websocket原理、加密、解密

websocket是什么?

websocket是一套类似于http的协议。

扩展:

  http协议:\r\n分割、请求头和请求体\r\n分割、无状态、短连接。

  websocket协议:\r\n分割,创建连接后不断开、验证+数据加密;

websocket本质:

  就是一个创建连接后不断开的socket,当连接成功之后:

  客户端(浏览器)会自动向服务端发送消息,包含: Sec-WebSocket-Key: iyRe1KMHi4S4QXzcoboMmw==

  服务端接收之后,会对于该数据进行加密:

  base64(sha1(swk+magic_string))

构造响应头:

  HTTP/1.1 101 Switching Protocols\s\n

  Upgrade:websocket\r\n Connection: Upgrade\r\n 

  Sec-WebSocket-Accept: 加密后的值\r\n 

  WebSocket-Location: ws://127.0.0.1:8002\r\n\r\n

发送客户端(浏览器)

  -建立:双工通道,接下来就可以进行收发数据  

  -发送的数据是加密,解密,根据payload_len的值进行处理:

  -payload_len <= 125

  -payload_len == 126

  -payload_len == 127

  获取内容:

  -mask_key

  数据

  根据mask_key和数据进行位运算,就可以把值解析出来。

 

示例

  创建socket、绑定、监听、等待数据、接受数据

  解析头部构造字典、base64加密、构建响应头、发送、客户端校验

  客户端通过ws.send()发送请求、服务器接收,并且send_msg加密发送

  页面端

复制代码

<body>
    <script>
        // 向127.0.0.1:8002发送一个websocket请求
        ws = new WebSocket('ws://127.0.0.1:8002/')
        ws.onmessage = function (event) {
            console.log(event.data);
        }
    </script>
</body>

复制代码

  后台端

复制代码

import socket
import base64
import hashlib

def get_headers(data):
    """
    将请求头格式化成字典
    :param data:
    :return:
    """
    header_dict = {}
    data = str(data, encoding='utf-8')
    header, body = data.split('\r\n\r\n', 1)
    header_list = header.split('\r\n')
    for i in range(0, len(header_list)):
        if i == 0:
            if len(header_list[i].split(' ')) == 3:
                header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ')
        else:
            k, v = header_list[i].split(':', 1)
            header_dict[k] = v.strip()
    return header_dict

def send_msg(conn, msg_bytes):
    """
    WebSocket服务端向客户端发送消息
    :param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept()
    :param msg_bytes: 向客户端发送的字节
    :return:
    """
    import struct

    token = b"\x81"
    length = len(msg_bytes)
    if length < 126:
        token += struct.pack("B", length)
    elif length <= 0xFFFF:
        token += struct.pack("!BH", 126, length)
    else:
        token += struct.pack("!BQ", 127, length)

    msg = token + msg_bytes
    conn.send(msg)
    return True

#构造socket对象
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8002))
sock.listen(5)
# 等待用户连接
conn, address = sock.accept()
#接受请求数据
data = conn.recv(8096)

#解析请求头数据
header_dict = get_headers(data)
print("---header_dict---",header_dict)
# 在验证环节对Sec-WebSocket-Key对应的值进行加密

#加密
magic_string = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
value = header_dict['Sec-WebSocket-Key'] + magic_string
ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest())


# 构造响应头
response_tpl = "HTTP/1.1 101 Switching Protocols\r\n" \
      "Upgrade:websocket\r\n" \
      "Connection: Upgrade\r\n" \
      "Sec-WebSocket-Accept: %s\r\n" \
      "WebSocket-Location: ws://127.0.0.1:8002\r\n\r\n"

response = response_tpl %(str(ac,encoding='utf-8'),)

conn.sendall(bytes(response,encoding='utf-8'))


while True:
    # 用户发过来的加密的数据
    info = conn.recv(8096)
    payload_len = info[1] & 127
    if payload_len == 127:
        extend_payload_len = info[2:10]
        mask = info[10:14]
        decoded = info[14:]
    elif payload_len == 126:
        extend_payload_len = info[2:4]
        mask = info[4:8]
        decoded = info[8:]
    else:
        extend_payload_len = None
        mask = info[2:6]
        decoded = info[6:]

    bytes_list = bytearray()
    for i in range(len(decoded)):
        chunk = decoded[i] ^ mask[i % 4]
        bytes_list.append(chunk)
    body = str(bytes_list, encoding='utf-8')
    print("----body---",body)

    body = body + 'sb'

    send_msg(conn,bytes(body,encoding='utf-8'))

复制代码

 

 

后台输出如下:

—header_dict— {‘method’: ‘GET’, ‘url’: ‘/’, ‘protocol’: ‘HTTP/1.1’, ‘Host’: ‘127.0.0.1:8002’, ‘Connection’: ‘Upgrade’, ‘Pragma’: ‘no-cache’, ‘Cache-Control’: ‘no-cache’, ‘Upgrade’: ‘websocket’, ‘Origin’: ‘http://localhost:63342‘, ‘Sec-WebSocket-Version’: ‘13’, ‘User-Agent’: ‘Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/66.0.3359.139 Safari/537.36’, ‘Accept-Encoding’: ‘gzip, deflate, br’, ‘Accept-Language’: ‘zh-CN,zh;q=0.9’, ‘Cookie’: ‘csrftoken=Ksr2UHM7d5OLjgn6oDeqmywTY6diTZLUH0tbTlrWrVvLzvMhlB4KdnvvsFAhzFj2’, ‘Sec-WebSocket-Key’: ‘mmsKRyDDiMjZynOFubTQkg==’, ‘Sec-WebSocket-Extensions’: ‘permessage-deflate; client_max_window_bits’}

 

 flask实现websocket

  安装

  pip3 install genvent-websocket

  前端代码

复制代码

<body>
    <h1>首页</h1>
    <div>
        <h2>发送消息</h2>
        <input id="msg" type="text"  />
        <input type="button" value="发送" οnclick="sendMsg()">
        <h2>接收消息</h2>
        <div id="container">

        </div>
    </div>

    <script src="/static/jquery-3.3.1.min.js"></script>
    <script>

        ws = new WebSocket('ws://127.0.0.1:5000/test');
        ws.onmessage = function (event) {
            var tag = document.createElement('div');
            tag.className = 'msg-item';
            tag.innerText = event.data;
            $('#container').append(tag);
        }

        function sendMsg() {
            ws.send($('#msg').val());
        }
    </script>
</body>

复制代码

 

 

 后端代码

复制代码

from geventwebsocket.handler import WebSocketHandler
from gevent.pywsgi import WSGIServer
from flask import Flask, render_template, request
import pickle

app = Flask(__name__)
app.secret_key = 'xfsdfqw'


@app.route('/index')
def index():
    return render_template('index.html')


WS_LIST = []


@app.route('/test')
def test():
    ws = request.environ.get('wsgi.websocket')
    if not ws:
        return '请使用WebSocket协议'
    # websocket连接已经成功
    WS_LIST.append(ws)
    while True:
        # 等待用户发送消息,并接受
        message = ws.receive()

        # 关闭:message=None
        if not message:
            print("ws.close")
            WS_LIST.remove(ws)
            ws.close()
            break

        for item in WS_LIST:
            item.send(message)

    return "asdfasdf"


if __name__ == '__main__':
    http_server = WSGIServer(('127.0.0.1', 5000,), app, handler_class=WebSocketHandler)
    http_server.serve_forever()

复制代码

 

 测试效果

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Unity中的WebSocket加密解密可以通过使用SSL/TLS协议来实现。具体来说,可以使用Unity的`SslStream`类来对WebSocket通信进行加密解密。 在使用`SslStream`之前,需要先创建一个`TcpClient`对象来与WebSocket服务器建立连接。然后,可以使用`SslStream`的构造函数来创建一个加密的流对象。最后,可以使用`SslStream`的`Read()`和`Write()`方法来对WebSocket通信进行加密解密。 以下是一个示例代码: ```csharp using System; using System.Net.Sockets; using System.Security.Authentication; using System.Security.Cryptography.X509Certificates; using System.Threading.Tasks; using UnityEngine; public class WebSocketClient : MonoBehaviour { private TcpClient tcpClient; private SslStream sslStream; private byte[] receiveBuffer = new byte[1024]; private async Task Connect(string serverIp, int serverPort) { tcpClient = new TcpClient(); await tcpClient.ConnectAsync(serverIp, serverPort); // Create SslStream object with client certificate validation sslStream = new SslStream(tcpClient.GetStream(), false, new RemoteCertificateValidationCallback(ValidateServerCertificate), null); // Authenticate server and client with SSL/TLS connection try { await sslStream.AuthenticateAsClientAsync(serverIp); } catch (AuthenticationException e) { Debug.LogError($"SSL/TLS authentication failed: {e.Message}"); tcpClient.Close(); return; } // Start listening for incoming WebSocket messages await Receive(); } private async Task Receive() { // Read incoming data from WebSocket server int bytesReceived = await sslStream.ReadAsync(receiveBuffer, 0, receiveBuffer.Length); // Decrypt received data // Process decrypted data // Continue listening for incoming WebSocket messages await Receive(); } private void Send(string message) { // Encrypt outgoing data // Send encrypted data to WebSocket server byte[] sendBuffer = System.Text.Encoding.UTF8.GetBytes(message); sslStream.Write(sendBuffer, 0, sendBuffer.Length); } private bool ValidateServerCertificate(object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) { // Perform certificate validation if needed return true; } } ``` 请注意,以上代码仅提供了WebSocket加密解密的基本思路,具体实现可能因应用场景而有所不同。还需要根据实际情况进行一些改进,比如对接收到的数据进行解析和处理,对发送的数据进行封装和编码等。

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