A Knight's Journey
Time Limit: 1000MS | Memory Limit: 65536K | |
Total Submissions: 25252 | Accepted: 8584 |
Description
Background
The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey
around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans?
Problem
Find a path such that the knight visits every square once. The knight can start and end on any square of the board.
The knight is getting bored of seeing the same black and white squares again and again and has decided to make a journey
around the world. Whenever a knight moves, it is two squares in one direction and one square perpendicular to this. The world of a knight is the chessboard he is living on. Our knight lives on a chessboard that has a smaller area than a regular 8 * 8 board, but it is still rectangular. Can you help this adventurous knight to make travel plans?
Problem
Find a path such that the knight visits every square once. The knight can start and end on any square of the board.
Input
The input begins with a positive integer n in the first line. The following lines contain n test cases. Each test case consists of a single line with two positive integers p and q, such that 1 <= p * q <= 26. This represents a p * q chessboard, where p describes how many different square numbers 1, . . . , p exist, q describes how many different square letters exist. These are the first q letters of the Latin alphabet: A, . . .
Output
The output for every scenario begins with a line containing "Scenario #i:", where i is the number of the scenario starting at 1. Then print a single line containing the lexicographically first path that visits all squares of the chessboard with knight moves followed by an empty line. The path should be given on a single line by concatenating the names of the visited squares. Each square name consists of a capital letter followed by a number.
If no such path exist, you should output impossible on a single line.
If no such path exist, you should output impossible on a single line.
Sample Input
3 1 1 2 3 4 3
Sample Output
Scenario #1: A1 Scenario #2: impossible Scenario #3: A1B3C1A2B4C2A3B1C3A4B2C4
Source
TUD Programming Contest 2005, Darmstadt, Germany
题意:
给出国际象棋棋盘的行数和列数,判断马能不能不重复地走遍所有格子,若能,则按字典序输出走动路径
在国际象棋中马走“日”字格
代码:
#include<cstdio>
#include<cstring>
#include<cstdlib>
#include<string>
#define N 27
typedef struct Node
{
int row,col;
}node;
node way[N*N];
int p,q; //p为数字行,q为字母列
bool chess[N][N]; //每次查找时标记该位置有没有被走到过
int dx[8]={-1,1,-2,2,-2,2,-1,1}; //dfs时棋子走动顺序,注意顺序
int dy[8]={-2,-2,-1,-1,1,1,2,2};
bool dfs(int i,int j,int step) //step为当前行走步数
{
chess[i][j]=true;
way[step].row=i;
way[step].col=j;
if(step==p*q) return true; //step==p*q则所有格子都被走到
for(int k=0;k<8;k++)
{
int ii=i+dx[k];
int jj=j+dy[k];
if(!chess[ii][jj] && ii>=1 && ii<=p && jj>='A' && jj<='A'+q-1)
if(dfs(ii,jj,step+1))
return true;
}
chess[i][j]=false; //执行至此,前面8步均不能成立,返回上一层
return false;
}
int main()
{
int Case=1,t;
while(scanf("%d",&t)!=EOF)
{
if(t==-1) break;
while(t--)
{
memset(chess,false,sizeof(chess));
scanf("%d%d",&p,&q);
bool flag=false;
for(int j='A';j<='A'+q-1;j++)
{
for(int i=1;i<=p;i++)
{
memset(way,0,sizeof(way));
if(dfs(i,j,1))
{
printf("Scenario #%d:\n",Case++);
for(int k=1;k<=p*q;k++)
printf("%c%d",way[k].col,way[k].row);
printf("\n\n");
flag=true;
break;
}
}
if(flag) break;
}
if(!flag)
{
printf("Scenario #%d:\n",Case++);
printf("impossible\n\n");
}
}
}
return 0;
}
思路:
因为要求按字典序输出,则要注意深度搜索时的顺序