More types: structs, slices, and maps Part1

本文围绕Go语言展开,介绍了指针,其可保存值的内存地址,Go无指针算术;还阐述了结构体,包括结构体字段的访问、指向结构体的指针等;此外,讲解了数组和切片,数组长度固定,切片是动态灵活的数组视图,在实际中更常用。
摘要由CSDN通过智能技术生成

1.Pointers

Go has pointers. A pointer holds the memory address of a value.

The type *T is a pointer to a T value. Its zero value is nil.

var p *int

The & operator generates a pointer to its operated.

i := 42

p = &i

The * operator denotes the pointer's underlying value.

fmt.Println(*p) // read i through the pointer p
*p = 21         // set i through the pointer p

This is known as "dereferencing" or "indirecting".

Unlike C, Go has no pointer arithmetic.

package main

import "fmt"

func main() {
	i, j := 42, 2701

	p := &i         // point to i
	fmt.Println(*p) // read i through the pointer
	*p = 21         // set i through the pointer
	fmt.Println(i)  // see the new value of i

	p = &j         // point to j
	*p = *p / 37   // divide j through the pointer
	fmt.Println(j) // see the new value of j
}

2.Structs

A struct is a collection of fields.

package main

import "fmt"

type Vertex struct {
	X int
	Y int
}

func main() {
	fmt.Println(Vertex{1, 2})
}

3.Struct Fields

Struct fields are accessed using a dot.

package main

import "fmt"

type Vertex struct {
	X int
	Y int
}

func main() {
	v := Vertex{1, 2}
	v.X = 4
	fmt.Println(v.X)
}

4.Pointers to structs

Struct fields can be accessed through a struct pointer.

To access the field X of a struct when we have the struct pointer p we could write (*p).X. However, that notation is cumbersome, so the language permits us instead to write just p.X, without the explicit dereference.

package main

import "fmt"

type Vertex struct {
	X int
	Y int
}

func main() {
	v := Vertex{1, 2}
	p := &v
	p.X = 1e9
	fmt.Println(v)
}

5.Struct Literals

A struct literal denotes a newly allocated struct value by listing the values of its fields.

You can list just a subset of fields by using the Name: syntax. (And the order of named fields is irrelevant.)

The special prefix & returns a pointer to the struct value.

package main

import "fmt"

type Vertex struct {
	X, Y int
}

var (
	v1 = Vertex{1, 2}  // has type Vertex
	v2 = Vertex{X: 1}  // Y:0 is implicit
	v3 = Vertex{}      // X:0 and Y:0
	p  = &Vertex{1, 2} // has type * Vertex
)

func main() {
	fmt.Println(v1, p, v2, v3)
}

6. Arrays

The type [n]T is an array of n values of type T.

The expression

var a [10]int

declares a variable a as an array of ten integers.

An array's length is part of its type, so arrays cannot be resized. This seems limiting, but don't worry; Go provides a convenient way of working with arrays.

package main

import "fmt"

func main() {
	var a [2]string
	a[0] = "Hello"
	a[1] = "World"
	fmt.Println(a[0], a[1])
	fmt.Println(a)

	primes := [6]int{2, 3, 5, 7, 11, 13}
	fmt.Println(primes)
}

7.Slices

An array has a fixed size. A slice, on the other hand, is a dynamically-sized, flexible view into the elements of an array. In practice, slices are much more common than arrays.

The type []T is a slice with elements of type T.

A slice is formed by specifying two indices, a low and high bound, separated by a colon:

a[low : high]

This selects a half-open range which includes the first element, but excludes the last one.

The following expression creates a slice which includes elements 1 through 3 of a:

a[1:4]

 

package main

import "fmt"

func main() {
	primes := [6]int{2, 3, 5, 7, 11, 13}

	var s []int = primes[1:4]
	fmt.Println(s)
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值