TCP协议传输文件夹之压缩

public class ZipClass 
{ 
///  <summary> 
/// 所有文件缓存 
///  </summary> 
List <string> files = new List <string>(); 
  
///  <summary> 
/// 所有空目录缓存 
///  </summary> 
List <string> paths = new List <string>(); 
  
  
///  <summary> 
/// 压缩目录(包括子目录及所有文件) 
///  </summary> 
///  <param name="rootPath">要压缩的根目录 </param> 
///  <param name="destinationPath">保存路径 </param> 
///  <param name="compressLevel">压缩程度,范围0-9,数值越大,压缩程序越高 </param> 
public void ZipFileFromDirectory(string rootPath, string destinationPath, int compressLevel)
{ 
GetAllDirectories(rootPath); 
  
/* while (rootPath.LastIndexOf("\\") + 1 == rootPath.Length)//检查路径是否以"\"结尾 
{ 
  
rootPath = rootPath.Substring(0, rootPath.Length - 1);//如果是则去掉末尾的"\" 
  
} 
*/ 
//string rootMark = rootPath.Substring(0, rootPath.LastIndexOf("\\") + 1);//得到当前路径的位置,以备压缩时将所压缩内容转变成相对路径。
string rootMark = rootPath + "\\";//得到当前路径的位置,以备压缩时将所压缩内容转变成相对路径。 
Crc32 crc = new Crc32(); 
ZipOutputStream outPutStream = new ZipOutputStream(File.Create(destinationPath));
outPutStream.SetLevel(compressLevel); // 0 - store only to 9 - means best compression
foreach (string file in files) 
{ 
FileStream fileStream = File.OpenRead(file);//打开压缩文件 
byte[] buffer = new byte[fileStream.Length]; 
fileStream.Read(buffer, 0, buffer.Length); 
ZipEntry entry = new ZipEntry(file.Replace(rootMark, string.Empty)); 
entry.DateTime = DateTime.Now; 
// set Size and the crc, because the information 
// about the size and crc should be stored in the header 
// if it is not set it is automatically written in the footer. 
// (in this case size == crc == -1 in the header) 
// Some ZIP programs have problems with zip files that don't store 
// the size and crc in the header. 
entry.Size = fileStream.Length; 
fileStream.Close(); 
crc.Reset(); 
crc.Update(buffer); 
entry.Crc = crc.Value; 
outPutStream.PutNextEntry(entry); 
outPutStream.Write(buffer, 0, buffer.Length); 
} 
  
this.files.Clear(); 
  
foreach (string emptyPath in paths) 
{ 
ZipEntry entry = new ZipEntry(emptyPath.Replace(rootMark, string.Empty) + "/"); 
outPutStream.PutNextEntry(entry); 
} 
  
this.paths.Clear(); 
outPutStream.Finish(); 
outPutStream.Close(); 
GC.Collect(); 
} 
  
///  <summary> 
/// 取得目录下所有文件及文件夹,分别存入files及paths 
///  </summary> 
///  <param name="rootPath">根目录 </param> 
private void GetAllDirectories(string rootPath) 
{ 
string[] subPaths = Directory.GetDirectories(rootPath);//得到所有子目录 
foreach (string path in subPaths) 
{ 
GetAllDirectories(path);//对每一个字目录做与根目录相同的操作:即找到子目录并将当前目录的文件名存入List 
} 
string[] files = Directory.GetFiles(rootPath); 
foreach (string file in files) 
{ 
this.files.Add(file);//将当前目录中的所有文件全名存入文件List 
} 
if (subPaths.Length == files.Length && files.Length == 0)//如果是空目录 
{ 
this.paths.Add(rootPath);//记录空目录 
} 
} 
  
///  <summary> 
/// 解压缩文件(压缩文件中含有子目录) 
///  </summary> 
///  <param name="zipfilepath">待解压缩的文件路径 </param> 
///  <param name="unzippath">解压缩到指定目录 </param> 
///  <returns>解压后的文件列表 </returns> 
public List <string> UnZip(string zipfilepath, string unzippath) 
{ 
//解压出来的文件列表 
List <string> unzipFiles = new List <string>(); 
  
//检查输出目录是否以“\\”结尾 
if (unzippath.EndsWith("\\") == false || unzippath.EndsWith(":\\") == false) 
{ 
unzippath += "\\"; 
} 
  
ZipInputStream s = new ZipInputStream(File.OpenRead(zipfilepath)); 
ZipEntry theEntry; 
while ((theEntry = s.GetNextEntry()) != null) 
{ 
string directoryName = Path.GetDirectoryName(unzippath); 
string fileName = Path.GetFileName(theEntry.Name); 
  
//生成解压目录【用户解压到硬盘根目录时,不需要创建】 
if (!string.IsNullOrEmpty(directoryName)) 
{ 
Directory.CreateDirectory(directoryName); 
} 
  
if (fileName != String.Empty) 
{ 
//如果文件的压缩后大小为0那么说明这个文件是空的,因此不需要进行读出写入 
if (theEntry.CompressedSize == 0) 
break; 
//解压文件到指定的目录 
directoryName = Path.GetDirectoryName(unzippath + theEntry.Name); 
//建立下面的目录和子目录 
Directory.CreateDirectory(directoryName); 
  
//记录导出的文件 
unzipFiles.Add(unzippath + theEntry.Name); 
  
FileStream streamWriter = File.Create(unzippath + theEntry.Name); 
  
int size = 2048; 
byte[] data = new byte[2048]; 
while (true) 
{ 
size = s.Read(data, 0, data.Length); 
if (size > 0) 
{ 
streamWriter.Write(data, 0, size); 
} 
else 
{ 
break; 
} 
} 
streamWriter.Close(); 
} 
} 
s.Close(); 
GC.Collect(); 
return unzipFiles; 
} 
}

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