2015年ALPC暑期专题练习I (计算几何) G - Treasure Hunt

代码有点冗余,主要是在计算相邻端点的中点,需要排序等。看网上说法,其实不需要中点,只需要枚举每个端点即可,因为从哪边进入没有区别。

#include<iostream>
#include<cstring>
#include<cstdlib>
#include<cstdio>
#include<string>
#include<map>
#include<set>
#include<algorithm>
#include<vector>
#include<sstream>
#include<cmath>
using namespace std;
/**********************************************************/
struct point{
  double x,y;
  point (double i,double j){x=i;y=j;}//普通构造函数
  point (const point& p){x=p.x;y=p.y;}//拷贝构造函数
  point& operator = (const point& p){//重载=
    x=p.x;y=p.y;
    return *this;
  }
  point operator - (const point& p){//重载-,b-a => b.-(a) 即线段ab
	return point (p.x-x,p.y-y);
  }
  point operator + (const point& p){//重载+,计算中点
	return point ((p.x+x)/2,(p.y+y)/2);
  }
  point (){}
};
struct segment{
  point left,right;
  segment (point a,point b){left=a;right=b;}
  segment (){}
};

const int MAX_NUM = 50;
const double MAX_DOUBLE = 100000000.0;
segment allSegment[MAX_NUM];
vector<point> allPoint[4];
vector<point> allMidPoint;

double CrossMuti (point a,point b){return a.x*b.y-a.y*b.x;}
double min_2 (double x,double y) {return x<y?x:y;}
double max_2 (double x,double y) {return x>y?x:y;}

/* 0-不相交  1-正常相交  2-端点在线段上  3-重合 */
int ab_cross_cd (point a,point b,point c,point d)
{
  if(min_2(a.x,b.x)>max_2(c.x,d.x)||min_2(a.y,b.y)>max_2(c.y,d.y)||
	 max_2(a.x,b.x)<min_2(c.x,d.x)||max_2(a.y,b.y)<min_2(c.y,d.y) ) return 0;
  point abVec=b-a,acVec=c-a,adVec=d-a;
  double x = CrossMuti (abVec,acVec);
  double y = CrossMuti (abVec,adVec);
  if(x==0.0&&y==0.0)//重合
	return 3;
  else if (x==y)
	return 0;//不相交
  else{
	point cdVec=d-c,caVec=a-c,cbVec=b-c;
	x*=y;
	y=CrossMuti (cdVec,caVec)*CrossMuti (cdVec,cbVec);
	if (x<0 && y<0) return 1;
	else if ((x==0&&y<=0)||(y==0&&x<=0)) return 2;
	else return 0;
  }
}
void joinPoint (point& a)
{
  if (a.y==0.0)
	allPoint[0].push_back (a);
  else if (a.x==100.0)
	allPoint[1].push_back (a);
  else if (a.y==100.0)
	allPoint[2].push_back (a);
  else if (a.x==0.0)
	allPoint[3].push_back (a);
}
bool cmp (point a,point b)
{
  if (a.y==0&&b.y==0) return a.x<b.x;
  else if (a.x==100.0&&b.x==100.0) return a.y<b.y;
  else if (a.y==100.0&&b.y==100.0) return a.x>b.x;
  else if (a.x==0&&b.x==0) return a.y>b.y;
}
void clearPoint ()
{
  for (int i=0;i<4;i++)
	allPoint[i].clear ();
}
/**********************************************************/
int main()
{
  //freopen ("in.txt","r",stdin);
  int n;
  point treasure;
  while (scanf ("%d",&n)!=EOF)
  {
	allPoint[0].push_back (point (0.0,0.0));
	allPoint[1].push_back (point (100.0,0.0));
	allPoint[2].push_back (point (100.0,100.0));
	allPoint[3].push_back (point (0.0,100.0));
	for (int i=0;i<n;i++){
	  scanf ("%lf %lf %lf %lf",&allSegment[i].left.x,&allSegment[i].left.y,&allSegment[i].right.x,&allSegment[i].right.y);
	  joinPoint (allSegment[i].left);
	  joinPoint (allSegment[i].right);
	}
	scanf ("%lf %lf",&treasure.x,&treasure.y);

	for (int i=0;i<4;i++)
	  sort (allPoint[i].begin (),allPoint[i].end (),cmp);
	allPoint[0].push_back (point (100.0,0.0));
	allPoint[1].push_back (point (100.0,100.0));
	allPoint[2].push_back (point (0.0,100.0));
	allPoint[3].push_back (point (0.0,0.0));
	allSegment[n++]=segment (point (0,0),point (100.0,0));
	allSegment[n++]=segment (point (100.0,0),point (100.0,100.0));
	allSegment[n++]=segment (point (100.0,100.0),point (0,100.0));
	allSegment[n++]=segment (point (0,100.0),point (0,0));
	/*for (int i=0;i<4;i++){
	  for (int j=0;j<allPoint[i].size ();j++)
		printf ("(%.2lf,%.2lf) ",allPoint[i][j].x,allPoint[i][j].y);
	  printf ("\n");
	}*/
	int minNum=100000,id1,id2;
	for (int i=0;i<4;i++){
	  for (int j=0;j+1<allPoint[i].size ();j++){
		point midPoint=allPoint[i][j]+allPoint[i][j+1];
		int sum=0;
		for (int k=0;k<n;k++)
		  if (ab_cross_cd (midPoint,treasure,allSegment[k].left,allSegment[k].right)>0)
			sum++;
		if (sum && minNum>sum) {
		  minNum=sum;
		  id1=i,id2=j;
		}
	  }
	}
	//printf ("%lf %lf\n",allPoint[id1][id2].x,allPoint[id1][id2].y);
	printf ("Number of doors = %d\n",minNum);
	clearPoint (); 
  }
  return 0;
}


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