C++第11周项目4 - 点类、圆类、圆柱类

课程首页地址:http://blog.csdn.net/sxhelijian/article/details/7910565,本周题目链接:http://blog.csdn.net/sxhelijian/article/details/8894095


【项目4】按以下的提示,由基类的设计和测试开始,逐渐地完成各个类的设计,并且完成要求的计算任务:

    (1)先建立一个Point(点)类,包含数据成员x,y(坐标点);
    (2)以Point为基类,派生出一个Circle(圆)类,增加数据成员 (半径);
    (3)再以Circle类为直接基类,派生出一个Cylinder(圆柱体)类,再增加数据成员h(高)。
     要求编写程序,设计出各类中基本的成员函数(包括构造函数、析构函数、修改数据成员和获取数据成员的公共接口、用于输出的重载运算符“<<”函数等),使之能用于处理以上类对象,最后求出圆格柱体的表面积、体积并输出。
   (提示:此任务可以分为三个子任务分成若干步骤进行。先声明基类,再声明派生类,逐级进行,分步调试。——这种方法适用于做任何的项目)

参考解答:
(1) 基类Point类及用于测试的main()函数

#include <iostream>
using namespace std;
class Point
{
public:
    Point(double x=0,double y=0);	  //构造函数
    void setPoint(double,double);                  //设置坐标值
    double getX( ) const
    {
        return x;    //读x坐标
    }
    double getY( ) const
    {
        return y;    //读y坐标
    }
    friend ostream & operator<<(ostream &,const Point &);//重载运算符“<<”
protected:	  //受保护成员
    double x,y;
};
//Point的构造函数
Point::Point(double a,double b)
{
    x=a;
    y=b;
}
//设置x和y的坐标值
void Point::setPoint(double a,double b)
{
    x=a;
    y=b;
}
ostream & operator<<(ostream &output,const Point &p)
{
    output<<"["<<p.x<<","<<p.y<<"]"<<endl;
    return output;
}
int main( )
{
    Point p(3.5,6.4);
    cout<<"x="<<p.getX( )<<",y="<<p.getY( )<<endl;
    p.setPoint(8.5,6.8);
    cout<<"p:"<<p<<endl;
    return 0;
}

(2) 声明派生类Circle及其测试函数
#include <iostream>
using namespace std;
class Point
{
public:
    Point(double x=0,double y=0);	  //构造函数
    void setPoint(double,double);                  //设置坐标值
    double getX( ) const
    {
        return x;    //读x坐标
    }
    double getY( ) const
    {
        return y;    //读y坐标
    }
    friend ostream & operator<<(ostream &,const Point &);//重载运算符“<<”
protected:	  //受保护成员
    double x,y;
};
//Point的构造函数
Point::Point(double a,double b)
{
    x=a;
    y=b;
}
//设置x和y的坐标值
void Point::setPoint(double a,double b)
{
    x=a;
    y=b;
}
ostream & operator<<(ostream &output,const Point &p)
{
    output<<"["<<p.x<<","<<p.y<<"]"<<endl;
    return output;
}
class Circle:public Point   //circle是Point类的公用派生类
{
public:
    Circle(double x=0,double y=0,double r=0);  //构造函数
    void setRadius(double);                  //设置半径值
    double getRadius( ) const;               //读取半径值
    double area ( ) const;                   //计算圆面积
    friend ostream &operator<<(ostream &,const Circle &);//重载运算符“<<”
protected:
    double radius;
};
//定义构造函数,对圆心坐标和半径初始化
Circle::Circle(double a,double b,double r):Point(a,b),radius(r) { }
//设置半径值
void Circle::setRadius(double r)
{
    radius=r;
}
//读取半径值
double Circle::getRadius( ) const
{
    return radius;
}
//计算圆面积
double Circle::area( ) const
{
    return 3.14159*radius*radius;
}
//重载运算符“<<”,使之按规定的形式输出圆的信息
ostream &operator<<(ostream &output,const Circle &c)
{
    output<<"Center=["<<c.x<<", "<<c.y<<"], r="<<c.radius<<", area="<<c.area( )<<endl;
    return output;
}
int main( )
{
    Circle c(3.5,6.4,5.2);
    cout<<"original circle:\nx="<<c.getX()<<", y="<<c.getY()<<", r="<<c.getRadius( ) <<", area="<<c.area( )<<endl;
    c.setPoint(5,5);
    cout<<"new circle:\n"<<c;
    return 0;
}

(3) 声明Circle的派生类Cylinder及测试函数
#include <iostream>
using namespace std;
class Point
{
public:
    Point(double x=0,double y=0);	  //构造函数
    void setPoint(double,double);                  //设置坐标值
    double getX( ) const
    {
        return x;    //读x坐标
    }
    double getY( ) const
    {
        return y;    //读y坐标
    }
    friend ostream & operator<<(ostream &,const Point &);//重载运算符“<<”
protected:	  //受保护成员
    double x,y;
};
//Point的构造函数
Point::Point(double a,double b)
{
    x=a;
    y=b;
}
//设置x和y的坐标值
void Point::setPoint(double a,double b)
{
    x=a;
    y=b;
}
ostream & operator<<(ostream &output,const Point &p)
{
    output<<"["<<p.x<<","<<p.y<<"]"<<endl;
    return output;
}
class Circle:public Point   //circle是Point类的公用派生类
{
public:
    Circle(double x=0,double y=0,double r=0);  //构造函数
    void setRadius(double);                  //设置半径值
    double getRadius( ) const;               //读取半径值
    double area ( ) const;                   //计算圆面积
    friend ostream &operator<<(ostream &,const Circle &);//重载运算符“<<”
protected:
    double radius;
};
//定义构造函数,对圆心坐标和半径初始化
Circle::Circle(double a,double b,double r):Point(a,b),radius(r) { }
//设置半径值
void Circle::setRadius(double r)
{
    radius=r;
}
//读取半径值
double Circle::getRadius( ) const
{
    return radius;
}
//计算圆面积
double Circle::area( ) const
{
    return 3.14159*radius*radius;
}
//重载运算符“<<”,使之按规定的形式输出圆的信息
ostream &operator<<(ostream &output,const Circle &c)
{
    output<<"Center=["<<c.x<<", "<<c.y<<"], r="<<c.radius<<", area="<<c.area( )<<endl;
    return output;
}
class Cylinder:public Circle
{
public:
    Cylinder (double x=0,double y=0,double r=0,double h=0);//构造函数
    void setHeight(double);                      //设置圆柱高
    double getHeight( ) const;                    //读取圆柱高
    double area( ) const;                         //计算圆表面积
    double volume( ) const;                       //计算圆柱体积
    friend ostream& operator<<(ostream&,const Cylinder&);//重载运算符“<<”
protected:
    double height;                               //圆柱高
};
//定义构造函数
Cylinder::Cylinder(double a,double b,double r,double h) :Circle(a,b,r),height(h) {}
//设置圆柱高
void Cylinder::setHeight(double h)
{
    height=h;
}
//读取圆柱高
double Cylinder::getHeight( ) const
{
    return height;
}
//计算圆柱表面积
double Cylinder::area( ) const
{
    return 2*Circle::area( )+2*3.14159*radius*height;
}
//计算圆柱体积
double Cylinder::volume() const
{
    return Circle::area()*height;
}
//重载运算符“<<”
ostream &operator<<(ostream &output,const Cylinder& cy)
{
    output<<"Center=["<<cy.x<<","<<cy.y<<"], r="<<cy.radius<<", h="<<cy.height
    <<"\narea="<<cy.area( )<<", volume="<<cy.volume( )<<endl;
    return output;
}
int main( )
{
    Cylinder cy1(3.5,6.4,5.2,10);
    cout<<"\noriginal cylinder:\nx="<<cy1.getX( )<<", y="<<cy1.getY( )<<", r="
        <<cy1.getRadius( )<<", h="<<cy1.getHeight( )<<"\narea="<<cy1.area()
        <<",volume="<<cy1.volume()<<endl;
    cy1.setHeight(15);
    cy1.setRadius(7.5);
    cy1.setPoint(5,5);
    cout<<"\nnew cylinder:\n"<<cy1;
    return 0;
}





发布了2342 篇原创文章 · 获赞 4692 · 访问量 852万+
展开阅读全文

没有更多推荐了,返回首页

©️2019 CSDN 皮肤主题: 编程工作室 设计师: CSDN官方博客

分享到微信朋友圈

×

扫一扫,手机浏览