LRU Cache

设计与实现LRU缓存的数据结构

Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and set.

get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
set(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.


Solution:

class LRUCache{
private:
    int capacity;
    list<int> LRU;
    unordered_map<int, int> mv;
    unordered_map<int, list<int>::iterator> mp;

public:
    LRUCache(int capacity) {
        this->capacity = capacity;
    }

    int get(int key) {
        unordered_map<int, list<int>::iterator>::iterator iter = mp.find(key);
        if(iter != mp.end())
        {
            LRU.erase(mp[key]);
            LRU.push_front(key);
            mp[key] = LRU.begin();
            return mv[key];
        }
        else return -1;
    }

    void set(int key, int value) {
        unordered_map<int, list<int>::iterator>::iterator iter = mp.find(key);
        if(iter == mp.end())
        {
            if(LRU.size() == capacity)
            {
                mp.erase(LRU.back());
                LRU.pop_back();
            }
        }
        else LRU.erase(mp[key]);
        LRU.push_front(key);
        mv[key] = value;
        mp[key] = LRU.begin();
    }
};


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