android开机流程启动说明

第一步:启动linux

1.Bootloader

2.Kernel

第二步android系统启动:入口为init.rc(system\core\rootdir)

1./system/bin/service manager: Binder 守护进程;

2.Runtime;

3.Zygote :app-process/app-main;

4.Start VM;

5.Start server

6.Start android service:Register to service Manager

7.Start Launcher

第三步:应用程序启动:运行package Manager

l Init进程

Android系统在启动时首先会启动Linux系统,引导加载Linux Kernel并启动init进程。Init进程是一个由内核启动的用户级进程,是Android系统的第一个进程。该进程的相关代码在platform\system\core\init\init.c。在main函数中,有如下代码:

open_devnull_stdio();

log_init(); 



INFO("reading config file\n"); 

init_parse_config_file("/init.rc"); 



/* pull the kernel commandline and ramdisk properties file in */ 

import_kernel_cmdline(0); 



get_hardware_name(hardware, &revision); 

snprintf(tmp, sizeof(tmp), "/init.%s.rc", hardware); 

init_parse_config_file(tmp); 



这里会加载解析init.rc和init.hardware.rc两个初始化脚本。*.rc文件定义了在init进程中需要启动哪些进程服务和执行哪些动作。其详细说明参见platform\system\core\init\reademe.txt。init.rc见如下定义: 

service servicemanager /system/bin/servicemanager

user system 

critical 

onrestart restart zygote 

onrestart restart media 

service vold /system/bin/vold

socket vold stream 0660 root mount 

ioprio be 2 

service netd /system/bin/netd

socket netd stream 0660 root system 

socket dnsproxyd stream 0660 root inet 

service debuggerd /system/bin/debuggerd

service ril-daemon /system/bin/rild

socket rild stream 660 root radio 

socket rild-debug stream 660 radio system 

user root 

group radio cache inet misc audio sdcard_rw 

service zygote /system/bin/app_process -Xzygote /system/bin –zygote –start-system-server

socket zygote stream 666 

onrestart write /sys/android_power/request_state wake 

onrestart write /sys/power/state on 

onrestart restart media 

onrestart restart netd 

service drm /system/bin/drmserver

user drm 

group system root inet 

具体解析过程见platform\system\core\init\Init_parser.c。解析所得服务添加到service_list中,动作添加到action_list中。

接下来在main函数中执行动作和启动进程服务:

  execute_one_command(); 

    restart_processes() 

通常init过程需要创建一些系统文件夹并启动USB守护进程、Android Debug Bridge守护进程、Debug守护进程、ServiceManager进程、Zygote进程等。

l ServiceManager进程

ServiceManager进程是所有服务的管理器。由init.rc对ServiceManager的描述service servicemanager /system/bin/servicemanager可知servicemanager进程从platform\frameworks\base\cmd\servicemanager\Service_manager.cpp启动。在main函数中有如下代码:

int main(int argc, char **argv)

{

struct binder_state *bs; 

void *svcmgr = BINDER_SERVICE_MANAGER; 



bs = binder_open(128*1024); 



if (binder_become_context_manager(bs)) { 

    LOGE("cannot become context manager (%s)\n", strerror(errno)); 

    return -1; 

} 



svcmgr_handle = svcmgr; 

binder_loop(bs, svcmgr_handler); 

return 0; 

}

首先调用binder_open()打开Binder设备(/dev/binder),调用binder_become_context_manager()把当前进程设置为ServiceManager。ServiceManager本身就是一个服务。

int binder_become_context_manager(struct binder_state *bs)

{

return ioctl(bs->fd, BINDER_SET_CONTEXT_MGR, 0); 

}

最后binder_loop()进入循环状态,并设置svcmgr_handler回调函数等待添加、查询、获取服务等请求。 

l Zygote进程

     Zygote进程用于产生其他进程。由init.rc对zygote的描述service zygot /system/bin/app_process可知zygote进程从platfrom\frameworks\base\cmds\app_process\App_main.cpp启动。在main函数中有如下代码: 



   if (0 == strcmp("--zygote", arg)) { 

        bool startSystemServer = (i < argc) ? 

                strcmp(argv[i], "--start-system-server") == 0 : false; 

        setArgv0(argv0, "zygote"); 

        set_process_name("zygote"); 

        runtime.start("com.android.internal.os.ZygoteInit", 

            startSystemServer); 

    } else { 

        set_process_name(argv0); 



        runtime.mClassName = arg; 



        // Remainder of args get passed to startup class main() 

        runtime.mArgC = argc-i; 

        runtime.mArgV = argv+i; 



        LOGV("App process is starting with pid=%d, class=%s.\n", 

             getpid(), runtime.getClassName()); 

        runtime.start(); 

    } 



首先创建AppRuntime,即AndroidRuntime,建立了一个Dalvik虚拟机。通过这个runtime传递com.android.internal.os.ZygoteInit参数,从而由Dalvik虚拟机运行ZygoteInit.java的main(),开始创建Zygote进程。在其main()中,如下所示: 



   registerZygoteSocket(); 

        EventLog.writeEvent(LOG_BOOT_PROGRESS_PRELOAD_START, 

            SystemClock.uptimeMillis()); 

        preloadClasses(); 

        //cacheRegisterMaps(); 

    preloadResources(); 

        EventLog.writeEvent(LOG_BOOT_PROGRESS_PRELOAD_END, 

            SystemClock.uptimeMillis()); 



        // Finish profiling the zygote initialization. 

      SamplingProfilerIntegration.writeZygoteSnapshot(); 



        // Do an initial gc to clean up after startup 

      gc(); 



        // If requested, start system server directly from Zygote 

        if (argv.length != 2) { 

            throw new RuntimeException(argv[0] + USAGE_STRING); 

        } 



        if (argv[1].equals("true")) { 

            startSystemServer(); 

        } else if (!argv[1].equals("false")) { 

            throw new RuntimeException(argv[0] + USAGE_STRING); 

        } 



首先通过registerZygoteSocket()登记端口,接着preloadClasses()装载相关类。这里大概要装载1000多个类,具体装载类见platform\frameworks\base\preloaded-classes。这个文件有WritePreloadedClassFile类自动生成。分析该类的main函数,有如下一段筛选类的代码: 



   // Preload classes that were loaded by at least 2 processes. Hopefully, 

    // the memory associated with these classes will be shared. 

    for (LoadedClass loadedClass : root.loadedClasses.values()) { 

        Set<String> names = loadedClass.processNames(); 

        if (!Policy.isPreloadable(loadedClass)) { 

            continue; 

        } 



        if (names.size() >= MIN_PROCESSES || 

                (loadedClass.medianTimeMicros() > MIN_LOAD_TIME_MICROS && names.size() > 1)) { 

            toPreload.add(loadedClass); 

        } 

    } 



    int initialSize = toPreload.size(); 

    System.out.println(initialSize 

            + " classses were loaded by more than one app."); 



    // Preload eligable classes from applications (not long-running 

    // services). 

    for (Proc proc : root.processes.values()) { 

        if (proc.fromZygote() && !Policy.isService(proc.name)) { 

            for (Operation operation : proc.operations) { 

                LoadedClass loadedClass = operation.loadedClass; 

                if (shouldPreload(loadedClass)) { 

                    toPreload.add(loadedClass); 

                } 

            } 

        } 

    } 

其中MIN_LOAD_TIME_MICROS等于1250,当类的装载时间大于1.25ms,则需要预装载。

Policy.isPreloadable()定于如下:

/*Reports if the given class should be preloaded. /

public static boolean isPreloadable(LoadedClass clazz) { 

    return clazz.systemClass && !EXCLUDED_CLASSES.contains(clazz.name); 

} 

其中EXCLUDED_CLASSES如下定义:

/**

 * Classes which we shouldn't load from the Zygote. 

 */ 

private static final Set<String> EXCLUDED_CLASSES 

        = new HashSet<String>(Arrays.asList( 

    // Binders 

    "android.app.AlarmManager", 

    "android.app.SearchManager", 

    "android.os.FileObserver", 

    "com.android.server.PackageManagerService$AppDirObserver", 



    // Threads 

    "android.os.AsyncTask", 

    "android.pim.ContactsAsyncHelper", 

    "java.lang.ProcessManager" 

)); 

这几个Binders和Thread是不会被预加载的。

另外还有一些application需要装载,要求满足条件proc.fromZygote()且不是属于常驻内存的服务。SERVICES定义如下: 

/**

 * Long running services. These are restricted in their contribution to the 

 * preloader because their launch time is less critical. 

 */ 

// TODO: Generate this automatically from package manager. 

private static final Set<String> SERVICES = new HashSet<String>(Arrays.asList( 

    "system_server", 

    "com.google.process.content", 

    "android.process.media", 

    "com.android.bluetooth", 

    "com.android.calendar", 

    "com.android.inputmethod.latin", 

    "com.android.phone", 

    "com.google.android.apps.maps.FriendService", // pre froyo 

    "com.google.android.apps.maps:FriendService", // froyo 

    "com.google.android.apps.maps.LocationFriendService", 

    "com.google.android.deskclock", 

    "com.google.process.gapps", 

    "android.tts" 

)); 



     preloaded-classes是在下载源码的时候生成,WritePreloadedClassFile类并没有被用到,但可以通过这个类了解Android系统对预加载类的默认要求,参考修改preloaded-classes文件,减少开机初始化时要预加载的类,提高开机速度。 

最后来通过startSystemServer()启动SystemServer进程。见如下代码:

   /* Hardcoded command line to start the system server */ 

    String args[] = { 

        "--setuid=1000", 

        "--setgid=1000", 

        "--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1018,3001,3002,3003", 

        "--capabilities=130104352,130104352", 

        "--runtime-init", 

        "--nice-name=system_server", 

        "com.android.server.SystemServer", 

    }; 

    ZygoteConnection.Arguments parsedArgs = null; 



    int pid; 



    try { 

        parsedArgs = new ZygoteConnection.Arguments(args); 



        /* 

         * Enable debugging of the system process if *either* the command line flags 

         * indicate it should be debuggable or the ro.debuggable system property 

         * is set to "1" 

         */ 

        int debugFlags = parsedArgs.debugFlags; 

        if ("1".equals(SystemProperties.get("ro.debuggable"))) 

            debugFlags |= Zygote.DEBUG_ENABLE_DEBUGGER; 



        /* Request to fork the system server process */ 

        pid = Zygote.forkSystemServer( 

                parsedArgs.uid, parsedArgs.gid, 

                parsedArgs.gids, debugFlags, null, 

                parsedArgs.permittedCapabilities, 

                parsedArgs.effectiveCapabilities) 



     Zygote包装了Linux的fork。forkSystemServer()调用forkAndSpecialize(),最终穿过虚拟机调用platform\dalvik\vm\native\dalvik_system_Zygote.c中Dalvik_dalvik_system_Zygote_forkAndSpecialize()。由dalvik完成fork新的进程。 



   main()最后会调用runSelectLoopMode(),进入while循环,由peers创建新的进程。 

l SystemService进程

   SystemService用于创建init.rc定义的服务之外的所有服务。在main()的最后有如下代码: 



   // The system server has to run all of the time, so it needs to be 

    // as efficient as possible with its memory usage. 

    VMRuntime.getRuntime().setTargetHeapUtilization(0.8f); 



    System.loadLibrary("android_servers"); 

    init1(args); 

Init1()是在native空间实现的,用于启动native空间的服务,其实现在com_android_server_SystemServer.cpp中的android_server_SystemServer_init1():

static void android_server_SystemServer_init1(JNIEnv* env, jobject clazz)

{

system_init(); 

}

而system_init()服务初始化创建native层的各个服务: 

// Start the sensor service

SensorService::instantiate();

// On the simulator, audioflinger et al don't get started the 

// same way as on the device, and we need to start them here 

if (!proc->supportsProcesses()) { 



    // Start the AudioFlinger 

  AudioFlinger::instantiate(); 



    // Start the media playback service 

  MediaPlayerService::instantiate(); 



    // Start the camera service 

  CameraService::instantiate(); 



    // Start the audio policy service 

   AudioPolicyService::instantiate(); 

} 



最后通过如下代码: 

LOGI(“System server: starting Android services.\n”);

runtime->callStatic("com/android/server/SystemServer", "init2"); 

回到SystemServer.java,调用init2():

public static final void init2() {

    Slog.i(TAG, "Entered the Android system server!"); 

    Thread thr = new ServerThread(); 

    thr.setName("android.server.ServerThread"); 

    thr.start(); 

} 



     Init2启动一个线程,专门用来启动java空间的所有服务。如下代码所示启动部分服务: 



       Slog.i(TAG, "Content Manager"); 

        ContentService.main(context, 

                factoryTest == SystemServer.FACTORY_TEST_LOW_LEVEL); 



        Slog.i(TAG, "System Content Providers"); 

        ActivityManagerService.installSystemProviders(); 



        Slog.i(TAG, "Battery Service"); 

        battery = new BatteryService(context); 

        ServiceManager.addService("battery", battery); 



        Slog.i(TAG, "Lights Service"); 

        lights = new LightsService(context); 



        Slog.i(TAG, "Vibrator Service"); 

        ServiceManager.addService("vibrator", new VibratorService(context)); 



        // only initialize the power service after we have started the 

        // lights service, content providers and the battery service. 

      power.init(context, lights, ActivityManagerService.getDefault(), battery); 



        Slog.i(TAG, "Alarm Manager"); 

        AlarmManagerService alarm = new AlarmManagerService(context); 

        ServiceManager.addService(Context.ALARM_SERVICE, alarm); 

并且把这些服务添加到ServiceManager中,以便管理和进程间通讯。

在该线程后半部分,ActivityManagerService会等待AppWidget、WallPaper、IMM等systemReady后调用自身的systemReady()。

       ((ActivityManagerService)ServiceManager.getService("activity")) 

                .setWindowManager(wm); 



        // Skip Bluetooth if we have an emulator kernel 

        // TODO: Use a more reliable check to see if this product should 

        // support Bluetooth - see bug 988521 

        if (SystemProperties.get("ro.kernel.qemu").equals("1")) { 

            Slog.i(TAG, "Registering null Bluetooth Service (emulator)"); 

            ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE, null); 

        } else if (factoryTest == SystemServer.FACTORY_TEST_LOW_LEVEL) { 

            Slog.i(TAG, "Registering null Bluetooth Service (factory test)"); 

            ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE, null); 

        } else { 

            Slog.i(TAG, "Bluetooth Service"); 

            bluetooth = new BluetoothService(context); 

            ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE, bluetooth); 

            bluetooth.initAfterRegistration(); 

            bluetoothA2dp = new BluetoothA2dpService(context, bluetooth); 

            ServiceManager.addService(BluetoothA2dpService.BLUETOOTH_A2DP_SERVICE, 

                                      bluetoothA2dp); 



            int bluetoothOn = Settings.Secure.getInt(mContentResolver, 

                Settings.Secure.BLUETOOTH_ON, 0); 

            if (bluetoothOn > 0) { 

                bluetooth.enable(); 

            } 

        } 



而在ActivityManagerService的systemReady()最后会执行如下代码: 



       mMainStack.resumeTopActivityLocked(null); 



由于Activity管理栈为空,因此启动Launcher。 



   // Find the first activity that is not finishing. 

    ActivityRecord next = topRunningActivityLocked(null); 



    // Remember how we'll process this pause/resume situation, and ensure 

    // that the state is reset however we wind up proceeding. 

    final boolean userLeaving = mUserLeaving; 

    mUserLeaving = false; 



    if (next == null) { 

        // There are no more activities!  Let's just start up the 

        // Launcher... 

        if (mMainStack) { 

            return mService.startHomeActivityLocked(); 

        } 

    } 



在startHomeActivityLocked()中创建一个带Category为CATEGORY_HOME的Intent,由此去启动相应Activity,即Launcher。 



   Intent intent = new Intent( 

        mTopAction, 

        mTopData != null ? Uri.parse(mTopData) : null); 

    intent.setComponent(mTopComponent); 

    if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) { 

        intent.addCategory(Intent.CATEGORY_HOME); 

    } 



这样,Android系统便启动起来进入到待机界面
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