明天就是七夕了,破费的节日哈,多少要套路一下嘛。
今天刷某音看到一个用excel做的随机选中礼物,应该是手动操作吧,哈哈~
看了以后突然想动手简单实现一个抽奖,闲来无事那就干吧!!!
一、先设计单块奖品视图
一个方块随机背景色,上面放个奖品名称,选中时加个边框,加个透明度。
@interface FLYPrizeView : UIView
@property (nonatomic, strong) NSString *name;
@property (nonatomic, assign) BOOL isSelect;
@end
#import "FLYPrizeView.h"
@interface FLYPrizeView ()
@property (nonatomic, strong) UILabel *nameLabel;
@end
@implementation FLYPrizeView
- (instancetype)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
self.backgroundColor = [self RandomColor];
[self initView];
}
return self;
}
/** 添加奖品名 */
- (void)initView {
self.nameLabel = [[UILabel alloc] initWithFrame:self.bounds];
self.nameLabel.textAlignment = NSTextAlignmentCenter;
[self addSubview:self.nameLabel];
}
/** 设置奖品名称 */
- (void)setName:(NSString *)name {
_name = name;
self.nameLabel.text = _name;
}
/** 选择中样色 */
- (void)setIsSelect:(BOOL)isSelect {
_isSelect = isSelect;
if (_isSelect) {
self.layer.borderWidth = 4;
self.layer.borderColor = [UIColor colorWithRed:255.f/255.f green:255.f/255.f blue:0/255.f alpha:1].CGColor;
self.alpha = 0.5f;
} else {
self.layer.borderWidth = 0;
self.alpha = 1;
}
}
/** 随机色 */
- (UIColor*)RandomColor {
NSInteger aRedValue = arc4random()%255;
NSInteger aGreenValue = arc4random()%255;
NSInteger aBlueValue = arc4random()%255;
UIColor *randColor = [UIColor colorWithRed:aRedValue/255.0f green:aGreenValue/255.0f blue:aBlueValue/255.0f alpha:1.0f];
return randColor;
}
@end
二、再设计九宫格转盘视图
九个方格,中间方格为抽奖按钮,其余为FLYPrizeView。
@interface FLYLuckDrawView : UIView
/** 礼品名 */
@property (nonatomic, strong) NSArray *prizeNames;
- (void)initLuckDrawView;
@end
#import "FLYLuckDrawView.h"
#import "FLYPrizeView.h"
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
@interface FLYLuckDrawView () {
NSTimer *startTimer;
int currentTime;
}
/** 速度 */
@property (assign, nonatomic) CGFloat speedTime;
/** 停止位置,默认第一个 */
@property (nonatomic, assign) NSInteger stopCount;
/** 停止时间 */
@property (nonatomic, assign) NSInteger stopTime;
/** 礼品数组 */
@property (nonatomic, strong) NSArray *prizeViews;
@end
@implementation FLYLuckDrawView
- (instancetype)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
self.backgroundColor = [UIColor blackColor];
currentTime = 0;
self.stopCount = 0;
self.stopTime = 30 + self.stopCount+arc4random()%10;
self.speedTime = 0.1;
}
return self;
}
- (void)initLuckDrawView {
CGFloat width = self.frame.size.width;
CGFloat topMarge = 3; //距离顶部边距
CGFloat leftMarge = 3; //距离左边距
CGFloat space = 2; //之间的距离
CGFloat prizeW = (width - leftMarge * 2 - space * 2)/3;
NSMutableArray *views = [[NSMutableArray alloc] init];
for (int i=0; i<9; i++) {
CGFloat x = leftMarge + space * (i % 3) + (i % 3) * prizeW;
CGFloat y = topMarge + space * (i / 3) + (i / 3) * prizeW;
if ( i==4 ) { //中间抽奖按钮
UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(x, y, prizeW, prizeW)];
btn.backgroundColor = [UIColor redColor];
[btn setTitle:@"抽奖" forState:UIControlStateNormal];
[btn addTarget:self action:@selector(onStartButtonClick:) forControlEvents:UIControlEventTouchUpInside];
[self addSubview:btn];
} else { //奖品
FLYPrizeView *view = [[FLYPrizeView alloc] initWithFrame:CGRectMake(x, y, prizeW, prizeW)];
view.name = self.prizeNames[i];
[self addSubview:view];
[views addObject:view];
}
}
self.prizeViews = views;
/**
位置变换
0 1 2 0 1 2
3 * 4 => 7 * 3
5 6 7 6 5 4
*/
[self TradePlacesWithPrizeView1:self.prizeViews[3] PrizeView2:self.prizeViews[4]];
[self TradePlacesWithPrizeView1:self.prizeViews[4] PrizeView2:self.prizeViews[7]];
[self TradePlacesWithPrizeView1:self.prizeViews[5] PrizeView2:self.prizeViews[6]];
}
- (void)TradePlacesWithPrizeView1:(FLYPrizeView *)firstView PrizeView2:(FLYPrizeView *)secondView {
CGRect frame = firstView.frame;
firstView.frame = secondView.frame;
secondView.frame = frame;
}
/** 抽奖按钮 */
- (void)onStartButtonClick:(UIButton *)btn {
[btn setEnabled:NO];
dispatch_async(dispatch_get_global_queue(0, 0), ^{
self->startTimer = [NSTimer scheduledTimerWithTimeInterval:self.speedTime target:self selector:@selector(start:) userInfo:nil repeats:YES];
[[NSRunLoop currentRunLoop] run];
});
}
/** 开始 */
- (void)start:(NSTimer *)timer {
FLYPrizeView *oldView = [self.prizeViews objectAtIndex:currentTime % self.prizeViews.count];
currentTime++;
FLYPrizeView *prizeView = [self.prizeViews objectAtIndex:currentTime % self.prizeViews.count];
dispatch_async(dispatch_get_main_queue(), ^{
oldView.isSelect = NO;
prizeView.isSelect = YES;
});
if (currentTime > self.stopTime) { //抽奖结果
self.stopCount = [self.prizeViews indexOfObject:prizeView];
NSLog(@"抽到的位置:%ld, stopTime:%ld", self.stopCount, self.stopTime);
[timer invalidate];
[self showAlerts:[NSString stringWithFormat:@"恭喜您获得%@", prizeView.name]];
return;
}
if (currentTime > self.stopTime - 10) {
self.speedTime += 0.01 * (currentTime + 10 - self.stopTime); //动画效果由快变慢
[timer invalidate];
dispatch_async(dispatch_get_global_queue(0, 0), ^{
self->startTimer = [NSTimer scheduledTimerWithTimeInterval:self.speedTime target:self selector:@selector(start:) userInfo:nil repeats:YES];
[[NSRunLoop currentRunLoop] run];
});
}
}
- (void)showAlerts:(NSString *)message {
UIAlertController *alert = [UIAlertController alertControllerWithTitle:@"中奖了" message:message preferredStyle:UIAlertControllerStyleAlert];
__weak typeof(alert) weakAlert = alert;
UIAlertAction *alertAction = [UIAlertAction actionWithTitle:@"确定" style:UIAlertActionStyleDestructive handler:^(UIAlertAction * _Nonnull action) {
[weakAlert dismissViewControllerAnimated:NO completion:nil];
}];
[alert addAction:alertAction];
[[self viewController] presentViewController:alert animated:YES completion:nil];
}
- (UIViewController *)viewController {
for (UIView* next = [self superview]; next; next = next.superview) {
UIResponder *nextResponder = [next nextResponder];
if ([nextResponder isKindOfClass:[UIViewController class]]) {
return (UIViewController *)nextResponder;
}
}
return nil;
}
@end
三、添加九宫格抽奖视图
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
CGFloat screenWidth = [UIScreen mainScreen].bounds.size.width;
FLYLuckDrawView *view = [[FLYLuckDrawView alloc] initWithFrame:CGRectMake(50, 200, screenWidth-100, screenWidth-100)];
view.tag = 99;
view.prizeNames = @[@"包包",@"口红",@"神仙水",@"钻戒",@"",@"五毛红包",@"火锅",@"万元红包",@"么么达~"];
[view initLuckDrawView];
[self.view addSubview:view];
}
么么哒~就这么愉快的决定了。。。