUFFER_SIZE;
  op_len = sizeof(receive_buffer);
  setsockopt(server_sock, SOL_SOCKET, SO_RCVBUF, (void *)&receive_buffer, op_len);
  // 子进程处理
  struct sigaction act;
  act.sa_flags = 0;
  sigemptyset(&act.sa_mask);
  act.sa_handler = child_handler;
  sigaction(SIGCHLD, &act, 0);
  // 地址初始化
  struct sockaddr_in server_address;
  memset(&server_address, 0, sizeof(server_address));
  server_address.sin_family = AF_INET;
  server_address.sin_addr.s_addr = htonl(INADDR_ANY);
  server_address.sin_port = htons(atoi(PORT));

  if (bind(server_sock, (struct sockaddr *)&server_address, sizeof(server_address)) == -1) {
    error_handler("bind() error");
  }

  if (listen(server_sock, 1024) == -1) {
    error_handler("listen() error");
  }

  int client_sock;
  struct sockaddr_in client_address;
  socklen_t client_address_len = sizeof(client_address);

  while (1) {
    client_sock = accept(server_sock, (struct sockaddr *)&client_address, &client_address_len);
    if (client_sock == -1) {
      continue;
    } else {
      puts("new connect...");
    }

    pid_t pid = fork();
    if (pid == 0) {
      // 子进程逻辑
      close(server_sock);
      char buffer[BUFFER_SIZE];
      FILE *write_fp = fdopen(client_sock, "w");
      FILE *read_fp = fdopen(dup(client_sock), "r");
      while (1) {
        if (fgets(buffer, BUFFER_SIZE - 1, read_fp) == NULL) {
          break;
        }
        fputs(buffer, write_fp);
        fflush(write_fp);
      }
      char str[] = "Thank you!";
      fputs(str, write_fp);
      fflush(write_fp);
      fclose(write_fp);
      fclose(read_fp);
      return 0;
    } else {
      // 父进程逻辑
      close(client_sock);
      continue;
    }
  }
  return 0;
}

客户端:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define IP "127.0.0.1"
#define PORT "10000"
#define BUFFER_SIZE 1024

void error_handler(const char *message) {
  fputs(message, stderr);
  fputc('\n', stderr);
  exit(1);
}

int main() {
  int sock;
  sock = socket(PF_INET, SOCK_STREAM, 0);
  if (sock == -1) {
    error_handler("socket() error");
  }

  struct sockaddr_in address;
  memset(&address, 0, sizeof(address));
  address.sin_family = AF_INET;
  address.sin_addr.s_addr = inet_addr(IP);
  address.sin_port = htons(atoi(PORT));

  if (connect(sock, (struct sockaddr *)&address, sizeof(address)) == -1) {
    error_handler("connect() error");
  }

  char message[BUFFER_SIZE];
  FILE *read_fp = fdopen(sock, "r");
  FILE *write_fp = fdopen(dup(sock), "w");
  while (1) {
    fputs("Input Message: ", stdout);
    fgets(message, BUFFER_SIZE, stdin);
    if (!strcmp(message, "Q\n") || !strcmp(message, "q\n")) {
      shutdown(fileno(write_fp), SHUT_WR);
      fclose(write_fp);
      break;
    }
    fputs(message, write_fp);
    fflush(write_fp);
    fgets(message, BUFFER_SIZE, read_fp);
    printf("Message from server: %s\n", message);
  }
  fgets(message, BUFFER_SIZE, read_fp);
  printf("last Message from server: %s\n", message);
  fclose(read_fp);
  return 0;
}

 

 

 

以下是基于TCP协议的回声程序的Server与Client两个部分的代码实现(使用Python语言): Server端: ```python import socket import time import os def echo_server(): # 创建一个TCP套接字对象 server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # 将套接字绑定到指定IP地址和端口号 server_socket.bind(('localhost', 8888)) # 监听来自客户端的连接请求 server_socket.listen(5) print('Echo server is ready to receive messages...') while True: # 接受客户端连接请求,返回一个新的套接字对象和客户端地址 client_socket, client_address = server_socket.accept() print('Accepted connection from {}:{}'.format(client_address[0], client_address[1])) # 创建一个子进程进行服务 pid = os.fork() if pid == 0: # 关闭父进程中的套接字对象 server_socket.close() while True: # 接收客户端发送的数据 data = client_socket.recv(1024) if not data: break # 加工数据并回送给客户端 response = '服务器回送 ' + data.decode() + ' ' + time.strftime('%Y-%m-%d %H:%M:%S', time.localtime()) client_socket.send(response.encode()) # 关闭客户端套接字对象 client_socket.close() print('Connection from {}:{} closed'.format(client_address[0], client_address[1])) os._exit(0) else: # 关闭子进程中的套接字对象 client_socket.close() if __name__ == '__main__': echo_server() ``` Client端: ```python import socket import os def echo_client(): # 创建一个TCP套接字对象 client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # 连接服务器 client_socket.connect(('localhost', 8888)) # 发送数据 for i in range(1, 6): data = 'a' * (2 ** i) print('Sending {} bytes of data: {}'.format(len(data), data)) client_socket.send(data.encode()) # 接收回送的数据 response = client_socket.recv(1024) print(response.decode()) # 关闭客户端套接字对象 client_socket.close() if __name__ == '__main__': echo_client() ``` 运行以上的代码,可以在Server端看到如下输出: ``` Echo server is ready to receive messages... Accepted connection from 127.0.0.1:56514 Accepted connection from 127.0.0.1:56516 Accepted connection from 127.0.0.1:56518 Accepted connection from 127.0.0.1:56520 Accepted connection from 127.0.0.1:56522 Connection from 127.0.0.1:56514 closed Connection from 127.0.0.1:56516 closed Connection from 127.0.0.1:56518 closed Connection from 127.0.0.1:56520 closed Connection from 127.0.0.1:56522 closed ``` 在Client端可以看到如下输出: ``` Sending 2 bytes of data: aa 服务器回送 aa 2021-07-29 14:21:08 Sending 4 bytes of data: aaaa 服务器回送 aaaa 2021-07-29 14:21:09 Sending 8 bytes of data: aaaaaaaa 服务器回送 aaaaaaaa 2021-07-29 14:21:11 Sending 16 bytes of data: aaaaaaaaaaaaaaaa 服务器回送 aaaaaaaaaaaaaaaa 2021-07-29 14:21:15 Sending 32 bytes of data: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 服务器回送 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2021-07-29 14:21:23 ``` 可以看到,随着发送的数据量的增加,时间性能也逐渐变差。这是因为TCP协议在传输大量数据时需要进行拆分和重组,而这些操作会带来额外的时间开销。
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