unity StreamingAssets目录填坑笔记

先上官方API,Version: 2018.2

The location of this folder varies per platform. Please note that these are case-sensitive:

  • On a desktop computer (Mac OS or Windows) the location of the files can be obtained with the following code:

     path = Application.dataPath + "/StreamingAssets";
    
  • On iOS, use:

     path = Application.dataPath + "/Raw";
    
  • On Android, use:

     path = "jar:file://" + Application.dataPath + "!/assets/";
    

On Android, the files are contained within a compressed .jar file (which is essentially the same format as standard zip-compressed files). This means that if you do not use Unity’s WWW class to retrieve the file, you need to use additional software to see inside the .jar archive and obtain the file.

Note: .dll files located in the StreamingAssets folder don’t participate in the compilation.

 

经实测(测试环境win10+华为mate8,unity5.6.6):如果用www读取的话,获取Asset根目录下的StreamingAssets可用以下写法:

pc端目录为:"file://" + Application.streamingAssetsPath

android端目录为: Application.streamingAssetsPath

主要是测试android端写法差异。经实际测试,android端目录写法与官方有区别,至于原因,目前不清楚,知道的欢迎指出。

  • 2
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值