在线记事本——open3d库可视化界面的交互操作

该文档详细介绍了Open3D0.14.1版本中的交互控制方式,包括鼠标和键盘操作来实现旋转、平移、缩放视角,以及视图重置、屏幕截图、深度捕获等功能。此外,还涵盖了渲染模式控制,如光照开关、点大小调整、几何线宽调整、网格着色等,以及颜色控制选项,如点云和网格颜色设置、色彩映射等。
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Press H inside the window to print out a comprehensive list of functions.
来源:http://www.open3d.org/docs/0.14.1/tutorial/visualization/index.html
(适用版本:0.14.1)

[Open3D INFO] – Mouse view control –
[Open3D INFO] Left button + drag : Rotate.
[Open3D INFO] Ctrl + left button + drag : Translate.
[Open3D INFO] Wheel button + drag : Translate.
[Open3D INFO] Shift + left button + drag : Roll.
[Open3D INFO] Wheel : Zoom in/out.
[Open3D INFO]
[Open3D INFO] – Keyboard view control –
[Open3D INFO] [/] : Increase/decrease field of view.
[Open3D INFO] R : Reset view point.
[Open3D INFO] Ctrl/Cmd + C : Copy current view status into the clipboard.
[Open3D INFO] Ctrl/Cmd + V : Paste view status from clipboard.
[Open3D INFO]
[Open3D INFO] – General control –
[Open3D INFO] Q, Esc : Exit window.
[Open3D INFO] H : Print help message.
[Open3D INFO] P, PrtScn : Take a screen capture.
[Open3D INFO] D : Take a depth capture.
[Open3D INFO] O : Take a capture of current rendering settings.
[Open3D INFO] Alt + Enter : Toggle between full screen and windowed mode.
[Open3D INFO]
[Open3D INFO] – Render mode control –
[Open3D INFO] L : Turn on/off lighting.
[Open3D INFO] +/- : Increase/decrease point size.
[Open3D INFO] Ctrl + +/- : Increase/decrease width of geometry::LineSet.
[Open3D INFO] N : Turn on/off point cloud normal rendering.
[Open3D INFO] S : Toggle between mesh flat shading and smooth shading.
[Open3D INFO] W : Turn on/off mesh wireframe.
[Open3D INFO] B : Turn on/off back face rendering.
[Open3D INFO] I : Turn on/off image zoom in interpolation.
[Open3D INFO] T : Toggle among image render:
[Open3D INFO] no stretch / keep ratio / freely stretch.
[Open3D INFO]
[Open3D INFO] – Color control –
[Open3D INFO] 0…4,9 : Set point cloud color option.
[Open3D INFO] 0 - Default behavior, render point color.
[Open3D INFO] 1 - Render point color.
[Open3D INFO] 2 - x coordinate as color.
[Open3D INFO] 3 - y coordinate as color.
[Open3D INFO] 4 - z coordinate as color.
[Open3D INFO] 9 - normal as color.
[Open3D INFO] Ctrl + 0…4,9: Set mesh color option.
[Open3D INFO] 0 - Default behavior, render uniform gray color.
[Open3D INFO] 1 - Render point color.
[Open3D INFO] 2 - x coordinate as color.
[Open3D INFO] 3 - y coordinate as color.
[Open3D INFO] 4 - z coordinate as color.
[Open3D INFO] 9 - normal as color.
[Open3D INFO] Shift + 0…4 : Color map options.
[Open3D INFO] 0 - Gray scale color.
[Open3D INFO] 1 - JET color map.
[Open3D INFO] 2 - SUMMER color map.
[Open3D INFO] 3 - WINTER color map.
[Open3D INFO] 4 - HOT color map.

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