视觉检测工具接口设计

文章介绍了基于观察者模式实现的数据绑定在通用视觉工具中的应用,包括接口设计如ITool和IPropertyBinderImplementation,以及如何通过IObservable和IObserver进行数据传输。此外,还讨论了界面的绑定实现和工具树的构建。作者强调了这种设计思路在工业视觉和ROS系统中的通用性。
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1.概述

做非标视觉项目多了,就想着有没有通用的视觉工具,某视觉软件就做的很好,熟悉使用之后,看了其实现过程,不得不佩服。然而其代码过于庞杂,有些理解不便,尤其是逻辑和界面严重耦合,不能兼容最新设计界面,因此在其基础上,做了一些改进,主要在数据绑定部分,后面详细说明,现在大致介绍接口。

public interface ITool:INotifyPropertyChanged
    {
        string Name { get; set; }

        void Run();

        IPropertyBinderImplementation Bindings { get; }
     
        IToolRecord CreateCurrentRecord();


        IToolRecord CreateLastRunRecord();

        
        event EventHandler Ran;


        event EventHandler Running;

        IToolRunStatus RunStatus { get; }
       
    
    }

(1)Name  名字

(2)Run 运行,使用命令模式,解耦参数

(3)IPropertyBinderImplementation Bindings { get; }参数绑定接口,用于多个工具之间传递参数和结果

(4)IToolRecord CreateCurrentRecord();


  IToolRecord CreateLastRunRecord();这两个运行结果接口

 (5)  event EventHandler Ran;


     event EventHandler Running;

  (6)IToolRunStatus RunStatus { get; }  运行状态

里面关键是参数绑定,首要在代码逻辑上实现,然后还要为ui界面考虑,既要保证功能,还要实现视图和数据分离

2.数据绑定

首先,一个问题,数据如何在工具中传递呢,借助一个设计模式,观察者模式,一个推送数据,一个接受,.NET 有现成的接口

   /// <summary>
    /// 获取属性绑定信息的接口
    /// </summary>
    public interface IPropertyBinderImplementation
    {
        /// <summary>
        /// 数据输出端
        /// </summary>
        PropertySubjectCollection Senders
        {
            get;
        }

        /// <summary>
        /// 数据输入端
        /// </summary>
        PropertySubjectCollection Receivers
        {
            get;
        }

        /// <summary>
        /// 当前工具绑定到源对象
        /// </summary>
        /// <param name="destinationPath">当前对象路径</param>
        /// <param name="source">源对象</param>
        /// <param name="sourcePath">源对象路径</param>
        void BindTo(string destinationPath, object source, string sourcePath);

        // 获取匹配的属性源
        IList<string> GetCompatibleOutputs(Type destinationType);
    }

(1)变量观察者 INotifyPropertyChanged

设置属性时,触发该事件,这样就能够感知数据变化,推送数据

(2)IObserver

[Serializable]
    public class PropertyObserver : PropertySubjectBase, IObserver<object>
    {
        private IDisposable unsubscriber;

        // 数据源异常信息
        [NonSerialized]
        private Exception updateException;

        private IObservable<object> Observable_;

        private bool needCastConvert = false;

        public PropertyObserver(object subject, string path)
           : base(subject, path)
        {
        }

        protected PropertyObserver(SerializationInfo info, StreamingContext context)
            : base(info, context)
        {
        }

        public IObservable<object> Observable
        {
            get
            {
                return Observable_;
            }
        }

        public Exception UpdateException
        {
            get { return updateException; }
        }

        public virtual void BindTo(IObservable<object> provider)
        {
            if (provider != null && provider != Observable_)
            {
                // 类型判断
                var providerSubject = (PropertySubjectBase)provider;
                if (providerSubject.ValueType != this.ValueType)
                {
                    if (TypeConvertUtils.CanConvertType(providerSubject.PropertyExpression.Value.GetType(), this.ValueType))
                    {
                        needCastConvert = true;
                    }
                    else
                    {
                        throw new ArgumentException("类型之间无法进行转换!");
                    }
                }

                if (unsubscriber != null)
                {// 已绑定则取消,保证绑定的唯一性
                    unsubscriber.Dispose();
                }

                unsubscriber = provider.Subscribe(this);
                Observable_ = provider;

                ((PropertySubject)Observable_).Notify();

                NotifyPropertyChanged("BindTo");
            }
        }

        public virtual void Unsubscribe()
        {
            if (unsubscriber != null)
            {
                unsubscriber.Dispose();
                unsubscriber = null;
                Observable_ = null;
                needCastConvert = false;
                NotifyPropertyChanged("Unsubscribe");
            }
        }

        void IObserver<object>.OnNext(object value)
        {
            if (needCastConvert)
            {
                PropertyExpression.Value = TypeConvertUtils.ConvertValue(value, value.GetType(), this.ValueType);
            }
            else
            {
                PropertyExpression.Value = value;
            }

            updateException = null;
        }

        void IObserver<object>.OnError(Exception error)
        {
            updateException = error;
        }

        // 退订
        void IObserver<object>.OnCompleted()
        {
            Unsubscribe();
        }

        protected override void PrivateDispose()
        {
            Unsubscribe();
        }
    }

(3)IObservable

[Serializable]
    public class PropertySubject : PropertySubjectBase, IObservable<object>
    {
        private List<IObserver<object>> _targetObservers;

        public PropertySubject(object tool, string path) : base(tool, path)
        {
            ConnectExpressionEvent();
        }

        protected PropertySubject(SerializationInfo info, StreamingContext context)
            : base(info, context)
        {
        }

        public void Notify()
        {
            object value = null;
            Exception sourceException = null;
            try
            {
                value = PropertyExpression.Value;
            }
            catch (Exception ex)
            {
                sourceException = ex;
            }

            if (sourceException != null)
            {
                foreach (var observer in _targetObservers)
                {
                    observer.OnError(sourceException);
                }

                return;
            }

            try
            {
                // 同步操作,将来可能改为异步方案,或使用reactive
                foreach (var observer in TargetObservers)
                {
                    observer.OnNext(value);
                }
            }
            catch (Exception)
            {
            }
        }

        // 取消所有接受者
        public void EndTransmission()
        {
            var observers = new IObserver<object>[TargetObservers.Count];
            TargetObservers.CopyTo(observers);
            foreach (var item in observers)
            {
                item.OnCompleted();
            }

            NotifyPropertyChanged("ClearObservers");
        }

        // 添加接受者
        public IDisposable Subscribe(IObserver<object> observer)
        {
            if (!TargetObservers.Contains(observer))
            {
                this.TargetObservers.Add(observer);
            }

            return new Unsubscriber(TargetObservers, observer);
        }

        public List<IObserver<object>> TargetObservers
        {
            get
            {
                if (_targetObservers == null)
                {
                    _targetObservers = new List<IObserver<object>>();
                }

                return _targetObservers;
            }
        }

        protected void ConnectExpressionEvent()
        {
            PropertyExpression.PropertyChanged += PropertyValueChanged;
        }

        protected void DisConnectExpressionEvent()
        {
            if (PropertyExpression != null)
            {
                PropertyExpression.PropertyChanged -= PropertyValueChanged;
            }
        }

        protected override void PrivateDeserialize()
        {
            ConnectExpressionEvent();
        }

        protected override void PrivateDispose()
        {
            DisConnectExpressionEvent();
            EndTransmission();
        }

        private void PropertyValueChanged(object sender, PropertyChangedEventArgs e)
        {
            if (e.PropertyName == "Value")
            {
                Notify();
            }
        }

        // 退订
        [Serializable]
        private class Unsubscriber : IDisposable
        {
            private List<IObserver<object>> _observers;
            private IObserver<object> _observer;

            public Unsubscriber(List<IObserver<object>> observers, IObserver<object> observer)
            {
                this._observers = observers;
                this._observer = observer;
            }

            public void Dispose()
            {
                if (_observer != null && _observers.Contains(_observer))
                {
                    _observers.Remove(_observer);
                }
            }
        }
    }

(4)ISerializable

对象关系如何保存呢,重写这个接口

[Serializable]
    public abstract class SerializableObjectBase : MarshalByRefObject, ISerializable
    {
    
        protected SerializableObjectBase()
        {
        }

        protected SerializableObjectBase(SerializationInfo info, StreamingContext context)
        {
             SerializationSurrogate.SetObjectData(this, info, context);
        }

        void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
        {
            IHasChanged  HasChanged = this as IHasChanged;
            if ( HasChanged != null && (context.State & StreamingContextStates.Persistence) != 0)
            {
                 HasChanged.HasChanged = false;
            }
            GetObjectData(info, context);
        }

        protected virtual void GetObjectData(SerializationInfo info, StreamingContext context)
        {
             SerializationSurrogate.GetObjectData(this, info, context);
        }

      
        protected static Version GetArchivedAssemblyVersion(SerializationInfo info)
        {
            Match match = Regex.Match(info.AssemblyName, "Version=([^,]*),");
            if (match.Success && match.Groups.Count == 2)
            {
                return new Version(match.Groups[1].Value);
            }
            return new Version();
        }
    }

   
    [Serializable]
    public abstract class SerializableComponentBase : Component, ISerializable
    {
        
        protected SerializableComponentBase()
        {
        }

        
        protected SerializableComponentBase(SerializationInfo info, StreamingContext context)
        {
             SerializationSurrogate.SetObjectData(this, info, context);
        }

        void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
        {
            IHasChanged  HasChanged = this as IHasChanged;
            if ( HasChanged != null && (context.State & StreamingContextStates.Persistence) != 0)
            {
                 HasChanged.HasChanged = false;
            }
            GetObjectData(info, context);
        }

       
        protected virtual void GetObjectData(SerializationInfo info, StreamingContext context)
        {
             SerializationSurrogate.GetObjectData(this, info, context);
        }

        
        protected static Version GetArchivedAssemblyVersion(SerializationInfo info)
        {
            Match match = Regex.Match(info.AssemblyName, "Version=([^,]*),");
            if (match.Success && match.Groups.Count == 2)
            {
                return new Version(match.Groups[1].Value);
            }
            return new Version();
        }
    }

3.界面

(1)因为上面数据属性使用了INotifyPropertyChanged接口,就可以使用通用的绑定控件了,winform就用MvvmFx.Bindings,Wpf直接就可以

(2)工具树如何实现呢,使用第三方树状控件就可以,很多不推荐了

4. 总结

   单个工具实现了,再搞个工具组,基本可以实现常用的串行检测逻辑,图形界面可编辑,兼容多家图像算法库。

   这种工具设计市面上已经有好多产品,这里介绍其设计原理,无论使用c++还是c#,基本这个设计思路。实现的过程中,加深了对面向对象和面向接口编程思想的理解和应用,熟悉了常用设计模式,为以后程序开发提供了极大的便利。

    现在不做工业视觉,然后接触到机器人领域,有个ros系统,尤其最新ros2,了解其设计理念,比如行为树,也是可以用到工业视觉软件设计上的,这些思想都是通用的。

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