<?xml version="1.0" encoding="utf-8" ?><rss version="2.0"><channel><title><![CDATA[superstar162的专栏]]></title><description><![CDATA[]]></description><link>https://blog.csdn.net/superstar162</link><language>zh-cn</language><generator>https://blog.csdn.net/</generator><copyright><![CDATA[Copyright &copy; superstar162]]></copyright><item><title><![CDATA[The Blockchain of Things]]></title><link>https://blog.csdn.net/superstar162/article/details/80622753</link><guid>https://blog.csdn.net/superstar162/article/details/80622753</guid><author>superstar162</author><pubDate>Fri, 08 Jun 2018 14:30:27 +0800</pubDate><description><![CDATA[摘自：http://www.forbesindia.com/blog/life/the-blockchain-of-things-why-it-is-a-major-game-changer-for-internet-of-things/]]></description><category></category></item><item><title><![CDATA[各种读操作时间延时比较]]></title><link>https://blog.csdn.net/superstar162/article/details/80621875</link><guid>https://blog.csdn.net/superstar162/article/details/80621875</guid><author>superstar162</author><pubDate>Fri, 08 Jun 2018 13:24:43 +0800</pubDate><description><![CDATA[Operation Type Approximate TimeTime to access local memory 100 nsSSD disk seek 100,000 nsTime of a network packet round trip within the same data center 500,000 nsDisk seek (non-SSD) 10,000,000 nsRead...]]></description><category></category></item><item><title><![CDATA[Calling Win32 DLLs in C# with P/Invoke]]></title><link>https://blog.csdn.net/superstar162/article/details/6074996</link><guid>https://blog.csdn.net/superstar162/article/details/6074996</guid><author>superstar162</author><pubDate>Tue, 14 Dec 2010 11:40:00 +0800</pubDate><description><![CDATA[dll .net COM]]></description><category></category></item><item><title><![CDATA[vc 6 升级 vc2008]]></title><link>https://blog.csdn.net/superstar162/article/details/6032662</link><guid>https://blog.csdn.net/superstar162/article/details/6032662</guid><author>superstar162</author><pubDate>Wed, 24 Nov 2010 16:42:00 +0800</pubDate><description><![CDATA[vc 6 升级 vc2008]]></description><category></category></item><item><title><![CDATA[vc.net datalinks 数据库连接]]></title><link>https://blog.csdn.net/superstar162/article/details/6032634</link><guid>https://blog.csdn.net/superstar162/article/details/6032634</guid><author>superstar162</author><pubDate>Wed, 24 Nov 2010 16:34:00 +0800</pubDate><description><![CDATA[vc.net datalinks 数据库连接]]></description><category></category></item><item><title><![CDATA[LINK : fatal error LNK1000: Internal error during IncrBuildImage]]></title><link>https://blog.csdn.net/superstar162/article/details/6032602</link><guid>https://blog.csdn.net/superstar162/article/details/6032602</guid><author>superstar162</author><pubDate>Wed, 24 Nov 2010 16:27:00 +0800</pubDate><description><![CDATA[LINK : fatal error LNK1000: Internal error during IncrBuildImage]]></description><category></category></item><item><title><![CDATA[VC6.0无法打开文件和无法向工程添加文件的解决办法]]></title><link>https://blog.csdn.net/superstar162/article/details/4370792</link><guid>https://blog.csdn.net/superstar162/article/details/4370792</guid><author>superstar162</author><pubDate>Wed, 22 Jul 2009 15:59:00 +0800</pubDate><description><![CDATA[下面为转载，http://www.diybl.com/course/3_program/vc/vc_js/2008331/107733.html,特此声明并感谢。  今天用VC开发的时候，新建两个类后，发现没有要类视图那里显示，在文件那里也没看到，于是就想自己手动把这两个类加到工程中去，没想到一点添加文件就发生内存读写错误。开始以为是软件出错了，重启软件后，还是一样，接着发现连从VC ]]></description><category></category></item><item><title><![CDATA[AfxOleInit()和::CoInitialize(NULL)区别(转载)]]></title><link>https://blog.csdn.net/superstar162/article/details/4364983</link><guid>https://blog.csdn.net/superstar162/article/details/4364983</guid><author>superstar162</author><pubDate>Mon, 20 Jul 2009 21:52:00 +0800</pubDate><description><![CDATA[本文为转载：http://blog.csdn.net/zhoubl668/archive/2009/04/30/4139933.aspx，特此声明并感谢。 OLE是建立在COM之上的技术，层次比COM要高。AfxOleInit()调用的是OleInitialize()，而OleInitialize()除了调用CoInitializeEx()来初始化COM库外，还进行一些其它的操作，这些操作]]></description><category></category></item><item><title><![CDATA[C#读写注册表]]></title><link>https://blog.csdn.net/superstar162/article/details/4358736</link><guid>https://blog.csdn.net/superstar162/article/details/4358736</guid><author>superstar162</author><pubDate>Sat, 18 Jul 2009 07:21:00 +0800</pubDate><description><![CDATA[下面为转载，http://hi.baidu.com/zhiqingcn/blog/item/6e7a1dd114d47fd6572c84c5.html ，特此声明并感谢。C#.NET教程是:C#读写注册表。2008-06-02 11:39C#编程打造自己的IE浏览器 选择自 yudehui 的 Blog关键字 C#编程打造自己的IE浏览器IE是现在Windows平台]]></description><category></category></item><item><title><![CDATA[一针见血：error C2146: 语法错误 : 缺少“;” (转载)]]></title><link>https://blog.csdn.net/superstar162/article/details/4346602</link><guid>https://blog.csdn.net/superstar162/article/details/4346602</guid><author>superstar162</author><pubDate>Tue, 14 Jul 2009 10:25:00 +0800</pubDate><description><![CDATA[本文为转载：http://www.cnblogs.com/tianyige/archive/2008/12/31/1365725.html  特此声明并感谢。一针见血：error C2146: 语法错误 : 缺少“;”最近用VC7做一个小软件，主要的功能是定时扫描GPRS接收过来的数据，并存放在数据库里。要求把软件注册成为windows服务。在所有的工作做完以后，我着手实现这部分功能。其实]]></description><category></category></item><item><title><![CDATA[MSFlexGrid   等操作说明(摘自互联网)]]></title><link>https://blog.csdn.net/superstar162/article/details/4342584</link><guid>https://blog.csdn.net/superstar162/article/details/4342584</guid><author>superstar162</author><pubDate>Sun, 12 Jul 2009 20:18:00 +0800</pubDate><description><![CDATA[转载：http://www.mscto.com/VC/25816605.html l ActiveX空件     ActiveX空件是一个软件组件,建立在COM技术上,在说明ActiveX原理之前不得不提提vtable.        MFC的消息与函数也是有类似的vtable.如:      ]]></description><category></category></item><item><title><![CDATA[CADORecordBinding]]></title><link>https://blog.csdn.net/superstar162/article/details/4342265</link><guid>https://blog.csdn.net/superstar162/article/details/4342265</guid><author>superstar162</author><pubDate>Sun, 12 Jul 2009 16:54:00 +0800</pubDate><description><![CDATA[1.定义：#import 2.微软定义了一些宏用于将变量绑定到记录集上。3.BEGIN_ADO_BINDING(myClass)     ......   End_ADO_BINDING()4.ADO_FIXED_LENGTH_ENTRY()|ADO_FIXED_LENGTH_ENTRY2()ADO_NUMBERIC_ENTRY()|ADO_NUMBERIC_ENTRY2(]]></description><category></category></item><item><title><![CDATA[VC学习笔记：ADO]]></title><link>https://blog.csdn.net/superstar162/article/details/4342050</link><guid>https://blog.csdn.net/superstar162/article/details/4342050</guid><author>superstar162</author><pubDate>Sun, 12 Jul 2009 15:21:00 +0800</pubDate><description><![CDATA[步骤： 1.Import the ADO Dll#define INIGUID#import "C:/Program files/Common files/System/ADO/msado15.dll" no_namespace/rename_namespace("**") rename("","")uisng namespace **2.Initialize the COM ]]></description><category></category></item><item><title><![CDATA[AfxOleInit()/CoInitialize()/CoInitializeEx()]]></title><link>https://blog.csdn.net/superstar162/article/details/4342022</link><guid>https://blog.csdn.net/superstar162/article/details/4342022</guid><author>superstar162</author><pubDate>Sun, 12 Jul 2009 15:06:00 +0800</pubDate><description><![CDATA[  具体可见msdn开发人员中心：（一）AfxOleInit()1、函数说明：Initializes OLE support for the application.2、函数原型：BOOL AFXAPI AfxOleInit( );<div id="ctl00_MTContentSelector1_mainContentContainer_cpe74385_h"]]></description><category></category></item><item><title><![CDATA[OOP with Microsoft Visual Basic.NET and Visual C# Step By Step]]></title><link>https://blog.csdn.net/superstar162/article/details/3922686</link><guid>https://blog.csdn.net/superstar162/article/details/3922686</guid><author>superstar162</author><pubDate>Sun, 22 Feb 2009 18:02:00 +0800</pubDate><description><![CDATA[ OOP with Microsoft Visual Basic.NET and Visual C# Step By Step下载地址： http://www.xun6.com/file/edd72a276/OOP+with+Microsoft+Visual+Basic.NET+and+Visual+C%23+Step+By+Step.pdf.html]]></description><category></category></item><item><title><![CDATA[Data Structures And Algorithms With Object-Oriented+Design+Patterns in C#]]></title><link>https://blog.csdn.net/superstar162/article/details/3922679</link><guid>https://blog.csdn.net/superstar162/article/details/3922679</guid><author>superstar162</author><pubDate>Sun, 22 Feb 2009 17:59:00 +0800</pubDate><description><![CDATA[ Data Structures And Algorithms With Object-Oriented+Design+Patterns in C#下载地址： http://www.xun6.com/file/f5a039a66/Data+Structures+And+Algorithms+With+Object-Oriented+Design+Patterns+In+C%23.pdf]]></description><category></category></item><item><title><![CDATA[DATA STRUCTURES AND ALGORITHMS USING C#.]]></title><link>https://blog.csdn.net/superstar162/article/details/3922676</link><guid>https://blog.csdn.net/superstar162/article/details/3922676</guid><author>superstar162</author><pubDate>Sun, 22 Feb 2009 17:56:00 +0800</pubDate><description><![CDATA[DATA STRUCTURES AND ALGORITHMS USING C#.  下载地址：http://www.xun6.com/file/95d206b86/DATA+STRUCTURES+AND+ALGORITHMS+USING+C%23.pdf.html]]></description><category></category></item><item><title><![CDATA[Pro C# 2008 and the..NET 3.5 Platform(4th)下载]]></title><link>https://blog.csdn.net/superstar162/article/details/3922659</link><guid>https://blog.csdn.net/superstar162/article/details/3922659</guid><author>superstar162</author><pubDate>Sun, 22 Feb 2009 17:51:00 +0800</pubDate><description><![CDATA[Pro C# 2008 and the..NET 3.5 Platform(4th)下载地址： http://www.xun6.com/file/cc6387196/%5BApress%5D+Pro+C%23+2008+and+the..NET+3.5+Platform%284th%29.pdf.html]]></description><category></category></item><item><title><![CDATA[数据库设计的经验和技巧（转载）]]></title><link>https://blog.csdn.net/superstar162/article/details/3137850</link><guid>https://blog.csdn.net/superstar162/article/details/3137850</guid><author>superstar162</author><pubDate>Fri, 24 Oct 2008 20:15:00 +0800</pubDate><description><![CDATA[ 如果把企业的数据比做生命所必需的血液，那么数据库的设计就是应用中最重要的一部分。有关数据库设计的材料汗牛充栋，大学学位课程里也有专门的讲述。不过，就如我们反复强调的那样，再好的老师也比不过经验的教诲。所以通过对数据库设计颇有造诣的专业人士的反馈精选，暨以给大家传授一些设计数据库的技巧和经验。 第1 部分— 设计数据库之前 这一部分罗列了12 个基本技巧，包括命名规范和明确业务需求等。 1]]></description><category></category></item><item><title><![CDATA[设计模式]]></title><link>https://blog.csdn.net/superstar162/article/details/3029412</link><guid>https://blog.csdn.net/superstar162/article/details/3029412</guid><author>superstar162</author><pubDate>Tue, 07 Oct 2008 16:44:00 +0800</pubDate><description><![CDATA[一些有用的设计模式定义设计模式是对读者经常遇到的设计问题的可再现的解决方案（The Samlltalk Companion)。设计模式建立了一系列描述如何完成软件开发领域中特定任务的规则（Pree 1995）.设计模式更关注于复用可重复出现　的结构设计方案，而框架注重于具体设计和实现（Complien adn Schmidt 1995）模式提出了一个发生在特定设计环境中的可重复出现]]></description><category></category></item></channel></rss>